Flame Totem Rework
I remember you kept nerfing it again and again and again and again and again.
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
|
so is it pog now? lets seee...
|
|
This looks like a juicy change!
"You think logoutcore makes you better....." - ShaeG
|
|
So basically you buff the shit out of it? What about this is a rework?
You also hopefully consider its shit targeting range. |
|
" ye i mean flame? idk :D My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383
Hideout Community Discord: https://discord.gg/B2xQkmf Youtube: https://www.youtube.com/user/Dralanorr Twitch: https://www.twitch.tv/guggelhupf |
|
Pog
|
|
I haven't played FT since Talisman, good god
|
|
POG
|
|
show melee some love!
tired of Path of arc/molten strike |
|
something tells me the new flame totem is going to hit hard but very slow and have little coverage. also, flame totem now is still a perfectly good leveling spel. prepare for flame totem becoming a lvl 38 req skill gem/
PS: that being said, i always welcome skill revamps of spells/attacks that have lost their flavor and efficiency. I only hope that before launching more "steel" skills, the devs put more thought into reworking old skills instead of delivering "meh" new skills. |
|