0.1.0c Hotfix 1

Time to press 50 skills just to fell a white mob 10 levels lower than me blocking every chokepoint just to die and do it all again.

The less players invested in this game the better amirite?

/s

But really, there's a better way balance this interaction other than outright removing it.
Hm..kinda getting Blizzard vibes so far. Most skills are underpowered so they can make people happy with big buff patches later. I think its a bad strategy but whatever. Feels kinda lame especially with a broken blood mage ascendancy. I'll wait a few patches maybe it'll get better.
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damn and too late for a refund.
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Elthel#7890 wrote:
They did it to Minions, Like they did in POE1


Typical. GGG hates minions builds and they do "fun detected" nerfs.
I get nerfing the auto casting part of SRS/Flame Wall but why nerf more than 5 summons per cast?

The skill feels much worse now, you start with 5, cast again to get 10 max but a couple died to a slam so theres only 8, so you have to cast a gain and so on; it just means Flame Wall has to be spammed significantly more and its harder to fit in utility skill casts. Previously you still had to cast frequently but could top off your SRS with one cast every few seconds.
leech fix, when? GGG is gatekeeping fun now.
Can you guys fix the bug make PC completely freeze first instead nerf everything?
Fix blood mage ascendency nodes please!!!!!!!!!!!!
This seems to be a not so well received change which most likely will be ignored because now they’re working on the important stuff, lol!

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