Steelskin and the Guard Skills
Last thing i expected was an immortal call nerf OOF
|
|
I like the new options to mitigate damage, but we gonna need a bigger skillbar to use them actively...
| |
" Yeah I don't see how any manually-cast defensive spell in the game can replace the basic CWDT + IC setup. Something like half the builds I see listed have some sort of variant of that combo. This change is insane. |
|
LOL did you really just Nerf melee again? I thought this upcoming patch was aimed to make melee life easier. That IC change just destroyed the ability to delve any deeper than like 700 for most players. How is this a buff?? You also indirectly destroyed the whole point of using blood rage with the recovery pantheon... WOW! GJ!
I just wish I can see things from your perspective. I'm having so much trouble with that. «PVP» -- PVP Guild. Recruiting!
Pm me for: 1v1s / 2v2s / 3v3s / CTFs! |
|
RIP IC
|
|
Nice defensive skills. I'm looking forward to making my caster more durable during dangerous moments.
The change to Molten Shell also opens up the options for armored casters. This might help melee too I guess, but who cares about melee? It's dead. | |
its happend :)
|
|
You seriously nerf Immortall call ? Do you even play your own game or are you so detached you dont know what it is like to play melee ? Immortal call was the one thing keeping melee characters alive against the on-death projectile launch of the spikers/hedgehogs. You nerf it and you basically kill melee completely.
This and ZERO melee endgame uniques shown so far, only spellcaster ones and NO buffs that actually make melee competitive and as viable as ranged/spell builds show that this league isnt melee, its a joke. You fail. Hard. Never gonna buy any supporter packs again. You dont deserve it, you are almost as bad as EA when it comes to balancing. And that says a lot. GGG refuses to buff Melee and gives every surivability tool to Spell/Ranged/Minion Builds because they dont play the game or at least melee themself. [Removed by Support] -The Truth Last edited by Geistermeister36 on May 28, 2019, 11:45:30 PM
|
|
" They share a cooldown, so you're only going to be using one of them (depending on your build). And you can still attach it to CwDT if you want. | |
" Instant skills don't interrupt anything. You can tap that button midswing or while running if you want. |