Steelskin and the Guard Skills
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" They have testers.... Now let's make a surprised face |
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I mean did LITERALLY ANYONE at GGG playtest this IC change AT ALL?
EDIT: Above Acts, I mean. I'm sure someone durdled around on the beach and was like "oh this is fine". Last edited by FramFramson#6091 on May 28, 2019, 11:48:30 PM
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RIP IC
RIP IC+Blood Rage+Phanteon RIP Delve 700+ for Mele RIP Mele builds Porcupines and Devourers will rule the world againe /: Anarchy ING @LebikCi Last edited by lebik#6160 on May 28, 2019, 11:49:49 PM
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"no longer grants complete immunity to physical damage. "
Umm, what about the comboing physical damage from monsters you get, porcupines, etc?? Doesn't seem great. Archives, https://www.pathofexile.com/forum/view-thread/2206812
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" Their 1k hours QA team ? aahahhahaha, the lie that not even a toddler would believe. Face up to reality, GGG isnt playing their own game anymore. Thats why they have no idea of what balance is, how horrible trading is and how bad melee is. They believe with a mini-AoE they make melee viable when you still need splash support to clear packs. Meanwhile spells and ranged attacks are fucking overpowered. GGG refuses to buff Melee and gives every surivability tool to Spell/Ranged/Minion Builds because they dont play the game or at least melee themself.
[Removed by Support] -The Truth |
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I wonder if GGG even realized that CWDT + IC is currently literally the only physical damage "Insurance Policy" in the entire game.
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" Their perspective is balance around story acts which is laughable really. It's like go play OP triple curse ES Occultist/ Jugg or go fuck up. |
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really hyped!!
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Cool, immortality builds are cheap now.
Fortify + Fortify Effect + Immortal Call = 100% reduced physical Flasks + Flask Effectiveness + Nature's Boon + Immortal Call = 100% reduced elemental Last edited by FathomWheel#0884 on May 28, 2019, 11:55:22 PM
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