Addressing your Early Access Post-launch Feedback
noice
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Are you going to adress the respawn and loot dissappearing on death? What is the difference between standard and hardcore if you have to do all over again every time you die?
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Great stuff! Love you guys, thank you for making this awesome game. Can't wait to see what future brings
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Maybe first fix the bugs. I have 4 sidequests atm that are bugged and could not be completed:
- Tinkerer's tools - The chest at the titans (there is none) - First camps in the 3rd act do nothing. My OCD doesn't like this :-( |
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" No one is crashing, bro. Fix whatever is wrong with your PC lol. |
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This is awesome! Just need leech to get fixed so my build actually works :(
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Much appreciated <3
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Nice one.
I hope they could lower vendor prices and regret cost in skill tree. |
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You should add "FUN" to the game.
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Now all that remains is making the passive tree better because it is not only very unbalanced(for example the only good sustain nodes are recoup and ES) - it also completely lacks a lot of specific damage nodes that are needed to actually scale certain skills(for example there are ZERO DoT nodes that can scale currupted blood, as the only DoT nodes in the tree are for "Ailments", which currrupted blood isn't classed as - we actually need some more generic DoT nodes on the tree).
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