3.25.1 Patch Notes Preview

GGG League for sure
I am really schocked About Missing of the really important Change .

Cost of the City down and more gold in Red Maps.

Ist that a serious First big Patch?


I Had vacation. Played 10h a day and nearly could sustain an unfinished City .....

7- 8000 g per map in 10 minutes. Cost of the City
24 000 per hours.

If u have a Off day, because of Work u are forced to do at least 2 - 3 fully juced Up t17 to get enough gold, that u can Go working without loosing anything ingame....thats a Joke. ( Cost nearly 3div in console )

Rerole high workes cost 10 000 coins... Tradenarked cost gold, that u cant use, because of starving Out.
What are we? A moba Game or what?
If nothing Changes in the next few days, i will quit or ignore League .
Because in console we have also big Crash Problems without any communication of GGG , since start.
Ist Ritual in the map? Crash
Ist harvest only near u , Crash .
Spawing Jun , Crash .
Mine map was Not usable.
Bisfights mostly crashing infight.
T17 Crashes at least 3 Times. Lost in Portals.
But we found a solution for this atm. We Had to Change the language in console, that the Game now ist working .


I can understand , that GGG ist working in poe2 , but please.every Streamer ist talking About the high efforts , that it Takes to hold ur City alife .
Sanctum = No gold
Blight = 2000 g map? Pls what?
Expidition in normal Mode ( Not the mega scerab )
Also to less gold income.
U forced everyone in normal mapping with this.
The or ist only there. Than u forced everyone to use high svarabs in t17, or we cant expirience the League in all it mechanics ( high Tier mappers in town are absurtly overpriced )

And so in, and so in.......
"
danteafk wrote:
dust effects now only "amount" of rewards, not rarity/quality?

meh.


i guess having a surefire way to get divines passively was to easy i guesS?

idk why they always nerf shit. it just seriously feels like all they do is nerf nerf nerf.
i love this league
what would penguins do?
[quote="Gereggy"]I got stuck in a wall, and it was glorious. :D[/quote]
[quote="Qarl"]Fixed a bug where occasionally Fairgraves, Neverdying never dies.[/quote]
"
Archvyle wrote:
"
danteafk wrote:
dust effects now only "amount" of rewards, not rarity/quality?

meh.


i guess having a surefire way to get divines passively was to easy i guesS?

idk why they always nerf shit. it just seriously feels like all they do is nerf nerf nerf.


we don't know it's a nerf or buff yet, that person is just making assumptions about the changes.
the way it's worded suggests it will affect both rarity and quality but it will have a much bigger impact or require putting in more to get the benefit. the scaling effect current drops hard after ~8k dust but after the patch you should see much larger benefit putting in several million at a time. this is assumption based though, no one knows besides GGG.
"
nathandark84 wrote:
I am really shocked About Missing of the really important Change .

Cost of the City down and more gold in Red Maps.

Ist that a serious First big Patch?


I Had vacation. Played 10h a day and nearly could sustain an unfinished City .....




This. League is fantastic, but SERIOUSLY how are the wages still so insane?

I'm choosing between which areas I need to sacrifice w/ T3 workers so I can have it run long enough to SLEEP...God forbid I want it to run while I'm at work too.

I thought this would have been a very quick fix very early but here we are...

Lower T7-T10 workers wages by 50% and it's probably not enough.

GOD FORBID you want to use the currency exchange and keep your city going.
Mobile games have better trading...
I like Mark running the show...
Still no gold changes huh? :T
Login boys
Yo GGG, I love the game man, I really do.

Keep being awesome and make games!

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