Flame Totem Rework

why rework? why not new skill gem?
Looks great, can't wait to try it out!
New Meta revealed !

... Assuming that CoC / Ice Nova will be nerfed to the ground :)
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Durentis wrote:
Curious as to how this special consecrated ground interacts with Soul Mantle?

Immunity doesn't necessarily mean you can't have curses applied to you, just that they won't have an effect on you.


If so, this essentially turns what was once a drawback requiring active mitigation into a strong passive bonus, while freeing up valuable flask mod slots (given no need for "of Warding") and/or ring slots (given no need for Kikazaru).

Have Soul Mantle builds been struggling so much lately that they needed a buff?


If you are "immune" to something it means that it cannot be applied to you at all.

If you are "unaffected" by something it means that whatever it is can still be applied to you, but it has no effect on you.

So with the new flame totem saying you are "immune", it means that Soul Mantle will attempt to curse you, but if you are on that consecrated ground, it won't be able to. Also, if I'm not mistaken, once you get on that ground, all curses currently on you would be removed instantly. Soul Mantle + Self Flagellation CAN still work, you just need to avoid all the consecrated ground... which could be a pain depending on how big the radius of it is
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DiceeciD wrote:
This extreme additive design is not adding depth to the skills you're reworking, it's just making them more contrived and singular. Having skills do this AND this AND this AND this is not making them more interesting and is taking away from one of the core premises of this game, using skill gems and support gems to create unique skill set-ups. Instead it's like you're just doing the job for us, and in introducing more passive support gems that only serve to increase damage output, it's taking away the challenge of creating builds, by just doing the job for us.

Betrayal in terms of content and simplifying masters and crafting was great, but this, this ain't it chief.


This is exactly it.
Flame Totem with chain fires?
Looks actually interesting now. Now we got cool visuals and dmg that can be ramped sky high, hopefully.

And plz make cons. ground influence spells as well. Gotta make me a cons path coc build.
So. This nullifies Soul Mantle?

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Inflicts a random Level 20 Curse on you when your Totems die
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yayy another worship the magic shit rock skill rework. Put some of them brain cells into melee and self casters please.
#StandardLivesMatter
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