Sirus fight is making me quit POE

Last league I played a scold's bridle volatile dead build before spirit offering was nerfed. Sirius was fine.

This league, I went back to an old dancing duo build to see what the delirium jewels could do for it, and I'm enjoying the gameplay, however, Sirius is undoable for my build.

I'm spawning my blade through writhing jar, which I don't have a ton of reduced flask charges used, so it takes about 3 full pots to get my swords going. Now...this is usually fine because they kill so quickly I replenish my pots. BUT THIS FIGHT HAS NO POT REFRESHES.

Why aren't there adds or something to replenish pots? It also kills me simply because he goes invulnerable, and I can't keep my swords out long enough to make it to the next phase (rampage timer).

So my only choice is to exit to login screen because I can't use a TP to return to my hideout. So I return to the main screen, just to go back into the map with full pots, to use 3 to start fighting, rinse and repeat.

The last phase off screening me is pretty shit too. He teleports, so not only do I not know where he is so I can get closer to prevent the lasers, he off screens me before I can figure that out anyways.

I don't know why there are no pot refreshes....
IGN:Dyzaster
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@enril29a If it makes you feel better, even for a pathfinder this boss is bullshit.
worst mechanic + worst boss = new endgame boss
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not that it matters, but to add my .02:

this boss fight is indeed aids.
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"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
i too hate this boss and will add onto this forum

Sirus bossfight is stupid, cant complete endgame,dont know what else to do in the game now beside quit the game lol.
"
GrumpyMcElbows wrote:
Mechanically, the fight against Sirus is fine. The arena is the problem. Well, most of the problem. If the fight were contained and focused inside a smaller area, it would be far better. The storms shouldn't be mobile hazards, but stationary borders. The other major problem is all of the standing around and waiting. Of course, the fight would have to be rejiggered to allow for more movement within the smaller arena, but it would alleviate much of the frustration with the fight - eg. no off-screening, less standing around, minimize storm interference, & a stationary, less infuriating camera.

This fight reminds me a lot of the Mastermind boss fight - stupidly large arena, frequent off-screen one-shots, lack of distinct visual cues, & a fuck ton of visual clutter. It's a recipe for terrible boss design.


You know what I found out? If the first phase's falling star minefield appears behind Sirus's giant floating avatar on-screen, you can't see it at all. You just have to guess and hope you're right. I just had my first fight against Sirus this league, and my first three deaths all came at the hand of the falling star minefield. All three because I just could not see where the stars were landing. The last death was to an instantaneous "die" beam. It wasn't "Die"-slight pause-beam; it was "D"-beam-"ie." The 2nd to last death, I died to a "die" beam that killed me *before* Sirus said, "Die." (I don't remember the 4th death, but I'm pretty sure it was totally legit because I did something stupid.)

I can't believe this is the state of the endgame boss. Just an absolute clusterfuck.

1. Make the arena contained. Stationary camera, no zooming in and out, less storm interference.
2. Better visual clarity. I've been playing pretty much since launch, and the total lack of learning from past mistakes is getting real frustrating.
3. Less standing around waiting for fucknuts to drop out of the sky.
4. Easier access. Use the fragment system from Shaper & Atziri. (ie. NO FUCKING 20+ MAPS TO GET THE FUCKER TO RESPAWN.)
5. Fix the fucking bugs, good lord.
Last edited by GrumpyMcElbows#2847 on Apr 27, 2020, 5:09:25 AM
plus 1.

cant kill him on my standard w/ best gear that Ive managed. was able to beat him pretty easily at first release. the first couple phases are still easy w/ this toon but last phase is just rediculous. If anyone here is raging about his 1st through 3rd and hasnt seen his last phase....its worse than you know.

this league sucks IMO and now Ive found that after 3 days (I cant play much cept weekends) I finally get him on my standard acct, instaphase 123 and just wipe in a couple seconds w/ virtually no dmg on 4th over and over.

unhappy with current state of league and sirus. harder and harder to bother
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mitchbone wrote:
plus 1.

cant kill him on my standard w/ best gear that Ive managed. was able to beat him pretty easily at first release. the first couple phases are still easy w/ this toon but last phase is just rediculous. If anyone here is raging about his 1st through 3rd and hasnt seen his last phase....its worse than you know.

this league sucks IMO and now Ive found that after 3 days (I cant play much cept weekends) I finally get him on my standard acct, instaphase 123 and just wipe in a couple seconds w/ virtually no dmg on 4th over and over.

unhappy with current state of league and sirus. harder and harder to bother


if you really want to kill the f****r use brands and run around in a circle. have fun ;)
I have tried 10 times this league, still can't kill him. I die from degen ground which is hard to see because the colors blend with the environment and beam cannons from an offscreen Sirus. Killed him last league no problem, cant kill him this league... sad. I quit this game!
"
Seyi_ogunde wrote:
FIX THE LAST PHASE GGG. ONE SHOT LASER OFF SCREEN IS MAKING ME RAGE QUIT THIS GAME.

THIS!

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