Atlas Changes in 3.10.0

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Nishrek wrote:
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CrazyPanda221 wrote:
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Shaddrak wrote:
It's shocking at how much people bitch about an amazing free to play game. If you don't like this then fuck off and go play diablo immortal or some other lame bullshit game. All I read is a bunch of people bitching and it's annoying me. KEEP UP THE GREAT WORK GGG!

Are you implying that simply because the game is f2p it should be immune from any criticism? Sure there are a few people raging but the majority of comments are offering constructive, reasonable criticism. If people don't let GGG know what they want then how can they possibly be expected to develop the game in a way that the majority of the playerbase can enjoy?

... and on top of that - every game requires to attract new players. More players = more money for the game development = better content and gaming experience for everyone.
I have seen many opinions (mainly not on this PoE forum) that PoE is off-putting due to its bloated content and unclear mechanics. I enjoy complicated mechanics, but I have to agree that many game elements are still done very untidy. This would be acceptable for an indie game existing few months on the market, but this seems currently very unprofessional and annoying if you know that a game exists 6 years on the market and a developer has built already a business worth more than 100 million dollars, having the Annual Revenue $10-12M. People expect something better and have a right to make comments.
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Skyminik wrote:
Map Mod: Players cannot Regenerate Life, Mana or Energy Shield

is for any possible RF build impossible
That's always been the case, though. I think they're looking for cases where a mod that was possible for certain builds becomes impossible with increased mod effect, such as 90% Elemental Ailment avoidance becoming 100%.
Remove reflect please. It is not a challange. Its just a mechanic that one shots your build and force you to reroll maps. Thank you.
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xeotech wrote:
Reflect damage is pure toxic cancer waste of time. This is a fossil of an old era. You had your cute little fun with making people die with this pure cheese tactic mod. Get rid of it.

Cannot regenerate Mana/Life/Energy shield is obnoxious toxic cancerous map mod. Complete and total nonsensical cheese mod showing lazy design effort without thinking about repercussions to builds.


All Path of Exile players says "THIS!"
Pog ! ;)
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RaZeR_90 wrote:
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xeotech wrote:
Reflect damage is pure toxic cancer waste of time. This is a fossil of an old era. You had your cute little fun with making people die with this pure cheese tactic mod. Get rid of it.

Cannot regenerate Mana/Life/Energy shield is obnoxious toxic cancerous map mod. Complete and total nonsensical cheese mod showing lazy design effort without thinking about repercussions to builds.


All Path of Exile players says "THIS!"


Hell no.
Just give us a way to avoid unwanted maps , this "obligation" thing is killing the fun
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Last edited by Freyr_SWH#7788 on Mar 4, 2020, 6:29:31 PM
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RaZeR_90 wrote:
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xeotech wrote:
Reflect damage is pure toxic cancer waste of time. This is a fossil of an old era. You had your cute little fun with making people die with this pure cheese tactic mod. Get rid of it.

Cannot regenerate Mana/Life/Energy shield is obnoxious toxic cancerous map mod. Complete and total nonsensical cheese mod showing lazy design effort without thinking about repercussions to builds.


All Path of Exile players says "THIS!"


No regen ? make a leech build, equip a mana flask for when skill without hitting ennemies
damage reflect mod ? use a sextant to counteract it or have a chaos build, or a pure phys build for ele reflect, and an elemental build for phys reflect...

Pure elemental builds are popular. Pure phys builds are very viable even if not the strongest atm, still lots of fun.

Stop whinning because you can't do all maps with a single build. POE is made to have build variety.
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Marluxiar wrote:

Stop whinning because you can't do all maps with a single build. POE is made to have build variety.

No! PoE last years is made to play meta-builds and the best you can do is to play minion builds - they provide great survivability and massive DPS. This is why at least 1/3 of people plays a necro-build every league. There are also few other meta builds which are playable... and other "variety" is 1% or less because they are not efficient and do not provide any joy.

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