The Multi-box Thread: How it ruins the game.

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ShadyC wrote:


That is what's causing the imbalance. They're taking in a ton of the orbs, but they aren't taking in any equipment to even it out. So then they get stash pages full of this stuff, but aren't actually contributing to the game's supply of late-game-viable gear. Only buying it for themselves. They are like leeches, and they only take in without actually giving back.



They are contributing to the games overall pool of currency. It's a necessary function to bring item prices in line with crafting averages (the end result of the implemented system, regardless of how quickly we get there). This in turn makes crafting more viable, as more currency can be obtained from a good drop. With the currency drop rates where they are, you should never expect to build great wealth through currency farming. It will have to come from trade. These MBers are going to be the ones that can give you fair value for your items. Or those who have traded with MBers in the past.
No. Calm down. Learn to enjoy losing.
Last edited by b15h09#7812 on Mar 27, 2013, 9:59:39 AM
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Aelloon wrote:


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Popis wrote:


I Run about 10h (400+IR 80+IQ)a day Vall/Marveil Normal and get ~~200 Chaos now whithout Chaos Recipe Solo Play. i get only 1 or 2 good uniques a day but they are worth that hard work.(~~10Uniques per day)


Could you please stream like an hour of you doing that farm? Or make a video or similar. I'd love to see how you make 3200 alterations in a day. That's like what? 320 alterations per hour? Like 5 alterations per minute too? I'd really love to know how you do that.

I mean let's do some math: on average you gain like 2 alterations per run at most. So you'd have to do 2.5 runs in one minute? I thought speedhacking was against the rules.

tl;dr Stop lying. Same way as the made up numbers of what people made with the chaos recipe. If you haven't actually done this yourself stop talking.

Did i told Anywhere that my income is only from alts? Nope.

Day i make like 600 Alts Rest of Income is From Uniques. (Andvarius/[75chaos+]Astramentsi[150chaos+])ETC -.-
And i gain 2-6Alts Per Run 1run is like 2 minuts to Marveil

Ign LilDeril
Last edited by Popis#1696 on Mar 27, 2013, 10:35:19 AM
i totally agree with u , this must stop.In my eyes multiboxers are like group of sleepless zombies who threaten poe economy.Orbs wipe sounds good btw
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qwertazx wrote:
i totally agree with u , this must stop.In my eyes multiboxers are like group of sleepless zombies who threaten poe economy.Orbs wipe sounds good btw


Lol. Wipe all orbs. What a joke.
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ShadyC wrote:
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TylerRand wrote:

Lol dude I have farmed for alts via rares it's barely worth it since you have to id them and even without IIQ (just 350 IIR) I would get more rares than I could carry and I didn't even care to tp back to get the rest.

Long story short I would get about 3 GCP in 2 to 3 hours minus the wisdom scrolls you need which would probably amount to 1 GCP. You are not getting rich from that.

30 rares on screen mean nothing. Most low lvl Uniques are worthless and the valueble ones are high level or have a non existing drop chance.




What the fuck? This is one of the most First World Problems things I have ever read on these forums.



I don't even know where to begin. So I guess in sequential order. Just 350 IIR? Seeing as that requires at least 1 Andies, and possibly two if you aren't running Wondertrap... I have 288% in comparison, with Wondertrap but no Andies...

Did you just say you get more rares than you can carry, and are too lazy to make a TP to go back and collect more free profit???

Did you just discredit the profit rate of 3 GCP's in 2-3 hours???

30 rares on screen means nothing??????




I...

I'm taking a break. Someone suggest a TV series for me to start watching - once I'm done with Supernatural, that is.


That one made me laugh. Yeah you right.

I played since open beta and accumulated quite a bit of wealth by trading q gems and gems altogether. Bought 2 Andvarius and Wondertrap.

Got killed in merci Fellshrine with all of it on yesterday, from one burst of a increased physical archer pack (had 3 K life).

That is the way this game is. Better players then me have died.

But... full screen of rares means nothing. Get real people a good pair of boots with chaos, life, 20 up runspeed and 4 L will cost you up to 10 Exalts.
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Aanthalas wrote:
Spoiler
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ShadyC wrote:
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byubd wrote:
If what you're saying is true, and that a significant number of people are running low level characters repeatedly... (a laughable assumption)..


Then the problem would be the fact that orbs drop at low levels, rather than multi-boxing.



A laughable assumption?

Ok, so let's see... If YOU were a multi, what would you do?

Level up a bunch of characters (albeit at the same time, but regardless) to a high level to farm level 60+ areas? Most likely having to gear up all of said characters at least RELATIVELY well, so that they aren't obsolete? Farm zones that are at least dangerous enough to slow down your farm intake?

Or would you roll new characters, where your gear really means nothing at all, content is buttfuck easy to clear while naked, and you STILL have an equal chance at obtaining all of the orb intake as any high level guy out there?

Because I think we both know the correct answer, and then the answer that you wanna say so that it makes me look wrong.



Why would multiboxers be stupid an miss out on 6 socket items, 5L and 6L items, high level uniques, etc. Most of the income when farming is from items and not from orbs. Multiboxers will farm whatever is the best farming spot. Most likely this will be docks at the highest difficulty setting or maps. Of course they will have to level and equip their team but due to synergies in group play they need much less gear than a solo player. It is simply a matter of return on investment.




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byubd wrote:
Well let's see. Given the new patch, in order to multi-box properly you'd either have to 1) kill a boss or 2) send several commands to have your alts follow your character around.

2) is completely retarded unless automated, but we're not talking about automation, so that's irrelevant.

So we're left with 1) killing a boss.

Then we have three options:

a) Run a low level boss with a low level character, take two years to kill the boss because it's a low level character killing a 6 player boss, and/or have minimal IIQ/IIR gear. (Your idea)

b) Run a low level boss with a high level character, and get no currency drops, but good rares/uniques (not a bad idea, did this until the chaos recipe nerf, no longer feel like its worth it for just alts, alchs, and uniques)

c) Run a high level boss with a high level character. (Takes more work than most people are willing to do.)

I'd rank c > b > a.

Now I'm too lazy for c, b isn't worth it anymore, and a is a complete waste of time.

So to answer your question: I do run multiple clients, but not for the sake of farming, 'cause it's not worth it.

Of course I may be wrong; feel free to provide proof of a (legitimate) multi-boxer consistently generating significantly more income than a player who doesn't run multiple clients.... by repeatedly running low level content on new characters.








It's getting a little frustrating how you're not really understanding it.


Your entire argument crumbles to dust simply by calling out your bullshit about a "low level boss taking years to kill with a bunch of low level characters". But I'd wager you knew it was bullshit as you were typing it. The fact that the low level boss would get dropped flat on his face makes Option A the most optimal. Especially since, by rerolling chars, you don't have to worry about overleveling areas for unoptimal orb drop rates. If you farm Merc Docks over and over, you will become level 68+ in no time, thus ruining your orb drop rates. Not to mention, as I've already stated, gearing 6 characters to handle Merc Docks is going to be a lot more costly than NOT gearing a bunch of low level meatbags for quick runs.

So, again - I believe we both know the real answer here. Stop playing stupid, it just wastes time and effort for the both of us.
The lowest the orb drop rate can go in merc docks is 90%*. Pretty minimal penalty, especially when killspeed compared to maps and the extra iiq you can safely wear is factored in.

*Character effective level is capped at 68 with regard to the orb drop penalty formula.
IGN: KoTao
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ShadyC wrote:


It's getting a little frustrating how you're not really understanding it.


Your entire argument crumbles to dust simply by calling out your bullshit about a "low level boss taking years to kill with a bunch of low level characters". But I'd wager you knew it was bullshit as you were typing it. The fact that the low level boss would get dropped flat on his face makes Option A the most optimal. Especially since, by rerolling chars, you don't have to worry about overleveling areas for unoptimal orb drop rates. If you farm Merc Docks over and over, you will become level 68+ in no time, thus ruining your orb drop rates. Not to mention, as I've already stated, gearing 6 characters to handle Merc Docks is going to be a lot more costly than NOT gearing a bunch of low level meatbags for quick runs.

So, again - I believe we both know the real answer here. Stop playing stupid, it just wastes time and effort for the both of us.


May I suggest that you gain some knowledge of the game before trying to insult those who try to point out the flaws in your logic? You can not outlevel merc docs. Orb drop penalty is capped at 68 - I still farm it at level 82 and earn about one exalted per hour doing so. The main part of this is from item drops - in particular uniques, 6s and 5l. This is solo play, no multiboxing involved. I see no reason whatsoever, why a multiboxer would not do exactly the same but with a 250% item quantity bonus. Yes this is unfair, but those guys you quote are still right and you are wrong.








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KoTao wrote:
The lowest the orb drop rate can go in merc docks is 90%*. Pretty minimal penalty, especially when killspeed compared to maps and the extra iiq you can safely wear is factored in.

*Character effective level is capped at 68 with regard to the orb drop penalty formula.



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Faendris wrote:
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ShadyC wrote:


It's getting a little frustrating how you're not really understanding it.


Your entire argument crumbles to dust simply by calling out your bullshit about a "low level boss taking years to kill with a bunch of low level characters". But I'd wager you knew it was bullshit as you were typing it. The fact that the low level boss would get dropped flat on his face makes Option A the most optimal. Especially since, by rerolling chars, you don't have to worry about overleveling areas for unoptimal orb drop rates. If you farm Merc Docks over and over, you will become level 68+ in no time, thus ruining your orb drop rates. Not to mention, as I've already stated, gearing 6 characters to handle Merc Docks is going to be a lot more costly than NOT gearing a bunch of low level meatbags for quick runs.

So, again - I believe we both know the real answer here. Stop playing stupid, it just wastes time and effort for the both of us.


May I suggest that you gain some knowledge of the game before trying to insult those who try to point out the flaws in your logic? You can not outlevel merc docs. Orb drop penalty is capped at 68 - I still farm it at level 82 and earn about one exalted per hour doing so. The main part of this is from item drops - in particular uniques, 6s and 5l. This is solo play, no multiboxing involved. I see no reason whatsoever, why a multiboxer would not do exactly the same but with a 250% item quantity bonus. Yes this is unfair, but those guys you quote are still right and you are wrong.







SIGH...........






Let's run through the process AGAIN, then, shall we???

Which would you rather do? I am asking YOU, personally. What would YOU rather do?




1) Make a bunch of lowbies, run through Act 1 and get a few Chaos, a GCP, and an Exalt - then repeat this over and over until you're satisfied for the day. All the while, maintaining 100% optimal orb drops.

2) Level a bunch of characters to 60+, gear them effectively enough, run Docks over and over, and eventually have unoptimal orb drop rates, but have a chance at getting some kinda 5-6 Link, or good mod rolls.






Honestly. Why do you think I specifically said "level 68+"? I know the game caps you at 68. Stop fucking putting ignorant words in my mouth. If I do not specifically say something, then I never said it at all.




And - again... I think EEVVEERRYYOONNEE in here knows that option #1 is the most optimal method there is. Seriously, at this point... if you say otherwise, you're just trying to be an argumentative bitch, and I don't really have time for your dribble anymore.

Oh - also, I call complete bullshit on earning 1 Exalt an hour, LOL. But if it's true, you need to understand you're the luckier person amongst us. Normal people aren't blessed like you...

*shakes head*... Spoiled kids these days... Think EVEROYNE has an iPhone and a brand new Mercedes their parents bought for them...
Last edited by ShadyC#1006 on Mar 27, 2013, 6:56:42 PM
The only people in this thread saying multi-boxing isn't an issue are probably the same individuals who do it themselves...

PEOPLE, it is an issue.
GGG listens to its fans!!! Thank you!

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