What Happened with Items

Still forcefeeding archnemeis.

Still forcing what you think is fun. Not really understanding the community. The main idea is you want people to invest more into their characters to get anything close to the drops we used to have.

The entire reason for this nerfing was to stop Empy and his gang. Once again not really thinking about the bottom 99% of the playerbase.

Appreciate the apology but it still sounds like nothing significant will change.
No explanation on harvest crafts!?!?!?
this is the issue -
For example, the rarity bonus that was removed from a Red Beast was 750%. This sounds big, but a four-mod Archnemesis rare has a 41000% bonus

we dont care if its more rewarding when it takes 10 minutes and then drops an alchemy
thank you chris wilson of grinding gear games
Just find a touched mob once in every 200 maps to get some rewards =>)
I literally do not believe that you understand the state that the game is in. The fact that your post is focused on rarity, rarity, and rarity, and does not bother to engage with quantity of items.

What you posted is a post-hoc justification for making the game more grindy, requiring players to spend more time to achieve similar power levels.

I see you (Chris) as a liar. Feel free to prove me wrong -- but your track record doesn't inspire.
i have done 20+ fully juiced Elder T16 maps today and have received 2 (TWO) FUCKING ELDER ITEMS. If this is 'fixed', PoE is dead to me.
I think regular map loot is in an okay spot for regular players. I think the Lake still needs a massive buff or some reason (like working towards a special boss, but that's too late now) for me to enter because as it is I still don't see the reason to enter a tablet even with multiple difficulty 10+ zones.
just a scrub.
Last edited by digitalized on Aug 25, 2022, 11:57:53 PM
Ouch man just ouch............
"Every other player is unaffected on average."

Are you serious?!

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