What Happened with Items

Then POE 2.0 be like:

Player: Oh shxt, there are a rare monster have cold resistance, let me change all my gear to fire attack first.

Excuses on top of Excuses. Worse takes ever. Game droping less loot than Diablo 3 ffs.Cant craft/change anything bc of no currency. And 90% of drops are whetstones and armorscrap -you can choke on this amazing loot drops.

Now we stuck with this version for the rest of our lives..FFS

Stop forsing ppls to changes that no one wants.

DOWN FALL STARTED FROM ULTIMATIUM AND IT CONTINUES..

KIRAC annoucment IN THIS TIME is an Insult.
Last edited by PowerIdiot on Aug 26, 2022, 10:41:12 AM
not good i play alone the drops rate now omg really really bad
To all Stans, yes, league starts are stressful. Unfortunately for them, they have millions of dollars as the motivator to not fuck it up. They've gotten complacent.
GGG you really dosent see what is happening ? Players leave this legaue , then choise diablo 3 over PoE what is a f****ng joke. Give us the loot from 3.18 etc and game will not die .
I this moment players leave poe.
From the buissnes type of view you think how many people will but kirac vault in 3.19 ? i can gvarant you it will be same numbers like you decresed drop 90% less compare to the last legaue .
after reading these words a few times, watching some " try not to be toxic" videos of some of my favourite streamers... and compare it to my own experience of this league yet ( kinda casual, played 34 hours) i have to quit.

for me its exactly the feeling what you can hear for example from bigducks, if u come home from work, have maximum 2 hours for playing and extend it to 3 because u wanna stop when something good happens (and nothing good happened yet) it feels really hard to find the motivation to log in again.

i never had so much pain and problems in progressing in this game like this patch. if we really are going to headhunt just certain rares with certain mod combinations that really matter, i will be as soon bored as i was in diablo.

thank you for the good years, maybe u change back later or add an poeclassic server? xD
If we want League monsters to only drop twice the amount of items on average, how about we also make it only twice as difficult as regular map monsters as well?
The only reason people were okay with the difficulty spikes offered by certain league mechanics was because it also offered proper rewards.
Now that they don't offer said reward anymore, I don't see a reason for Beyond and Delirium to be as difficult as they are, especially the 96% damage reduction of 100% delirious is still there even after the 3.15 damage nerfs, which made multiple builds that were able to do 100% delirious back in Delirium league useless for that specific content. And that's just a couple of examples, without taking into account the difficulty spike that results from league specific monster types alone, think how Legion monsters are much deadlier than your general monster variants on a map.

GGG has given pretty words in exchange for repeated beatings for way too many leagues since Ritual. Gimping damage, gimping quality of life and resistances on builds while leaving the difficulty intact, however if we take issue with historical loot modifiers, how about we take issue with historical and arbitrary damage and tankiness buffs to monsters which were to account for said "power creep" back when they were released?

The whole point of balance is in the word. There has to be balance between both sides and so far it feels like you're just limit testing your player base league after league.
How in the fu.... do you people keep missing the damn point my god HOW OUT OF TOUCH ARE YOU GUYS WHY
For one the gaslighting has to stop! CW falling another sword isn't a surrogate for honesty. The design team Failed on AN. All of the old content and loot has been redirected AN gives loot now and you pray for a wheel of fortune loot goblin. I honestly don't care what you "tried to do" This is what you did. AN and fixed loot is where the loot is in the game now. Just hunt for the loot goblin, grab the chest and get out. This design imho isn't as good as mass carnage of monsters gives loot.

The way our characters function rares will NEVER be interesting. This isn't a dark souls game where combat is complex, we are walking stat sheets. Stat sheets are not dynamic. If you want this style of game play create mini bosses that act like real boss encounters. AN has horribly thought out and ram rodded into all game play and now is the only way meaningful loot comes about. How did you not balance AN and then decide to make this Path of AN. Makes you GGG folks look like you have no idea what you are doing at all. CW is a good fall guy, likable charismatic and does his job which is to cover up mass incompetence and some corporate gas-lighting, protects the bottom line.
Firstly I almost never post ever but this league I will post my experience here.

This has been the hardest league to get my character geared EVER!! (My gear is still very crap as well)

Even though I like the harder rare creeps the loot they drop is still absolute garbage, no one is going to pick up the 15 rare items it drops most of the time since rares that are dropped are 99% of the time absolute garbage that has the most confused mods on them.

The Rare AN mods also very very rarely if ever spawn. Today for the first time this league I found a Kitava touched creep and guess what it dropped...
Spoiler
8 crap unique jewels worth 1 alc each.


Honestly in my opinion this league needs better loot quality dropping starting at tier 1 maps not just at higher and more difficult tiers. Not everyone is playing 6 man groups or a magicfind character or a super high 400Mil dps character, most people want to play a random but fun build and just enjoy themselves but it feels so bad at the current moment even with the buffs.

Honestly most if not all of my currency comes from opening heist boxes since 1 contract is roughly the same loot as 4 maps+ at the time of writing.

Just a footnote on my reasons I like this game: I love running around murdering masses of creeps and getting loot from them that I can use or sell for profit, then use said profit and get stronger so I can go kill stronger creeps etc.

Please just Improve the loot and mob mods from here on out and dont go backwards anymore, not everyone can farm 14 hours a day some people have lives too.

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