Developer Q&A - Part I
thanks ggg
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Another day with damage control. Lots of answers with little to no real information.
Betrayal as a core mecanic + this league killed the game for me and my friends. Yes, the old masters were borind, but that system worked fine, i knew what i have to farm and how much to get my crafts. Now you have to grind and prey to the rng gods you will get what you need. You also have to do the mine, temple (more rng layers) etc. Those are things that reset with every league. Good luck finding many players that enjoy this. More and more mindless grind with each league where you can't say how far you are from what you seek/want. Just a small exemple that made my friends stop playing this game and i will follow them i guess. Making your players grind more without any sense of progress will kill the game in the end, unless you like the new system GGG uses "gaming as a job", which will do fine in the asian market. |
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Ah, so sad Synthesis wont be in the core game. Would love to have it as a Master content for Zana instead of getting poorly rolled blue maps. Hopefully like with Bestiary, Synthesis will come back after the community outrage(for no good reason IMO) has quiet down a bit.
Otherwise I am very satisfied with the answers and GGG sticking to their core philosophies about the game. |
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" Too bad. Trading is the worst part about this game. .... For humans. I wish you good social credit in the scores to come.
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" If you also could remove map drops from monsters and increase map drops from map nodes/map rooms, because right now I am feeling taken hostage by the game(you, the devs) to full clear every monster in T16 incursion temples. Last edited by chuDr3t4#7693 on May 3, 2019, 1:26:58 AM
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" That would be awesome! If you decide to do this, check out my suggestion to re-implementation of leaguestones as a form of content control! (link below) |
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" >>> Economy specifically tailored to feed the top couple percent of no-lifers... It's not a bad thing as that seems to be the whole reason why POE was made in the first place.... but it means the average player won't experience the same game and there will be nothing to keep them coming back. I wish you good social credit in the scores to come. Last edited by Snailmail#6192 on May 3, 2019, 1:24:19 AM
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" Sorry to say it, but this is more of a question & answer 50% of the time. A lot of questions are not actually answered at all or have such unspecific answers that could mean anything and have no eta, that the answers are completely meaningless. Like the question about target audience; do i understand correctly that you want to target as many people without providing specifically for any group of them? And what about rare crafts being an exclusive and sparcely available thing? They are exclusive to trading at this point; not to actually playing the game. Also not addressed at all. And i can go on but won't for both our sakes. Moral of the story; if you do a Q&A please be so kind to actually answer the questions or not mention them at all cause this is frustrating. Also; you owe us nothing, but please stop making the game harder to run every league... Last edited by DistantBliss#1333 on May 3, 2019, 2:00:46 AM
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" ....................................................... |
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" I don't buy it. Adding some crappy timer to every league so that you have to play fast character is not "content that doesn't require insane clear-speed". Get out of here! I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me. 3.13 was the golden age. |
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