Developer Q&A - Part I

I don't understand how trade is the number one issue players talk about and every time it's brought up it seems to get swept aside without much explanation as to why. Almost seems like there's some sort of agenda attached to keeping trade the way it is without any explanation behind it.

The arguments against easy trade listed in the manifesto are almost ridiculous in nature.
Last edited by Mistwalker#5296 on May 3, 2019, 4:47:31 PM
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It has been 18 months since you posted the Trade Manifesto. Do you still stand by it?


This question prompted a long discussion. Many hours of senior developers talking about trade. Our conclusion was: Yes, we do stand by everything we wrote in the manifesto. We are not adding a Trade Market to the PC version of Path of Exile.


This tidbit, coupled with "The In Game Broswer" so that you can open trade sites is hilariously bad.

Thanks for the update, though. Now I can definitively say that my time playing Path of Exile has an expiration date. 9.12.19 will be it. It wont matter what else you do to try and improve trade in this game. 9.13.19 brings us the next Borderlands game, and based on the early info + Streams released?

There'll be no reason to come back for me. I'm not a "ARPG or die" guy. I'm an RPG guy. That's the genre that I play. I've played plenty of them over my life, and I always find that I enjoy them the most.

Knowing that I'll be able to play B3, and not have to deal with the "We want there to be a ton of drops, we want <1% of them to actually be useful upgrades without crafting (gambling) to make them better, and we want to make it as painful as possible for you to obtain ANYTHING, including mediocre gear to improve your play experience" will be a breath of fresh air.

Thanks,
I think I'm even going to be more scarce around the forums because of this. No reason to keep talking about the game, if the developer is dead set and determined to continue to make the most important part of character improvement such a pain in the ass to deal with.
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The honest answer here is that we believe that game systems like Delve will become boring if you have unlimited access to them, and so it's important to limit their access by requiring regular Path of Exile play between sessions of special content.


Ah what a joke.
Yeah doing delves as much as you want is oh so bad, yet tieing everything to maps that you do over and over and over again for years? Nah it is only boring if you allowed to do something freely.

What a great transparency..
I am actually really glad to hear other players saying that they don't like what I tend to call 'blattysplat'. Based on what I have experienced so far I felt like I am never going to get everything in this game because I am starting to realise I like to play and enjoy, I like seeing the mobs I am fighting, dodging, screaming 'eep' and running from a mob because I got in a bit deep. I do not want to zoom through and have no interaction. I was starting to get the impression that actually this game is not for people who like to 'game' just people who mega power through. That has never been fun for me in any game, if that is how you like to play and you manipulate the mechanics of the game to power through fine but I want to know as a player I can 'trudge' through and make it all the way too. I enjoy my ambling through quests. I have played the questline three times now and I still run through early on talking to myself cooing things like 'I am coming for you Piety... come out to play...'

In my head 'I' am my character running around surely you should be able to play all the way through like that even if it takes you forever! (not literally!)

I am sick of not only the problems I raised earlier but the constant 'get a build then!' Why? can't I play and learn and take the long, hard road? I am starting to feel like it is a case of actually no you can't, meta play it or leave.
After reading your comments on PC Trading and leagues features, AND ESPECIALLY CRAFTING END GAME BEING SO RESTRICTED TO CASUAL PLAYERS i am glad i uninstalled the game.
Thank you for convincing me (and i guess, many other's as well) that we made the good choice by moving away from this.
Btw, more MTX soon....Kappa ?
Anyway, gl to GGG, this game has turned in something im not looking for.
[img]https://imgur.com/a/GRkTKl6[/img]
Done, thanks for the Q&A.


I caught the Middlefinger in Midair and threw it right back at you GGG.


You dishonored your customers, made them believe&have hope for a better Trading, and all you say is " we put browser into Game " wtf, is a 128Man Group only able to put a Browser into Client?!

WOW.


Im so done with this Crap of Piece.


THANKS for opening so many peoples sight again, you literaly " FREED " us from being your "BETATESTER-FOR-LEAGUES" finaly.


I wish you still good luck with your Game, bye.
Last edited by ebeninami#0603 on May 3, 2019, 5:06:16 PM
I find mapping insanely boring, but do I feel forced to do it?

No: in fact I feel like it's the reverse. I do a bunch of maps, but every time I do a map I consume that map, so eventually I run out of maps completely.

What happens then? Doesn't matter how deep into the Atlas I got, without maps I can't map, so I have no choice but to return to good old trusty Blood Aqueduct runs to gather more maps. But the maps that drop in BA are tier 1, and I'm at tier 8, so that means I have to stay in Blood Aqueduct until I've gotten 2187 tier 1 maps that I can combine into a single tier 8 map for five minutes of mapping...

I guess the game just wants me to be doing Blood Aqueducts, and only Blood Aqueducts for the remainder of the 3 months. OK.

If maps weren't used-up by running them, each tier would raise the level of "trusty grinding zone that will always be there" and I'd be grinding much more worthwhile zones and maybe not getting so bored. But as it is, each map I do just brings me another step closer to having no maps and ending up back at Blood Aqueducts like the game wants me to just stay there forever.

The only respite from that would be Delve: once you have your Sulphite cap raised to 10-20k like I do, you can Delve sideways pretty much forever at the top of the mine and never really risk running out. You only run out of Sulphite if you're doing deep Delves that have high scaled Sulphite cost; if you just go left or right and stay at the top, costs don't scale.

Sure, level 1 Delves produce basically no loot or XP so it's not as satisfying so most people would get super-bored before long, but it's weird Chris doesn't actively prevent players from doing that because surely the risks of burnout are just as high there.
Ion hazzikostas, go away from PoE's Q/A.
Worst things:
- returning from the map to the hideout to trade
- it is not possible to buy cheap items
(it's not worth coming back to the hiding place)
- when you are offline, you can not sell things
- to have good equipment you have to spend too much time trading
- funny drop map
- no sulfite to go low to the mine
(what is the mine for?)
- the syndicate can not be blocked
- 99.98% of items are crap
- rare orbs only used as currency
(who recently used exalt for crafting)

What will happen to the game if third parties turn off poe.trade, neversink filter, path of building ......

What will happen if there is only a group of the strongest fans left. They will keep this game? I do not think so.

The game has been uninstalled. Let me know how the situation will change. People pay for something they like. (Me too) You're wasting the potential of the best hack and slash game.
Found a great youtube-reply to the Q&A, it's very fitting:

https://www.youtube.com/watch?v=1DeoRJobB_g

GGG balance is like getting a pizza which is burnt on the sides, raw in the middle and misses the most of the toppings.
Then upon sending it back you get a raw side, burnt middle and enough toppings to drench everything in grease.
Everything fixed but still broken.

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