mageblood just too op
" Definitely not everyone, that statement is going to cause some complaining for sure. But I agree, anyone who has taken the time to understand what farming methods are viable and wants to save up for one, regardless of whether they only play a few hrs a week or not, should be able to acquire one. “Freedom is what we do with what is done to us.”
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" Occurred to me that since you made your original statement, you could probably benefit from me listing how/when its so good. -Flexibility. Having the ability to situational change multiple aspects of you build by only having to swap flask out is insane. Examples of this: * Adding player IIR with gold flask/rarity suffix when running easier content * Adding Movement speed when crafting/kingsmarching/hesiting/etc * Adding overcapped resist with bismuth flask when youve clicked too many reduced resist eldritch alters and keep dying to something beefy (can anyone say surprise unique verisum mob?) * Adding extra damage when bossing/pushing content *temporarily fixing things like ele cap while swapping around gear upgrades, etc. -Power. As mentioned by many people in here, the power of mageblood really comes from the enkindling orb, not the mageblood itself. Yes its great to have your flask uptime be 100%, especially while not in combat, but the 1.95 multiplier on the power of the flask is insane. * if you are not familiar with this, enkindle orb allows you to enchant the flask with a 70% increased effectiveness mod, with the downside that doesnt apply due to magebloods perma-flask ability. * enkindle orb + 25% increased effect prefix mod = 95% increased effect total. *example Gold flask: Base Flask: 30% IIR (increased item rarity). Crafted Suffix: +30% = 60% IIR Crafted Prefix: +25% effect = 75% IIR Enkindle Enchant: +70% = 117% IIR That is basically turning your character into a lazy mans MF'r, by simply swapping a flask. That's insane. And you can apply this to crit chance, movement speed, leech, all resist, etc. Other crazy examples of single flask power: Diamond flask w/ crit suffix. = +302% increased crit chance Quicksiver flask w/ ms suffix = +105% increased movement speed Amethyst flask w/ ele res suffix = +68% chaos res, +39% ele resistance Silver flask w/ ms suffix = 39% attack/cast speed, +66% move speed -Tankiness/defenses *because of the 100% up time on flask, mageblood allows flask to also provide immunities/defense layers that would otherwise be conditional (i.e youd still get screwed whenever your flask was down) *this is done with only the suffix, allowing you great flexability in still using whatever flask base you require. Examples: Stun immunity Elemental Ailment immunity (via shock avoidance in conjunction with Stormshroud jewel) Curse immunity (not true immunity, can be broken by increased effectiveness of curse modifiers) “Freedom is what we do with what is done to us.” Last edited by Piousqd#0073 on Oct 21, 2024, 12:13:38 PM
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" ruby,sapphire and topaz flasks are also still pretty powerful despite the more recent change. The extra max res can really help against heavy elemental hits. MB also makes it easier to throw on a melding without having a big gear pressure with the negative resistances for even more value of a single item. There are already a few ways to increase max res, like jewels, unique items so it's quite a wasted opportunity to avoid using those flasks in specific cases or build the entire build around one flask for 90 all max res with items like aegis, passive tree and jewels. Flames and madness. I'm so glad I didn't miss the fun. Last edited by Pashid#4643 on Oct 21, 2024, 1:40:16 PM
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" Yea totally, those 3 are also super powerful, just didn't think of them because I don't use them. “Freedom is what we do with what is done to us.”
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"Extra bit of tankiness he says. I don't think you know what you're talking about. Meanwhile, if Mageblood said what it actually does: |
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i used one before. i know what it does. to me its still not worth 200 divs or however much it costs now, stop trying to turn everything into an argument
Last edited by Lyutsifer665#1671 on Oct 21, 2024, 4:25:22 PM
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That picture is not fair anyway because it ignores 4 flasks non-mageblood builds can run.
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" ^ THIS I had one before too and I'm not gonna lie it is a nice item especially for lazy folks like myself. BUT thanks to instilling orb autoflasking I don't think it is worth the price asked and I will most likely never buy one again. I think I even would sell it if it would drop for me. Edit: Best chase items for me right now are Original Sin and Nimis. But I'm pretty sure I will regret having bought them once I did because tbh. I already have enough dps without them. German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung! torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team." top2000: "let me bend your rear for a moment exile" Last edited by 666lol666#3140 on Oct 21, 2024, 5:40:07 PM
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MB is really really strong if u build around it. Instilling orbs can't compete with 100% uptime on a Flask that makes u immune to all ailments for example.
Same goes for max res Flask and Melding of the Flesh, Stun avoidance and in particular Bossfights. Flask uptime in boss encounters is generally awful which makes MB extremely valueable against ubers. Now if u only use MB to "proc" ur normal flasks without changing ur build, yeah then it's just a medium defensive upgrade. |
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" Sorry but this is plain wrong. I have 100% uptime without mb and even on bosses you can use things like: You have to build around MB you say and I say you have to build properly when playing without mb. ^^ German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team." top2000: "let me bend your rear for a moment exile" |
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