DO NOT make your own build in EA

i hve never followed a build guide in poe1, and theyve made massive efforts in poe2 for the game to be easier to do it yourself.


i hoipe everyone ignores this thread and tries to make their own build, enjoys learning and getting as far as they can like we all did day 1 in 2013 open beta.
?????????

You HAVE to make your own build, though??? All skills will be balanced and scaled accordingly with the levels. What the fuck are you on about?
Last edited by Aulyx#1181 on Dec 4, 2024, 5:00:21 PM
no
Gentlemen, you're being farmed by people that are rage-baiting you, because there's nothing for them (or most of us) to do, but wait for Friday.

Most of them either have nothing to show for themselves or private accounts.
That's when you know you're getting trolled ;)

Troll Toll do be high this week ;)
Let them cook!
I was waiting for theorycrafted proof of the claims, but instead got a biased, subjective rant at the end of the post.

Disappointed.
"
Aulyx#1181 wrote:

You HAVE to make your own build, though?


We will see about that.
Surprisingly, they released class/ascendancy related nodes already.

If tomorrow we get the tree. We go Friday pre-planned.
"
I was waiting for theorycrafted proof of the claims, but instead got a biased, subjective rant at the end of the post.
Disappointed.


I am indeed both biased and subjective.
Thou... I am not incorrect.
i assume hardcore mode is still a thing so i'll just aim for life related nodes and see what happens to be in reach.

it's probably too fresh to have extensive guides yet so it's the perfect time to try cooking something myself, i guess.
"
Your builds will not work. Period.

So many people are telling others "check this out, try that", "Hundreds of gems available", "There will be thousand of possible builds"...

No. Lies upon lies. Click baits.

The offense in this game relies on strong synergy from equipment and tree nodes. The damage is calculated in terms of millions. It is the result from chain of multiplication, cheesy conversions and focusing all investment on one thing.

The defense is organized on different layers, demanding heavy investment, often in multiple of them, to ensure character survival.

The game was, is, and always will be, balanced against top builds.

You will never be able to pick nodes on the go, and come up with something that works. Even if you are particularly good at math, prototyping requires tools, that allow you to check if the end-game numbers are actually alright.

So if you want to see something more than the campaign (And you should, because otherwise its 30 buck for 3 acts...), "experimenting" is absolutely not recommended.

Edit:

This is not attempt to coerce players to follow blindly other peoples builds, as some people have suggested multiple times. And some ask me how this affects me, why is this my problem.

I do NOT like bad builds. I do not like to struggle. I do not like to constantly respawn. If a build I have shows even slight hint, that it wont be doing decently... I DELETE IT. No matter if its my own, or someone elses. It is a torment.

And I think, that many players who play this game, and will play the game that comes do feel the same way.

They will want reliable, strong, fast, easy to play build. They will want to explore more. To do more. And nothing in the past years provides evidence, that creating your build on the go is viable way to complete endgame content.


So many of you say that enjoy picking nodes on the go, and plan to do it on EA. I absolutely respect your choice. I support your choice. I just want to share my thoughts on this matter.


Man I hope not :( I wanted to go in blind
"


Man I hope not :( I wanted to go in blind


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