Flame Totem Rework
" It already does affect totems though. You can even test this with Shockwave Totem. Once you take Ngamahu, Flame's Advance they will do 50% physical and 50% fire (not counting any other possible conversions) |
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Skill def needed a rework, like everything except the half phys half fire. That doesn't really make any sense.
Also make conc ground a bigger area pls |
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nice!
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lol
both of those skills will still suck |
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You really should rename it then to a Righteous Totem or Divine Totem considering it's gonna be only 50% fake fire.
" Well it is the Betrayal league after all. Last edited by IchigoMait#2682 on Feb 5, 2019, 7:08:57 AM
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I wish we had a feature to delete duplicate posts
Last edited by IchigoMait#2682 on Feb 5, 2019, 7:09:56 AM
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I feel like the game has entirely too much crit at this point.
And you're adding in more and more crit. Not sure i like that. And tbh, flame totem always seemed like a skill that just needed somewhat of a numerical buff, rather than a full-on rework. |
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What totem user stands next to their totems?
Half the defense of a totem build is dropping them and running around dodging things. |
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Plz add some nodes to shadow area plzzzz , and buff assasin and slayer they are really weak atm i tried all builds after finishing all my goals with meta builds and i was disapointed at my slayer and assasin ( even with 10 ex + on every chart ) , i also hate cyclone but i feel lile its the only decent melee skill for bossing and mapping with slayer
Ahh, it's over... My sun... it's setting... It's dark, so dark...
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Sorry for my scuffed englando
Ahh, it's over... My sun... it's setting... It's dark, so dark...
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