Developer Questions and Answers

-How do u plan to implement synthesis into core game?

-Will we ever see a legacy league type choose your own content additions?

-Would you consider not killing the molten strike in the 3.7 updates?

ty
Trust your mind and strengthen your abilities!
I know there are no current plans to move forward with a completely new game / POE2 but my question would be along those lines:

Since you guys have a ton of experience with what is good/bad with Path of Exile currently, if you were working on a second one from scratch what would be the biggest takeaways from the first that you would be sure to implement into the sequel. What would be the biggest thing you would want to change up that would be tough / impossible with the legacy version (a wish fulfillment of something that you would have loved to include but couldn't for some reason in the current version).
How long until we get a trading system that doesn't force me to take anti-depressants one week after a new league starts?
Are you considering how the current leagues massively interrupt the mapping and gameplay "flow" and how that might result in lower retention?

And if so, what are your plans for especially Synthesis implementation (since I fear that it will go core thanks to voice acting and lore stuff)?
Are you considering some QoL improvements like:

- Stash Tab organisation
- Quest item slots in inventory (also for stone of passage, powder kegs, ...)

Also:

- Drop rates:
are they gonna get adjusted for white, magic, rare items? Loot explosions in Incursions, Memory Fragments, Delve etc. are becoming ridiculous nowadays. Can't imagine the frustration of many new players without Loot Filters
- Unique items, Divination Cards:
Are there plans to remove unique items or divination cards at some point in the game? Both feel very underwhelming on drop, since in 99.5% it's just worthless (economically) or weak (in comparison to rares or other uniques). When you loot three identical uniques in one map, it's kind of sad.
- Divination Cards:
Any plans to adjust the required amount of divination cards? As a rather casual player (200h/league) I only complete basic divination cards, nothing too special at all. Decrease required amount + decrease drop rates?
Is there another option to vendoring items ...i hate going back to the hideout to sell my crap.
It would be great just to do it in the field and not worry about the stash so much. This is specially the case in Synthesis with fractured items.

Identify all in d3 was a huge life changer... would be nice to see in poe. Thoughts??
Not to happy with any MMORPG that are out right now. Would you guys consider making one? Would love to see GGG take on it.

PVP updates? POE Royal?

POE feels like mostly a single player game and very rarely do you interact with other players. Trading map sharing with friends. My personal is helping newbies. Delve was a real pusher for this. Players coming up with insane 6 man team combos to push the game to its limits. Builds that we knew about but never used because there was not team play. Delve did a very good job of this. What is the point of a online game if you do not actively play with other people?

What's your stance on information about the game? Currently most of it is hosted on third-party sites all over the internet and relies on fans' enthusiasm - maybe you plan to improve oficial site or to do something to help fans?



Fan-made sites are great, but over time because of many reasons (real life events, losing interest in poe in general, caring about hosting and domains etc.) these sites can become abandoned.
I don't even remember how many sites about prefixes and suffixes i have seen over 5 years (and at least 2 of working atm sites - wiki and poedb - use datamining to update pages).

Over time it can become worse - new information, more new sites; or old information becoming wrong because of changes - more outdated sites

And here i'm talking about best case scenario, when information can be datamined or doesn't get changed often.
But it can be worse - for example, few days ago there was a question on reddit about div. cards location (https://redd.it/bg0mbq), and the answer was like "it can't be datamined, you only can wait for player to figure it themselves, share this knowledge, then other people should update some sites, and then you can read this information there"


ps: if my post sounded like whining, i'm sorry. i just love the game and would like to see things i don't like about it changed (this is probably the same for most other player tbh)
Any chance of new kinds of summon zombie/skeleton skills added? Or if not, zombie/skeleton MTX that replace the humanoid models with different creatures? I think these could add a lot of flavour to minion builds!
Any chance to drift away from the clear speed meta? Give monsters more life, reduced overall player damage, but increase drop rates.
- I didn't say half the shit people quote from me - Albert Einstein

Report Forum Post

Report Account:

Report Type

Additional Info