Developer Q&A - Part I

No plan to bring Trade Market to PC
Damn ...
"
GrumpyMcElbows wrote:
1. Speed meta
2. Crafting
3. Rares not worth picking up
4. Trade

These problems are all related. I really cannot emphasize this enough.

5. Creates a league based on selling more stashes. (synthesis)
"Parade your victories, hide your defeats. Mortals are so insecure."

Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words.

poe2 = ruthless 2.0.
Only thing I didn't like reading is the idea of making it easier to progress the atlas and adding adjacent maps to boss drop tables. That would severely depreciate the value of maps across the board. The main reason people buy maps under red tier are just for completion unless it's like arcade/burial chambers or something farmable..
Honestly not concerned with most of these questions. I hope the game will improve the core game play loop. I'm talking about quality of life. Autosort. Larger inventory space, auto pickup. Make it void only if you have to. I only enjoy getting to 90 and farming and the campaign. Getting to 36/40 occasionally.

3 month void league but you get a bunch of QOL changes please. Make is SSF if you have to.
I do appreciate the level of effort that goes into communicating with the community, and we don't see this in many games. It is also discouraging to know that our trade system is still garbage. It make me really want to quit. If we can at least get the map problem fixed, then it would be so much more bearable. A foundation of the game such as maps should not be this infuriating to acquire. It would be nice if Zana would sell any and all maps for an alchemy orb each. Yes an Alchemy orb for any and all maps. This would make it so that map sustain would no longer be an issue, and players can focus of just playing the game.
"
GrumpyMcElbows wrote:
1. Speed meta
2. Crafting
3. Rares not worth picking up
4. Trade

These problems are all related. I really cannot emphasize this enough.


This summarizes the main problems really well.
After reading the Q&A i just got "wait until 4.0.0 , because we are doing nothing to resolve the real problems"
Lets hope there will still be a player base for that time.
"
Will there ever be South African servers?

We can add servers to a new region once we know we have access to a reliable server host at cost-effective pricing, enough local players to justify the region, and tests of the servers meet our reliability standards. I don't know which of these issues has prevented South Africa in particular, but will bring it up with the server team to make sure it's considered.


Really looking forward to this happening for us in South Africa.
Thanks to whomever brought this up as a topic.
To Die Is Not An Option, To Fight Until DIESync Is The Only Answer. ☺☻☺

Happy Hunting Exiles.
Where's the option to "Dislike?"
Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168
Wow, lots of good info here.
IGN: Arlianth
Check out my LA build: 1782214
The answer to the map boss question really disappointed me. Why do they hate boss drops that much?

Why would it hurt so much to make boss fight s bit harder and more rewarding in terms of some deterministic farming?

The reason I quit PoE this league after like 2 weeks is that everything is locked behind heavy rng and trading. I don't have the time to grind 24 hours a day and I hate trading. Even if I go full speed clear meta slave I literally don't find shit on my own.
- I didn't say half the shit people quote from me - Albert Einstein

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