Synthesis Week 2: What we're working on

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Jerle wrote:
Frankly, these should all have been part of pre launch QA.



I think its nearly obvious at this point that they don't really do more than simple developer unit test. If there is an actual testing position filled, not really sure what that person is doing. They clearly don't play the game. Some of the stuff they slide into production lately is mind blowing.

Further more, I'm extremely disappointed that the Synthesis marketing really hyped up fractured / synthesized item crafting. The video, the spoilers from bex, everything hit this pretty heavy.

Yet fossil / essence on fractured items still is a no go.

Practically false advertising. Linking those onslaught implicit synth boots on reddit, and they are currently 100% impossible to obtain. To add insult to injury, I can't find a single quote from GGG regarding this problem - except for someone asking Bex to confirm it was a bug to which she responded nothing more than 'Yes'.

Very disappointing.

Adding the ability to toggle visibility of map modifiers on or off. ???? YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES YES

When Betrayal ended and you are happy not to see this one shooting bastards ever again.... NOOO betrayal is in core game hahaha you noooooobs :( Ok its new league lets have fun ... after watching 3 hours of youtube explaining new league mechanics ................... lets go delve digging.
Last edited by cosey#7255 on Mar 20, 2019, 4:05:40 AM
GJ

a lot of those betrayal points that are addressed were also on my list, good work!
Adding the ability to toggle visibility of map modifiers on or off.

PRAISE!!!

Transportation encounters require you to be closer to them before they'll begin. Previously, they began when you were further away than felt correct.

PRAISE!!!

Dear GGG, this is legit fist time when I am excited by you doing exactly what is needed.

I HOPE THESE CHANGES COME ASAP!
When fallacious arguments aren't convincing comes the biased moderation.
The crashes vs certain bloodline packs seems to have been fixed with the last patch! Thanks!


An important issue to fix is the random crashes in memories in the Nexus. Had just one yesterday in 5 hours playtime but it's still concerning when planning a route might take several hours. When this happens and you go back to where you were on the Nexus (if you were lucky enough to have created a portal in the last piece), then it stops you from creating any further portals at the stabilizers. Big bug as you can never return to the Nexus to drop off loot or try to have a backup portal in case of crash. With no backup portal you have to start again at the Nexus if you crash. So I had to finish my chain, hoping I don't crash again, and then log out and back in.
What about the bug that is preventing us from using essences and fossils on fractured items? It's been confirmed there is a bug with it, so it's been disabled. When can we expect to be able to be able to craft like this?

As a casual player, it's the one thing attractive about this league to me! A casual player like myself will actually be able to craft some things that will be usable in the end game for the first time ever!
no further map drop improvements?
YES I support the game, NO I don't agree with many GGG decisions

Lab still sucks balls.

I miss Zana already.
am i the only one that sees the fact, that most of these updates regards the previous league x)

well still im looking forward to seeing the development of the Synth league, though i do feel the whole memory placement mechanic is getting slightly stale
Nice, thanks GGG!
When the servers were full of players, and you broke new records. You did not listen to any of the players' requests.

Now that everyone has left after just one week of the new league
You are in panic....
and You have become good guys,So that's how it works

Hope you learned a lesson

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