Can i buy POE 1 as an offline game
" This is a nice summary Biggest compliments for my crafted items - "bs, they must have been RMT'ed"
I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like. |
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Would be easier if someone to create a offline Path of Exile clone...
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" Not really. Defending someone who claims that the client needs a major rewrite for running a local server is like defending someone who insists the moon is made out of cheese. |
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" What I said isn't wrong though. Just emulating a local server will not give you a satisfactory offline experience. Your gotcha attempts on technicalities are tiring The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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The whole point of client-server architecture is that physical location is irrelevant. Client and server may be on the same machine and connect to 127.0.0.1, may be on different home machines and connect to 192.168.xxx.xxx. Whether or not a single machine is capable of running both the client and all array of backend software is another question. We all know GGG somewhat lacks in performance optimization currently :)
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" It's more the problem that some people need to wake up and understand that the current game is not build and balanced around their decade old and weak hardware. No surprise performance is bad on weak hardware. We are in 2024 and not 2014 after all. Flames and madness. I'm so glad I didn't miss the fun. Last edited by Pashid#4643 on May 11, 2024, 2:59:42 PM
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"No one claimed that. We merely stated that as is the game is not intended for real offline use without GGG putting massive resources into it. Be it releasing the necessities to run a local server or merging both in a standalone. Which will never happen, why would they make their source of income a standalone? Sell it for 60$ once (lol) and give the user free reign with mods or continue as is and charge 60$+ in supporter packs every couple months? Memes aside, this whole topic is one of those "You think you do, but you don't" cases. Sometimes GGG does know better and no amount of kicking and screaming will change that. Trust the vision. Some people in here need a reality check. Last edited by Ulsarek#7159 on May 11, 2024, 3:04:01 PM
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" Of course, I meant cases where it lags and crashes on RTX 4000+ paired with various UFO cpus. While my middle-age 3060 with R5600x runs stable, but with worse fps than basically anything else I play. |
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" Crashes have nothing to system performance. Crashes are caused by Unhandled Exceptions, mostly because of human mistakes in the code like accesssing null (or invalid) pointers or buffer overruns. Moreover the target process is closed by the operating system, and not by the game itself. Yes. Your OS crashes the game on purpose to prevent data loss for the other processes. 99% of peasants think if the game crashes - the problem is in the hardware. Last edited by cursorTarget#1174 on May 11, 2024, 4:23:10 PM
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