What Happened with Items

I appreciate your candor and communication. As a software developer myself I'm constantly amazed at GGGs ability to test so many layers of systems for balance. Ship happens though.

The problem is people have a 2.5 bad to 1 good ratio on average, so this level of negative has an impact on what you can recover from. I don't envy you! :)

Some think the Grinding in GGG is for the players, but I wonder if it is really for your staff. Thanks for what you do. Cheers.
Thank you!
I do not want loot goblins like Diablo 3. That is a horrible gameplay mechanic.

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For players who are juicing their content to extreme levels with six-person parties, dedicated MF cullers and stacked league mechanics, they no longer have Beyond to push things over the edge. But they still find ridiculous amounts of stuff. I have seen parties in this league get multiple mirrors per day, or find over 50 Divine Orbs from a single monster.


I'll more than likely never experience this because I tend to fall under this category...

"

For regular players who are just alching their maps and adding difficulty where they feel they can handle it, we think that drops are in a pretty good place after this week's changes. They should have been like this at release, and I am deeply sorry that they were not.


I don't believe this one bit. Regular players like me are the ones who are most affected by this change. We most likely will never experience a loot pinata of "50 divine orbs" from a single monster. I do not think drops are in a good place for us. They are only balancing the game around the top juicers while the regulars suffer like usual. This feels like a Blizzard move.
Giant nothingburger from Chris as usual.
What will you give us back instead .. while you took 90% of loot?
and I do not accept an apology...
GGG PLEASE STOP THIS MADNESS. YOUR KILLING THE GAME WE ALL LOVE. PLEASE!
speaking as someone with over 20K hours played, you are DESTROYING THE GAME.
Can you address the Harvest crafts please?
QUOTE :
"We didn't patch note the item rarity/quantity rebalance for league monsters. This was an oversight due to human error, but that's why I proofread the patch notes. Unfortunately, due to the next point, this wasn't caught during my proofread.

I… didn't actually understand the impact of the change. It was mentioned to me in passing (that we were removing the league monster bonuses and replacing with just quantity), and I didn't ask any more questions. I was busy, distracted, and should have sought more information. Had I understood the consequences, we likely would have still gone ahead with the change, but hopefully with better communication and maybe some pre- rather than post-release counterbalance elsewhere. This is a massive internal communication fuckup and I take full responsibility for it.

There was not sufficient time to playtest the change properly for feeling. It is unacceptable that I allowed a change like that to make it into the patch without a big chunk of time allocated to making sure the game still feels great afterwards."

First off : This is the worst bad excuse I heard _ever_.

Second : You do not have time for your main Product, Wilson ? You are too "distracted" to take care of a product that is getting a lot of backlash not only from the beginning of this league? Not willing to fix the many issues instead you think all of that is ok ?
Maybe you should not be the CEO of this (or any other) company and let someone younger with better ideas lead the company ?! Just step down please.

The direction all of this is going to is horrible and an insult to every loyal player of this game. This game was getting harder, harder and harder over the years. Enough monsters in this game just oneshot you no matter what. You get chased around by stupid blue lightning man, green orbs ob shit fall from the sky and kill you character (again) while you cannot even see it coming because of all the crazy effects going on on the screen turning it into a colourfull blurry mess - lazy developement! You are resting on your laurels now. Enough people spend money on this and you started to become bigheaded. Now the crafting and lootdrop system has been patched to shit and as if this weren´t bad enough you are tripling down on it saying you would have acknowledged that system anyway ? What is wrong with you ? This is just another company that never ever plays their own game otherwise they would know that the current state is shit and they would change it asap.
The amount of pressure you put on us just to find all that useless stuff is insulting.
It is like the devs are telling us :"Oh, no! You are not going anywhere!"

I playtested yesterday after the patch. Result : Almost no changes. Some rares are a bit easier now (life/defensive-wise). Lakes drop a little more stuff (I didn´t say better). Ok, found a divine - yay...

Still got oneshotted a lot of times. Gamestate : Worst ever.

I am steaming mad seeing one of my favorite game beeing patched to shit by some lazy, unwilling, stubborn and obvious incompetent developers.

I will never understand how you can, with a sane mind (if there is any) make this game too hard to play for the mayority of players. The lot of us will never see the endgame. What leads to this ? :

Uncomprehensive gamemechanics. Most of it is not explained through the game itself. You need to start a University study kind of thing to get into late game. If you actually do that and get better at it the dev team just kills the mechanic that is actually working et voilá , done. We get punished for it and you will end the fun immediately either by resticting skills/supports and items or just take away the mechanic that lead to your progress.
You already need to play this for 8 days a week, 30 hours a day to get somewhere. Making all the content harder to beat is _not_ the answer. It just leads to and overly frustrating gameplay that makes people drop from the league and from the game in the long run. I am about to give up on this already and I was playing from 2012 (Joined: May 31, 2012 ).

It is, by no means, fun anymore.

I kinda said it already but just to underline one of my main critic I will say it again :
Monsters and mechanics are way to overpowered to be fun. You get oneshotted (I know, I KNOW! Technically it´s not a oneshot in some cases...but I do not care about technicallities, it is the outcome that counts).
Stupid mechanics that chases you around - what is this nonsense ??? Right! Lazy gamedevelopement.

Here are the mechanics I can never play even though I love them :

Incursions : Time counter never goes up - just enough that the counter stands still but you get no extra time in yellow maps. From red maps the boss is just immortal. The outcome never feels rewarding.

Heist : Cool mechanic but you get swarmed by monsters with roomfilling effects that kill you in no time. Rewarding but not doable above level 75 or so.

Abyss : Halfway doable but completely unrewarding besides the one jewel from the coffer maybe.

Blight : Getting swarmed by monsters from all directions at once is ...fun ? While you have to click on stuff, wich leads you to stands still, wich will be punished immediately...sucks. Rewards : BIG YAWN!

I will stop here explaining the rest. In general all of it is overly frustating and pointless.

Now you are coming up with more stupid ideas like tuning down the loot drops, literally bringing in the Diablo 3 clown you can chase for loot, kind of. Just why ?
I am speechless watching this game destroyed. I don´t give a single f*** for a rare monster I have to find to get whatever it might mass drop. I am just not interested. The game was in a perfect state before (loot wise) and just needed some carefully thought of balance tweaks. Instead you are now destroying the lootsystem together with crafting.
All of what have been fun is now gone.
Surely I am a fan of the idea of having less cluttered floors and better items.
But that also is never gonna happend. Less items will drop that will not benefit my gameplay.

So many issues to fix besides still not having an auction house where you can sell while beeing offline because stubborn, ignorant devs won´t listen. Again you are not playing your own game otherwise you would know how annoying and frustrating it is to buy a single item. (items still listed while it has already gone long time ago, people not answering on tells, scams etc etc etc., besides beeing forced to be online to sell).

Your word, Wilson, becomes less and less meaningful to me everytime you tell us just half of the truth. Last league for example :"We didn´t nerf anything!" (fingers crossed behind the back and in brackets : "What I do not tell you freaks is that we beefed up the monsters to the point where this is no fun anymore. Pinky Promise!".

The communication between company and customers are a catastrophe.

Whatever, do what you want, you are doing it anyway and it seems that not the loudest community backlash can stop you from ending the fun. You are not listening and you still think you can "fix" this by backpaddeling a bit and do it even worse with the next release like you always did.

I come more and more to the conclusion that this is just a terrible waste of time.
So long.













I want a post telling me you did a horrible thing and going to change things reverting to 3.18, enough of bullshit
There was nothing wrong with this league at release. Do not beat yourself up for an overblown reaction by people that want to make your game something it's not anyway.

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