Development Manifesto: Betrayal as a Core Game Mechanic
" I myself had written one quotting an already deleted comment saying that we would be happy if betrayal were removed from core. Edit: Seems it didn't work, uh? A new wave of negative comments just went by. What about not allowing comments to the manifesto post? Or else, what about hearing the majority of us who maybe (not) liked the betrayal as a league, but not as part of the core. Last edited by Perfect_Sin#4689 on Feb 23, 2019, 6:33:43 PM
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Betrayal becoming core... Uuuugh.
I liked almost all the changes that came with Betrayal (streamlined crafting, new hideout system etc.) but the Syndicate stuff itself? Ugh. Was hoping to not ever having to do this again and now it's going to be core. That is somewhat repulsive. |
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" THIS! As a casual player (work, family, life, etc.), I enjoyed the league as it enabled me some new content like uber elder, uber atziri, pale council, and many more. If you play casually, you simply cannot afford most of the stuff in the game, e.g., you will be afraid to burn 10 shaper sets to learn uber elder mechanics. The same with the experience. This was the only time, I could do high level character, and this does not mean lvl 100. Pushing to 100 is still too expensive for me, so I will try my best to go lvl 98 maybe... That being said, either do not integrate betrayal to standard due to unexpected rips from the intervention, or do not nerf the scarabs, breachstones, etc. Simply - either do not force us to meet the syndicate, or make a way to regain the lost experience in a predictable way. BTW. There is too much grinding already (I know - the company's name - I know), so I definitely skip next league. Unlocking all the crafting options, finding new implicits, going delve with almost no sulphite - nah. I better stay in standard - just do not spoil it. DI ignite inquisitor: https://www.pathofexile.com/forum/view-thread/3080303/ (retired) MoMMeme hiero: https://www.pathofexile.com/forum/view-thread/2487766 Last edited by sprawdzampoczte#4462 on Feb 24, 2019, 3:14:52 AM
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Adding betrayal to the core game was a wrong move.
Nerfing breachstones, wrong move. Nerfing Scarabs, wrong move. Making Delve harder, wrong move. Nerfs, nerfs and nerfs, over and over? You're killing the fun in the game by screwing up the players. Is this how you expect people to like your game? No doubt why so many people are quitting the game. Think twice before you kill the game like DIABLO did. Fix bugs and stupid ingame mechanics instead of nerfing everything to the ground. Fix unbalanced mobs (too many one shots) even with 10k HP and capped defenses. |
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Guys from GGG I have a small request here - please add to the game some kind of new minion suffixes to craft on 2h staves like +40-50% increased Minion movement speed (only movement nothing more as suffix) and maybe few others like resistances itc in upcoming 3.6..But I need movement speed for now...
Brand X Music,Revolt Production Music,Really Slow Motion,Colossal Trailer Music,Immediate Music,Volta Music,Position Music,posthaste Music,C21FX,Twin Scoring Studio,EpicMusicVN,Imagine Music,Epic Score,Cavendish Music,Gargantuan Music,Atom Music Audio,Audiomachine No Pain No Gain!!! Last edited by PromaG#2070 on Feb 24, 2019, 9:52:04 AM
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GGG please, seriously bring Stash Tabs for Fossiles and Resonators to the store. I dont care if i have to pay for them, i just want a well sortet Stash like with all other stuff be it maps, currency, scarabs and all stuff.
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" They want to disguting us to death to force people pay their Private league i guess..... |
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" I think it is extremely naive of you thinking they would keep pure breachstones as it is. They were above OP, almost rediculously tuned, even casual players leveling to 100 in a week or something. It was a huge mistake of the devs even intriducing these as it is obvious that they don't want people to get level 100 fast. Unbelievable it had came to this. Anyway I don't mind, I don't care leveling to 100, never did never will, but still GGG has to make a clear decision. There is no way you can stop peopel from getting level 100 even after nerfing teh xp after 95 another dozen times as they did already. But I seem to have been naive too, I was just hoarding cartograpgy scarabs to play around with in permanent after the league to run some map experiments (that's just something I likg to do), but now my 200+ scarabs are worthless from 8 March on and forward. Apart from permanent, I'm not a fan of so many changes to items, mechanics, gems every 3 months. I play quite a lot (well compared to the average PoE player I think) and I can't find the time to keep up with all the changes. I don't mind betrayal going core, I love the chaos of all the old league mechanics in the core game, but literally nerfing all the most valuable things just makes most of us players feel bad. Heck I don't even think cartogragy scarabs were valuable, it was one of the cheapest scarabs apart from the shaper scarabs and consorts. Last edited by leto2626#2588 on Feb 25, 2019, 8:43:04 AM
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So, again Harbour Bridge or Blood Aqueduct will be BEST THAN EVER place to farm/spam new content?
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You are seriously making the garbage syndicate core?
Welp, so much for this game. Toodles PoE, you were super fun in delve, but now you are just an exercise is tedium and pigheaded development. You would think that they would learn from there own statistics. Syndicate. Is. Garbage. Delve. Is. Fun. |
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