[3.13]🏹 Poison Barrage-VF / Scourge Arrow / TR PF | Bottled Fortify | The Tankiest Ranger + High DPS
Hi all, new to build, thanks for the build guide, it's been super helpful and I love the build, crazy tanky and super fun playstyle. I have a random thought I wanted to share... Divine Flesh got nerfed from 10% max chaos to 5% max chaos, which I think is still OK but not exceptional. BUT, with divergent Plague Bearer giving .5% reduced chaos dmg per point of quality, I was wondering if we used Plague Bearer linked with a Lvl 4 Enhance giving it a total of 44% quality, or 22% chaos damage reduction, combined with 80% resists, I'm still fairly new so I don't know how that math works (my guess is X dmg*78%*20%) but it seems like it would = a crapload of ele dmg reduction. Is our primary focus to mitigate melee dmg, and thus rendering this a bit too cute? For what it's worth I have second wind/dash/blood rage/plague bearer linked in my boots, and I would move the blood rage to my portal slot and drop in enhance. Also, I should probably clarify that my understanding of plague bearer is that it is either in incubating or infecting, so if you just have it on and never use it, even if it's not longer generating plague value due to max, you have permanent chaos dmg reduction - this whole idea gets a lot worse if you have to be actively generated plague value. Funnily enough with anomalous second wind at 44% quality i think i would also have 5 dash charges, QOL baby!
To take it one step further, if you convert 9% of phys to ele with helm and another 20% with Taste of Hate flask, I think that means you push 29% of melee dmg through the divine flesh and thus this mitigation can be helpful for melee and ele dmg. Curious to hear thoughts. Thanks for the time! Last edited by GrilledCheesus#0617 on Oct 2, 2020, 10:01:24 PM
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Some random budget-build food for thought with my experiences of playing Scourge Arrow this league: Hyperboreus + Increased Fortify Effect While Focussed mod on the chestpiece. It's a bit of a mild hit to raw HP, but having Focus up for 4 out of every 8 seconds instead of 12 is pretty huge in my experience, and with the +Fort mod you're virtually indestructible while the buff is rolling.
It's hardly BiS or anything, mind you, but it's got decent stats and costs pretty much fuck-all to purchase and I've been surprisingly pleased with its performance so far for me. |
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Can you help me understand why Vessel of Vinktar is useful for tankyness. I see that the reduced lightning damage can be very helpful, but taking 50% increased damage from everything is quite dangerous, is it not?
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" We are shock immune under flask effect thanks to Master Alchemist. This negates any side effect of Vinktar, including 50% shocked, etc. Btw, it's 30% less lightning damage taken (assume +50% flask effect), not reduced. Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574 -- |
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" Honestly this isn't bad idea. Eeven if you calculate for dps. POB counts that 140% ailment duration from helm as if it was permanently up, which is a stretch, considering it is 4s out of 12s (so essentially uptime of 1/3). So if this mod on helm counts as +30% total dps, in reality it is 10%. Buffing uptime of it to to 50% could translate into 5% more damage (15% which is half of 30%). Just example numbers, in reality bonus is even greater. And that is just dps, not even counting fortify chest bonus which is so powerful defensively it makes you literally immortal. Too bad this belt will suck for str stacking, rare belt is too huge with 18% strength + 60 flat. As for alternate quality gem options, some ppl are indeed using Plague Bearer, alt quality with 0.5% reduced Chaos Damage taken while Incubating + enhance 22% reduced chaos damage taken all the time, downside is losing 20% poison damage initially once you turn it on at the beginning of the map. Problem is, if we sacrifice one 4L for enhance setup, we are running out of slots. We can use 3 gems. One will be movement (my choice smoke mine), then you want blood rage for frenzy charges generation on bosses, enhance more than doubles the chance to generate charges on hit, its massive boost. And then you have enduring cry to boost war cry spoeed. I guess enduring cry would be the best one to sacrifice there. Last edited by aerial#6615 on Oct 3, 2020, 4:02:03 AM
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The Hyperboreas suggestion is definitely intended for non-STR stacking variants of the build. As a former Whispering Ice player (RIP lol), I know how much power is tied up in belts in terms of stats & corruptions.
With another few hours of red mapping handled, I'm still pretty happy with Hyper's performance. It kind of turns Focus into a Vaal Molten Shell style defensive ability, and with it layered on top of a charged-up Immortal Call I'm not sure there's much in the game that can kill you aside from really goof-troop stuff like Uber Atziri blasts. |
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@Sandevasfootball @aerial
The Hyperboreas is indeed a very interesting choice. I wonder if it's still possible to get the reduced flask charges used veiled mod on it. Otherwise, we can take Arcane Chemistry to reduce flask charges use. In previous league, Focus was bind to my left mouse. I will try to see what is the convenient binding to use Focus in tandem with the smoke mine suggestion from aerial. " Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify: https://www.pathofexile.com/forum/view-thread/2851574 -- Last edited by WolfieNa#3904 on Oct 3, 2020, 11:42:46 AM
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It might be, although I'm not entirely sure. I just snagged one with a T1 hybrid Chaos Res roll. I'll keep messing around with it as I progress up to A8 Sirus and maybe some Heist stuff when it becomes less of a slog and see how it treats me. Credit where it's due: the idea came from a guy in my guild making a joke about someone finally using a Hyperboreas!
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I just check the veiled mods for Hyperboreus. Unfortunately, there is no Reduced flask charges used. But there's increased flask effect mod (7-8%), so I guess it'd be neat to take the Hyperboreus with such mod to use in tandem with Arcane Chemistry.
Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574 -- |
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Hot tip from Neabsera that really helped me with sirus A8- put anomalous IC on on left mouse click with second wind and increase duration. 3.5 second IC with 1.5 cd so about 75% uptime without having to think about it. Really let me relax at Sirus tank beams etc. Worked a lot better than cwdt for me.
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