Harvest Statistics: Ascendancy Classes

YEEE Necromancer win :)
hello...im new. so sorry if soma bad thing happen ^^
I would never guess first 3 ascendancy classes :) So unexpected Pog
"
Galtrovan wrote:
"
Profetu66 wrote:
Necro screeems for a nerf


Necro doesn't need a nerf. It's popular because its versatile. It can do many different builds. All the other ascendancy need to be made more versatile instead of being pigeon holed to a few builds.


I agree. I play Raider (SSF) every leauge, and i have similar POV/feeling.
I also agree with others with that we need more options instead of destroying them.
Sometimes i ask myself "why you go frostblades? you can simply pick shadow and mines and have easy time"...
Ppl on reddit prob. believe that ranger need rework, IMHO i see more problems with skills and gems.
(maybe im wrong)
Because i don't trust random anonymous on reddit, i will be happy if any pro/racer/ssf hardcore player give some feedback on ranger and skills/gems.
I can't wait for skill/gem stats.

Have nice day all!

(i know its meme, but im sorry for my english :D)
"
Denpakei wrote:
"
Galtrovan wrote:
"
Profetu66 wrote:
Necro screeems for a nerf


Necro doesn't need a nerf. It's popular because its versatile. It can do many different builds. All the other ascendancy need to be made more versatile instead of being pigeon holed to a few builds.


I agree. I play Raider (SSF) every leauge, and i have similar POV/feeling.
I also agree with others with that we need more options instead of destroying them.
Sometimes i ask myself "why you go frostblades? you can simply pick shadow and mines and have easy time"...
Ppl on reddit prob. believe that ranger need rework, IMHO i see more problems with skills and gems.
(maybe im wrong)
Because i don't trust random anonymous on reddit, i will be happy if any pro/racer/ssf hardcore player give some feedback on ranger and skills/gems.
I can't wait for skill/gem stats.

Have nice day all!

(i know its meme, but im sorry for my english :D)

you can look for those gem stats on poe.ninja
there you can see the combo necro+glancing blows+shav using spellslinger VD

https://poe.ninja/challenge/builds?class=Necromancer like this

edit: another broken item is the unending hunger, it was already nerfed but 20s duration for soul eater is too much...in a sense is even better than HH because of mob RNG
Last edited by Dragoon_Diver on Aug 12, 2020, 9:56:02 AM
Please oh please give some love to the Ascendent. She is always sitting at that 2.5% mark every league. Given its the only ascendancy for Scion she is certainly showing weak all the time.
Look, necro-bots...
"
Galtrovan wrote:
"
Profetu66 wrote:
Necro screeems for a nerf


Necro doesn't need a nerf. It's popular because its versatile. It can do many different builds. All the other ascendancy need to be made more versatile instead of being pigeon holed to a few builds.


this right here.
I've played Necromancer for so many seasons and have built(or managed to build) around -

- traditional zombies and spectres
- skeletons(melee)
- skeletons(caster) + phantasms
- raging spirit
- zombies with the Baron and cyclone with Brutus's Lead Sprinkler
- pure cold spectres with Triad Grip and Soul's Wick
- zombies and Caustic Arrow/Toxic Rain(though it's weird yet did well in Betrayal league)
- max block dual Cybil's Paw (long ago, now better with Crusader ring)

I'm yet to try -

- Animate Weapon and Animate Guardian
- raging spirit/skeleton and Minion Instability
- Aukuna's Will and Kitava's thirst/Heartbound Loop
- The Black Cane and Ethereal Knives
- Arakaali's Fang
- Blink Arrow and Mirror Arrow

I'm not interested in -

- Volatile Dead/Cremation (my pc is poor)
- Aura based Necromancer(I will use Scion)


Sincerely I don't want to see Necromancer get nerfed. It is almost half of happiness poe could grant me. The building diversity and amazing possibilities are ones of the sure reasons that Necromancer become so popular, and I wish to see the same for other ascendancies(p.s I like Deadeye for the same reason, though not as strong as Necros).
Two-handed - Mop
Dual Wield - Slippers
One-handed & Shield (close combat) - Brush & Basin
One-handed & Shield (ranged) - Hair Dryer & Mirror
Main-hand & Off-hand (evil witch) - Sponge & Soap
"Melee league"(c)

Nice stats, but hopefully they will motivate to actually do some changes
In recent Necromancer builds, what I don't like is which the power does not fit the archetype is too strong.

Necromancer is an ascendancy class that is ascended from Witch that is INT based class, and is a summoning specialist.
However...

Now, Necromancer has second highest block rate after Gladiator in all ascendancy classes. This is because the combination of Mistress of Sacrifice and Bone Offering gives very high block rate to Necromancer.

Now, Necromancer is also the best ascendancy class for self-casting builds when used VD/DD. This is because Corpse Pact gives huge bonus to VD/DD.

Now, most Zombie-mancer are incredibly tough with huge STR above INT. This is because increasing STR is very effective for both survivability and DPS for Zombie-mancer with Baron.

Allowing these is not lead to build diversity. It just distorts the way of using Necromancer. If Necromancer is nerfed by fixing these, the game will be a little better. But if just nerfed Minion skills themselves like 3.9/3.10, the game will become more imbalance.

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