Stone golem AI is bugged (constant rollouts, bad target acquisition as of 3.13.1c)

More oddities I noticed today:

- after clearing a pack and having nothing in screen-size vicinity, they will stay back and idle until you start leaving the screen. Only then will they try to get back to you or auto-teleport to you
- the will sometimes continuously rollout single targets for some stupid reason instead using melee or their slam
Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
bump. can we have some news on this please?
Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
"
Community_Team wrote:


We've raised this for investigation.


what news?
Last edited by Saimon64#3845 on Feb 7, 2021, 5:00:30 AM
any update on this issue?
"The Stone Golem's Attack Range has been increased, and will now use it's Slab Slam and Rolling Stone skills more often."

Thank you GGG! <3
My fanworks thread: https://www.pathofexile.com/forum/view-thread/2868617
My hideout showcase thread: https://www.pathofexile.com/forum/view-thread/3077898

AI "art" isn't art, it's theft.
"
Natilo wrote:
"The Stone Golem's Attack Range has been increased, and will now use it's Slab Slam and Rolling Stone skills more often."

Thank you GGG! <3


This didn't alter their AI in any way. My golems now roll out into walls constantly without proper pathing attempt. They still tend to auto attack instead of slamming when there's a lot of spread out mobs.

So the issue with AI still persists.
Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
"
Ydoum wrote:
"
Natilo wrote:
"The Stone Golem's Attack Range has been increased, and will now use it's Slab Slam and Rolling Stone skills more often."

Thank you GGG! <3


This didn't alter their AI in any way. My golems now roll out into walls constantly without proper pathing attempt. They still tend to auto attack instead of slamming when there's a lot of spread out mobs.

So the issue with AI still persists.


The patch wasn't even up at that time, now it's online so we can test it out
"
WolfDan wrote:
"
Ydoum wrote:
"
Natilo wrote:
"The Stone Golem's Attack Range has been increased, and will now use it's Slab Slam and Rolling Stone skills more often."

Thank you GGG! <3


This didn't alter their AI in any way. My golems now roll out into walls constantly without proper pathing attempt. They still tend to auto attack instead of slamming when there's a lot of spread out mobs.

So the issue with AI still persists.


The patch wasn't even up at that time, now it's online so we can test it out


At the time of my reply the patch was already live.
Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
"
Ydoum wrote:

At the time of my reply the patch was already live.


How so? The patch was applied 3 hours ago (https://twitter.com/pathofexile/status/1359273741021188096) and you sent your message ~14 hours ago, I'm missing something?
"
WolfDan wrote:
"
Ydoum wrote:

At the time of my reply the patch was already live.


How so? The patch was applied 3 hours ago (https://twitter.com/pathofexile/status/1359273741021188096) and you sent your message ~14 hours ago, I'm missing something?


I patched the client about an hour before my initial reply.
Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.

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