The Multi-box Thread: How it ruins the game.
" Burden of proof is on GGG. Burden of being disappointed that the game is being disemboweled; is on the community. However, if we, the community demand action and results, the only people who should be making excuses for the cheaters would be.. the cheaters. |
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The OP's screenshot, which is a screenshot I've seen posted all over, is of someone who exploited the chaos orb recipe (which you can't do anymore). You can't even "multibox" maps anymore to increase difficulty/drops since it doesn't work unless all characters in the party are close to the boss in location.
I've yet to see any proof that multi-boxers are ruining the game. There are loads of other reasons why exalts are increasing in value etc that are much more probable. |
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" such as? |
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Demand outpacing supply.
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Well I haven't read all 28 pages but I have read the whole of the overly long OP, and it seems like nonsense to me. Multiboxing is hardly worth the effort - faffing around moving the second character from area to area just to up the drops for your 'real' one. Especially now that the drops aren't boosted unless you're within whatever distance of the kill.
Whatever the problem is with inflation, I doubt it's multiboxing. Sweatshop farmers, more like. |
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" Now that we know that you have no idea what burden of proof is, we can agree that your argument is invalid. |
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Well then. what do we do about this massive inflation if we have nothing to pin it on? just do nothing and hope it gets better? we have no choice but to point fingers and hope we hit the mark because if this continues the economy will collapse.
What you suggest is just giving up. im not going to. |
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I don't know if multi-box is a problem, but have seen a person I know in real life running 4 bots and farming mats like mad.
Is minic a gheibhean beal oscailt diog dunta!
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" You stated a change to the game rules specifically nerfing multiboxing, but there is no proof that they are ruining the game? +++++++++++++++ I don't agree with the OP that multiboxing is the reason for the continued increase value of exalted orbs, but I think it has more to do with players using exalted as the only form of accepted currency. All the other game currencys just drop too often for them to maintain any kind of value when compared to exalted orbs, and this leads to them being looked at as crafting materials and not as tradeable currency. |
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OP:
it seems that you have shitload of free time , might want to pick up a new hobby |
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