What Happened with Items
I have no complaints about the drop rate. I think it's fine for my play style.
I actually find the maps more rewarding than before. But some of the archnemesis mods are still horrible: Storm Strider Magma Barrier Herald of obelisk And I don't see the reward scaling with the risk. If these mods were rewarding I would not complain but this is not the case. | |
" I agree that needed a nerf bad, the group juicing was insane. I still feel it needs a nerf to some degree actually. It feelt a bit bad at launch mostly cause the league mechanic was bad compared to earlier ones. so it amplified the loot issue hard. I will say though it does not feel super bad in the current state, My main issue is still combination of archnem mobs destroying some non meta builds hard unless you play trade. Affecting build diversity outside of overgearing with trade hard. On top of this version of harvestcrafts just made it feel SUPERBAD at once. If we had the old harvestcrafts not harvest itself with the archnem testing it would probably have eased it up a bit and feelt better for many builds. " I wish the most common map currency and maps honestly would get an increase in dropchance while the rest is alright. The basegame has always feelt kinda bad regarding getting going on a fresh start when there is no league mechanic supporting it. it feelt super clunky at some points but i play non trade aswell so i kinda expect it to be slower. I still say though the item stuff felt mostly bad cause it feelt left out in the communication and I would prolly have swallowed it easier if it had been, my main issue this league is that archnemesis mobs just blends everything into a ball of spiked dmg. I don't feel like i do different content it all just sums up to either hard bosses (mavens/eater/exarch/sirus/shaper/elder, and their uber versions) which are awesome hard content to tackle. Then you have the archnem which just spikes you in the face with a uber sirus boss battle in the middle of a delve or a blight and just completly guts your stuff even though you are farming lower tier maps for rewards to progress gear. I don't feel like i do blight anymore, I do russian roulette archnem mob simulator. Going to end with saying that I was sad that all my friends stopped playing and that our groupfound start feelt super bad when we finally dragged some more people back, since sentinel balance feelt really good and i could recommend playing since most left after 3.15. Though the personal attacks and over the top comments makes me way more sad and frustrated. Cause there are lots of issues that could be communicated that gets overshadowed by tunnelvision and disgusting behaviour. While I can't really apologize for others I just wished to voice my support here. That shit is not ok. Last edited by XyD on Aug 26, 2022, 8:58:41 AM
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Complete waste of my time.
This game and Chris's philosophy doesn't respect my time whatsoever. If i log in and play for 2 hours i want to be rewarded for my 2 hours. Right now it's like a slot machine. I COULD get rewarded in these 2 hours but 90% of the time I won't get rewarded. Chris probably want PoE to be like D2 aka A waste of time. My time is more important than your vision and philosophy. Hope you are happy with the few players that are still left and are enduring this nonsense. |
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Juicing a map to the extreme should be calculated with a diminishing return, precisely to avoid absurd quantity of drops, aren’t you doing that?
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Thank you for staying true to your vision. Do not fold under the pressure of reddit outrage. The game is more fun than it's been in years. You guys are doing an amazing job, keep up the beautiful work!
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I didn't think currency drops were where it should be, if you can't handle very much, then you'll never get enough and can move on
think that the best thing that could happen is that more currency is dropped so that you can either build things yourself more easily or buy more things faster because right now almost nothing drops, which dropped a lot more in the last league | |
" THAT! resume everything. | |
25% more? I am currently out of alchemy orbs, and have to leech off other player's maps to continue my atlas. I have not exceeded 20 chaos orbs this entire league. I tried piecing together cheap magic find build, and I don't feel any impact with it on as when I didn't.
Also, why do I feel like this game is balanced around players needing spell suppression? On my second map of the league, a t1 cabin, I ran into a six modded nemesis. I love making new builds for this game and exploring game mechanics, but it feels like build diversity is thrown out the window, when stuff doesn't drop to enable builds or their defenses, and players must layer defenses and ignore offensive options. |
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Too many "Philosophers" in your crew,GGG...
STUPID BEAST
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This is horrible... How can you do this? We don't want your explanations. Fix the game back to the state it was in. You making vague promises for something better to come in the future does not help. Now you'll just act like you're doing players a favor by giving a 5-10% increase to loot now and then, KNOWING what the state of loot was before you ruined it. I can't believe this...
🔷🔶🔰🌀✨Standard>Leagues✨🌀🔰🔶🔷
🔷🔶🔰🌀✨Make trade like the Grand Exchange from RuneScape✨🌀🔰🔶🔷 Let us zoom out more. Bring back 32:9, Heist Alt Quality Gems, Gear Enchanting, Prophecy, Metamorph & Crucible. Stop removing content from the game. Stop nerfing everything. Stop making the game slow |
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