Path of Exile 2 Early Access Launch - Live Updates 🔴

I will say this, players should automatically have Phasing in Ritual Encounters.

They are absolutely impossible to play in many situations otherwise unless you instantly kill everything.

Eg a Ritual can be on a cross section of two narrow bridges or corridors, there is no place to move at all.
"

and while he game is not easy I expected a better attitude from poe players.


As an poe1 player when I play the current campaign all I can think of is "will I need to do this every league?" and it's kinda kills my motivation to play at all - specifically because I am poe1 players and i know what I whant from this game. It has nothing to do with difficulty, I enjoy beating my head against the bosses in souls-like or metroidvanias, but this game was not about it. And in these games you can challenge the boss until you beat it, not bricking your map(that you invested in) or needing to farm for hours for every new attempt.

I am realy curious how many of all this new players that "enjoy the challenge" will actualy return every league to play the game how it's marketed - live-service seasonal game.
"
I'm starting to believe in the dead internet theory after good comments about poe 2

This is GGG's "vision":
1) A couple of builds are playable in the game
2) only today the trade was fixed
3) huge meaningless layouts
4) dead endgame (20% of poe 1)
5) everything is impossibly slow
6) No drop at all
7) a stupid rolling system
8) difficult acts
9) No move skills
10) just a couple of unique items that are playable
11) variability of skills and builds (if all are balanced) 30% of poe 1
12) the economy is killed by dupes and abusers
13) the most profitable is to reset bosses of Act 6
14) There is no canonical drop. What's to be happy about? Just mirror and headhunter?
15) Pure party game (much more quantity and rarity in the party, you can resurrect party members on bosses)
16) 0 crafting in game. Just Regal orb + Ex

I sincerely don’t understand how, despite having data on Ruthless in PoE 1, they made no conclusions.
What does GGG do? They nerf builds, even though they promised not to touch anything at all.


This is the truth of your "vision"

1) An insane amount of skills are playable right now
2) only today (just 2-3 days after release) trade was fixed
3) huge maps with a lot of secrets, not just straight corridors
4) dead endgame 20% of PoE 1 (bro compares an 11 year game with the EARLY ACCESS of the sequel) casually not mentioning 45h worth of campaign
5) everything is slow (i dont see the point here, is this bad?
6) No drop at all? maybe you dont know about the game, or you're just bad, because drops exist, and theres plenty in maps.
7) why crying about a SINGLE BUTTON that helps you avoiding damage
8) git gud
9) for what, you have the roll
10) just a couple, thousands, not their fault if you dont know how to play
11) balanced skills (30% of poe 1) still comparing the 11 year game to an early access, and once again its a lie, because most of them are playable
12) How economy can be dead if you stated trade was fixed today?
13) Maps are more profitable, but i dont see your point here, youre just crying
14) Crying over meaningless things again
15) You wanted this game to be like Poe 1, this is exactly like Poe 1 and you still cry about it.
16) Bro quickly forgot about essences, runes, delirium, breach.. you probably didnt even reach endgame.

Of course you dont understand, because ruthless has nothing to do with PoE 2.
They dont nerf builds, they FIX them, because they werent working as they intended to.

Youre just straight up crying because your game knowledge is poorly and you get frustrated you're not doing better like 99% of players here who are enjoying the game.
They dont nerf builds, they FIX them, because they werent working as they intended to.
---
Yes, autoattack should be the best DPS skill for warrior, working as intended
"
"
I'm starting to believe in the dead internet theory after good comments about poe 2

This is GGG's "vision":
1) A couple of builds are playable in the game
2) only today the trade was fixed
3) huge meaningless layouts
4) dead endgame (20% of poe 1)
5) everything is impossibly slow
6) No drop at all
7) a stupid rolling system
8) difficult acts
9) No move skills
10) just a couple of unique items that are playable
11) variability of skills and builds (if all are balanced) 30% of poe 1
12) the economy is killed by dupes and abusers
13) the most profitable is to reset bosses of Act 6
14) There is no canonical drop. What's to be happy about? Just mirror and headhunter?
15) Pure party game (much more quantity and rarity in the party, you can resurrect party members on bosses)
16) 0 crafting in game. Just Regal orb + Ex

I sincerely don’t understand how, despite having data on Ruthless in PoE 1, they made no conclusions.
What does GGG do? They nerf builds, even though they promised not to touch anything at all.


This is the truth of your "vision"

1) An insane amount of skills are playable right now
2) only today (just 2-3 days after release) trade was fixed
3) huge maps with a lot of secrets, not just straight corridors
4) dead endgame 20% of PoE 1 (bro compares an 11 year game with the EARLY ACCESS of the sequel) casually not mentioning 45h worth of campaign
5) everything is slow (i dont see the point here, is this bad?
6) No drop at all? maybe you dont know about the game, or you're just bad, because drops exist, and theres plenty in maps.
7) why crying about a SINGLE BUTTON that helps you avoiding damage
8) git gud
9) for what, you have the roll
10) just a couple, thousands, not their fault if you dont know how to play
11) balanced skills (30% of poe 1) still comparing the 11 year game to an early access, and once again its a lie, because most of them are playable
12) How economy can be dead if you stated trade was fixed today?
13) Maps are more profitable, but i dont see your point here, youre just crying
14) Crying over meaningless things again
15) You wanted this game to be like Poe 1, this is exactly like Poe 1 and you still cry about it.
16) Bro quickly forgot about essences, runes, delirium, breach.. you probably didnt even reach endgame.

Of course you dont understand, because ruthless has nothing to do with PoE 2.
They dont nerf builds, they FIX them, because they werent working as they intended to.

Youre just straight up crying because your game knowledge is poorly and you get frustrated you're not doing better like 99% of players here who are enjoying the game.


You're crying too...

1. What insane amount? POE 1 had insane ammount. I try to play summoner. Only working thing is srs + arsonist ... I tried other summons, they are not different, they are just worse.
3. Yea, great secrets 500 gold + white item at the end of corridor... It is called backtracking, we had that already in poe1. I won't check for You how those maps were ranked, You can do it Yourself.
4. For me the number of mechanics is fine for EA I agree with that. Regarding the campaign, if they make maps even bigger and make us slower we will have even 90h campaign... I am not coming back every league just to spend that much time replaying campaign.
5. Same as in previous point, everything was made slower for no reason.
6. Great that in map You get some loot... Getting there is a pain with this loot. In POE1 You had actually enough loot to be able to make some choices when leveling, there You don't get any items. The best strategy is to check vendors every level, it is even in tips on wiki XD... This is not what was promised, we were supposed to get less, but better loot. Instead we have almost no loot, and it is still bad.
7. Rolling is ok.
8. They are not difficult if You finally manage to find working skills. I had to check different minions to finally find some that was doing dmg. Also I am supposed to be playing continuation of POE not Elden Ring, so get out with souls like logic, if I want to play souls like I will play souls like.
9. Do You know what move/travel skills were used for in POE1, did You play it? It would be useful to get through those maps, but no we need to spend 40h in campaign
10. Are there thousands? Where? poe2db right now has ~200. There was some screenshot with comparison, but I can't find it, and I don't know if it had such information. I dropped a few and they were so bad that I preferred to use blue gear. In poe if I dropped something, I often would want to use this because it would be upgrade.
12,13,14,15. You are not even trying to respond here, you are just writing random words about crying, can't argue with that...
16. Did You craft in POE1? There You actually had choices how to craft, how to remove some bad rolls etc. There system was supposed to be easier, but they just made it impossible to have any control over what You craft. What about essences, it is still just slam and hope You don't get anything useless. What about breach, delirium? You just get catalysts or oils, this is not really crafting, this is just adding some quality or adding node on a tree. You missed the point.
My only "problems" with the game until now:
1 - support gems: the same gem can't be used on more than one skill. This kills a lot of build diversity or even consistency if you want area skills to have more area;

2 - The loot. I'm still using some of what I've got from Act 1! And if the idea is to craft more, drop more currency. Also I got ONE unique and it's useless for my build;

3 - No movement skill. Getting bodyed by mobs is just stupid;

4 - No leveling up gems with exp. This system of gem drops is not working.
Make PoE 1 offline mode when PoE 2 comes out.
"
marco090#3112 wrote:
"
"
I'm starting to believe in the dead internet theory after good comments about poe 2

This is GGG's "vision":
1) A couple of builds are playable in the game
2) only today the trade was fixed
3) huge meaningless layouts
4) dead endgame (20% of poe 1)
5) everything is impossibly slow
6) No drop at all
7) a stupid rolling system
8) difficult acts
9) No move skills
10) just a couple of unique items that are playable
11) variability of skills and builds (if all are balanced) 30% of poe 1
12) the economy is killed by dupes and abusers
13) the most profitable is to reset bosses of Act 6
14) There is no canonical drop. What's to be happy about? Just mirror and headhunter?
15) Pure party game (much more quantity and rarity in the party, you can resurrect party members on bosses)
16) 0 crafting in game. Just Regal orb + Ex

I sincerely don’t understand how, despite having data on Ruthless in PoE 1, they made no conclusions.
What does GGG do? They nerf builds, even though they promised not to touch anything at all.


This is the truth of your "vision"

1) An insane amount of skills are playable right now
2) only today (just 2-3 days after release) trade was fixed
3) huge maps with a lot of secrets, not just straight corridors
4) dead endgame 20% of PoE 1 (bro compares an 11 year game with the EARLY ACCESS of the sequel) casually not mentioning 45h worth of campaign
5) everything is slow (i dont see the point here, is this bad?
6) No drop at all? maybe you dont know about the game, or you're just bad, because drops exist, and theres plenty in maps.
7) why crying about a SINGLE BUTTON that helps you avoiding damage
8) git gud
9) for what, you have the roll
10) just a couple, thousands, not their fault if you dont know how to play
11) balanced skills (30% of poe 1) still comparing the 11 year game to an early access, and once again its a lie, because most of them are playable
12) How economy can be dead if you stated trade was fixed today?
13) Maps are more profitable, but i dont see your point here, youre just crying
14) Crying over meaningless things again
15) You wanted this game to be like Poe 1, this is exactly like Poe 1 and you still cry about it.
16) Bro quickly forgot about essences, runes, delirium, breach.. you probably didnt even reach endgame.

Of course you dont understand, because ruthless has nothing to do with PoE 2.
They dont nerf builds, they FIX them, because they werent working as they intended to.

Youre just straight up crying because your game knowledge is poorly and you get frustrated you're not doing better like 99% of players here who are enjoying the game.


You're crying too...

1. What insane amount? POE 1 had insane ammount. I try to play summoner. Only working thing is srs + arsonist ... I tried other summons, they are not different, they are just worse.
3. Yea, great secrets 500 gold + white item at the end of corridor... It is called backtracking, we had that already in poe1. I won't check for You how those maps were ranked, You can do it Yourself.
4. For me the number of mechanics is fine for EA I agree with that. Regarding the campaign, if they make maps even bigger and make us slower we will have even 90h campaign... I am not coming back every league just to spend that much time replaying campaign.
5. Same as in previous point, everything was made slower for no reason.
6. Great that in map You get some loot... Getting there is a pain with this loot. In POE1 You had actually enough loot to be able to make some choices when leveling, there You don't get any items. The best strategy is to check vendors every level, it is even in tips on wiki XD... This is not what was promised, we were supposed to get less, but better loot. Instead we have almost no loot, and it is still bad.
7. Rolling is ok.
8. They are not difficult if You finally manage to find working skills. I had to check different minions to finally find some that was doing dmg. Also I am supposed to be playing continuation of POE not Elden Ring, so get out with souls like logic, if I want to play souls like I will play souls like.
9. Do You know what move/travel skills were used for in POE1, did You play it? It would be useful to get through those maps, but no we need to spend 40h in campaign
10. Are there thousands? Where? poe2db right now has ~200. There was some screenshot with comparison, but I can't find it, and I don't know if it had such information. I dropped a few and they were so bad that I preferred to use blue gear. In poe if I dropped something, I often would want to use this because it would be upgrade.
12,13,14,15. You are not even trying to respond here, you are just writing random words about crying, can't argue with that...
16. Did You craft in POE1? There You actually had choices how to craft, how to remove some bad rolls etc. There system was supposed to be easier, but they just made it impossible to have any control over what You craft. What about essences, it is still just slam and hope You don't get anything useless. What about breach, delirium? You just get catalysts or oils, this is not really crafting, this is just adding some quality or adding node on a tree. You missed the point.


Oh im "crying" for argumenting the game isnt bad, okay kid, whatever you say.

You're the ones missing the point of an EARLY ACCESS, youre paying to get access to an UNFINISHED GAME while supporting devs, while testing and finding bugs and giving reasonable feedback about the CURRENT state of the game as how it is.

Its so useless to compare it with PoE 1 which has already 11 years worth of work, i can't even, seriously, this only shows how poor your game knowledge is.

We all already know the game doesnt offer enough crafting, various other resources... shall i remember you again this is a game CURRENTLY BEING DEVELOPED? wasnt that already obvious? This Early acces is just to show a lil bit of HOW'S THE GAME GOING, it doesn't reflect the ENTIRE GAME.

They already said first 3 acts were gonna be +25hours, wheres the surprise about the game being slow? you already knew that, riiight?

Bad loot? i had a CRAZY AMOUNT of items with +1 +2 +3 and even +4 to skills, which NEVER dropped in campaign before. We're getting what we were promised and even more.

quit yapping, im not wasting any more time explaining such obvious things to pure random whining.
what with this crash issue? map device open map keep crashing force to use a new waystone
another change that this game need is reduce a lot proximity tangibility and supress bubble in the sanctum and nerf a lot the ultimatum mods all they are too hard
"
"
marco090#3112 wrote:
"

This is the truth of your "vision"

1) An insane amount of skills are playable right now
2) only today (just 2-3 days after release) trade was fixed
3) huge maps with a lot of secrets, not just straight corridors
4) dead endgame 20% of PoE 1 (bro compares an 11 year game with the EARLY ACCESS of the sequel) casually not mentioning 45h worth of campaign
5) everything is slow (i dont see the point here, is this bad?
6) No drop at all? maybe you dont know about the game, or you're just bad, because drops exist, and theres plenty in maps.
7) why crying about a SINGLE BUTTON that helps you avoiding damage
8) git gud
9) for what, you have the roll
10) just a couple, thousands, not their fault if you dont know how to play
11) balanced skills (30% of poe 1) still comparing the 11 year game to an early access, and once again its a lie, because most of them are playable
12) How economy can be dead if you stated trade was fixed today?
13) Maps are more profitable, but i dont see your point here, youre just crying
14) Crying over meaningless things again
15) You wanted this game to be like Poe 1, this is exactly like Poe 1 and you still cry about it.
16) Bro quickly forgot about essences, runes, delirium, breach.. you probably didnt even reach endgame.

Of course you dont understand, because ruthless has nothing to do with PoE 2.
They dont nerf builds, they FIX them, because they werent working as they intended to.

Youre just straight up crying because your game knowledge is poorly and you get frustrated you're not doing better like 99% of players here who are enjoying the game.


You're crying too...

1. What insane amount? POE 1 had insane ammount. I try to play summoner. Only working thing is srs + arsonist ... I tried other summons, they are not different, they are just worse.
3. Yea, great secrets 500 gold + white item at the end of corridor... It is called backtracking, we had that already in poe1. I won't check for You how those maps were ranked, You can do it Yourself.
4. For me the number of mechanics is fine for EA I agree with that. Regarding the campaign, if they make maps even bigger and make us slower we will have even 90h campaign... I am not coming back every league just to spend that much time replaying campaign.
5. Same as in previous point, everything was made slower for no reason.
6. Great that in map You get some loot... Getting there is a pain with this loot. In POE1 You had actually enough loot to be able to make some choices when leveling, there You don't get any items. The best strategy is to check vendors every level, it is even in tips on wiki XD... This is not what was promised, we were supposed to get less, but better loot. Instead we have almost no loot, and it is still bad.
7. Rolling is ok.
8. They are not difficult if You finally manage to find working skills. I had to check different minions to finally find some that was doing dmg. Also I am supposed to be playing continuation of POE not Elden Ring, so get out with souls like logic, if I want to play souls like I will play souls like.
9. Do You know what move/travel skills were used for in POE1, did You play it? It would be useful to get through those maps, but no we need to spend 40h in campaign
10. Are there thousands? Where? poe2db right now has ~200. There was some screenshot with comparison, but I can't find it, and I don't know if it had such information. I dropped a few and they were so bad that I preferred to use blue gear. In poe if I dropped something, I often would want to use this because it would be upgrade.
12,13,14,15. You are not even trying to respond here, you are just writing random words about crying, can't argue with that...
16. Did You craft in POE1? There You actually had choices how to craft, how to remove some bad rolls etc. There system was supposed to be easier, but they just made it impossible to have any control over what You craft. What about essences, it is still just slam and hope You don't get anything useless. What about breach, delirium? You just get catalysts or oils, this is not really crafting, this is just adding some quality or adding node on a tree. You missed the point.


Oh im "crying" for argumenting the game isnt bad, okay kid, whatever you say.

You're the ones missing the point of an EARLY ACCESS, youre paying to get access to an UNFINISHED GAME while supporting devs, while testing and finding bugs and giving reasonable feedback about the CURRENT state of the game as how it is.

Its so useless to compare it with PoE 1 which has already 11 years worth of work, i can't even, seriously, this only shows how poor your game knowledge is.

We all already know the game doesnt offer enough crafting, various other resources... shall i remember you again this is a game CURRENTLY BEING DEVELOPED? wasnt that already obvious? This Early acces is just to show a lil bit of HOW'S THE GAME GOING, it doesn't reflect the ENTIRE GAME.

They already said first 3 acts were gonna be +25hours, wheres the surprise about the game being slow? you already knew that, riiight?

Bad loot? i had a CRAZY AMOUNT of items with +1 +2 +3 and even +4 to skills, which NEVER dropped in campaign before. We're getting what we were promised and even more.

quit yapping, im not wasting any more time explaining such obvious things to pure random whining.


And we are trying to highlight issues so they can be improved, and somehow only thing You can do is say that someone is crying or calling them kid... Sure, have a nice day, discussion with someone who can only yell or trying to offend doesn't make sense XD

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