I think the developers don’t read the chat, but... (First Impression)

is this seriously an actual argument? Are there people out there that really don't understand the concept of builds having a "good" and a "bad" side to them that ISN'T the same no matter what you choose? Is this so revolutionary of an idea?

Why do people LIKE to play melee? Why do people LIKE to play bows? Is it really just because they dream about holding a bow? Or is it because it allows them to play the game a certain way that is DIFFERENT from another skill choice?

I can't believe there are folks actually saying they want all builds to be equal across all types of content. A literal impossible task unless the CONTENT itself is dumbed down to absurd degrees. Even outside of the arpg and rpg genre....this doesn't exist. Heck, even in MOBILE games (the most basic of all the games) there are generally classes with innate strengths and weaknesses.

Equality should NEVER EVER EVER be the goal here! Equality means loss of identity. It means every single person in the world having black hair. It means every single character slap on any skill, build the exact same way, and clear everything. No thought. No different experience. No replayability. No longevity.

Equality is why things like MB and HH are so inherently BAD for the game: they remove all the identity out of a character and instead copy/paste all the necessary stats no matter what the build is.



To Bosscannon's comment requesting a video of a fireball build beating ubers....how about the videos of Ben_ beating bosses with basic attacks and no gear? The most extreme has already been captured on video, ANY skill is going to perform better than that.
Last edited by mefistozxz#6750 on Sep 26, 2024, 6:54:53 AM
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Bosscannon wrote:

They absolutely do. If you want to do simus you need to run something that has enemy crit solved. If you want to do big bosses you need to run something that has elemental pen solved. If you want to do everything you need to have everything solved and only a few builds actually can squeeze in all the necessary defenses and still have the necessary damage.


This is... Just false.

I've been running 50+ deathless Simus this league, and I don't have any crit reduction. And if you want to do bosses, you do NOT need to have penetration solved. You COULD, you know, do the mechanics. Again, sure, if you want to do things "without thinking", you can compensate by making your character better, which is a staple in the ARPG genre, IMO.

The thing here is: If you're goal/need is to be "most efficient", you are funneling yourself into certain choices. But perfect equilibrium is not possible in PoE. Some skills will ALWAYS be better than others, unless every skill is the same - and what would be fun with that? So if "uber efficiency" is your road, you will always go for the most efficient route no matter what, and you will always feel as if "X is required for Y".

I like skills in the game to be different, and excel at different things. The problem with that, is when they introduce skills that excel at everything, like LS.

Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
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Phrazz wrote:

I like skills in the game to be different, and excel at different things. The problem with that, is when they introduce skills that excel at everything, like LS.



Yes, precisely. The problem is NOT that the skills are better/worse at doing specific things. The problem is actually with the skills that are imbalanced towards being too good at everything. This shoehorns the game and is partly responsible for creating the "meta" which limits build diversity.
Last edited by mefistozxz#6750 on Sep 26, 2024, 8:06:01 AM
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Bosscannon wrote:
Barely squeezing by on hit based fireball after 200 hours of farming necessary gear wont be any fun. Especially when you know there are skills busted enough to do it week 1 on fraction of gear. Its not a question of is it possible or not but a question of would it by any fun to do that to ones self.


I'll bite.

But first, just so we're all on the same page and we won't have to worry about any goalposts being moved later: what are the exact requirements for the build?
@Artcrusade how does the posted build survive an uber shaper ball? Maybe I am misunderstanding POB, but it looks like it will die to a single one.

@ARealLifeCaribbeanPirate no one is taunting you, you dont need to bite. The goalposts are enough dps to down the ubers before they shit up the arenas and enough tank to not fall over every time you make a mistake. Doesnt need to be facetank but has to be able to take a hit. Must have recovery to stay in the fight after tanking a hit. Needs to be within a reasonable budget, say 50d. Major bonus points for actual footage cause even if something works in theory it may not work in practice or be complete ass to play.
When fallacious arguments aren't convincing comes the biased moderation.
Last edited by Bosscannon#3325 on Sep 26, 2024, 9:16:40 AM
You are not supposed to get hit by those... I made the builds to my standards for what I require to kill ubers and this is perfectly viable.

Anyway, you asked for a Fireball build and I provided. If you need more defence feel free to make adjustments, but I already spent more time on this than this convo deserves
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
Last edited by ArtCrusade#4438 on Sep 26, 2024, 10:16:55 AM
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Bosscannon wrote:
no one is taunting you, you dont need to bite. The goalposts are enough dps to down the ubers before they shit up the arenas and enough tank to not fall over every time you make a mistake. Doesnt need to be facetank but has to be able to take a hit. Must have recovery to stay in the fight after tanking a hit. Needs to be within a reasonable budget, say 50d. Major bonus points for actual footage cause even if something works in theory it may not work in practice or be complete ass to play.


Other than 50d budget, you haven't given me anything to work with here. I'm sorry but this isn't my first day on the internet, I know when someone is leaving wiggle room to move the goalposts later.

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ARealLifeCaribbeanPirate wrote:
what are the exact requirements for the build?
Ah the legendary "just dont get hit" defensive layer. Kay.
When fallacious arguments aren't convincing comes the biased moderation.
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Bosscannon wrote:
@Artcrusade how does the posted build survive an uber shaper ball? Maybe I am misunderstanding POB, but it looks like it will die to a single one.

@ARealLifeCaribbeanPirate no one is taunting you, you dont need to bite. The goalposts are enough dps to down the ubers before they shit up the arenas and enough tank to not fall over every time you make a mistake. Doesnt need to be facetank but has to be able to take a hit. Must have recovery to stay in the fight after tanking a hit. Needs to be within a reasonable budget, say 50d. Major bonus points for actual footage cause even if something works in theory it may not work in practice or be complete ass to play.


You were showed a POB of something that works, and you want more for some reason.

It survives a Ushaper slam. Thats pre-loaded in for you courtesy of @ArtCrusade.

You are now shifting goal posts to stand in boss mechanics you shouldn't be standing in.

You dont stand in multiproj shaper balls. But if you managed to get hit by one, that is also something you can easily see in the POB provided, and it does survive.

Noone should provide a video to you though; you are asking for unreasonable evidence against a claim which you provided 0 evidence to support to begin with.

Defending your opinion with skepticism against evidence to the contrary isnt a stance, its just someone afraid of being wrong.
Mash the clean
No I dont see it surviving a single ball from ushaper in that pob.
I also dont know how I am supposed to prove a negative to you.

Rest of your post not worth engaging with.
When fallacious arguments aren't convincing comes the biased moderation.

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