Addressing your Early Access Post-launch Feedback
Nice. Loving the game so far. Sadly my dumb ass didnt know you could tab over when engraving support gems, so for act1 and 2 I only had 3 or 4 from the recommended. What an eye opener...
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w big w
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The move only thing really screws over controller users, really stupid change
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Great work
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" Say that to the 40+ page thread on the bug forum of lots of people hard locking and crashing due to cpu usage ramping up dramatically, myself included. It’s not something that seems to be “fixable” by the end user that is causing it, trust me I’ve tried. Best I’ve been able to do is to mitigate the issue with some tools to limit the cpu while playing. So, even if you aren’t having issues doesn’t mean someone else isn’t “bro”. |
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Love how rare monsters feel in the campaign. They are a significant challange that comes up as a surprise and I'm loving it. Glad their drops got improved tho, they did seem a bit lackluster in that area.
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you all are the bee's knees
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Ty!
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"Some smaller monsters can now be pushed while dodge rolling. This includes monsters such as the Adorned Beetles in Keth"
well dont look enough for do ritual just push them if they keep charge ate you and need see this push distance but i hope i can finally do some rituals |
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Will we get the spirit in ACT 2? Missing 30eg 60 spirit is kinda a lot for early game and late game.
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