Time Capsule from PoE Closed Beta -- a classic PoE vs D3 thread circa 2012
I don't expect anything to be built around my needs. I think "good game design" is subjective.
At any rate, I will have plenty to keep me busy between POE, Grim Dawn, and Torchlight 2. I just wanted to express my opinion on the matter. |
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" It's okey..I am just saying you have exactly same options in D3. But you don't like it because other players are not forced to play it in your way. |
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" Well, that was unnecessary. I don't like it because I feel like Blizzard has become a money grubbing corporation that over simplified a long standing franchise so they could make more money. All game players will buy and play what they like in the end, and I encourage them to do so. D3 is a must have for many people, it just isn't for me. And regarding the creation of multiple characters in D3, its not the same as in D2, and doesnt provide the same options, since we have no control over how our stat points are spent, or in which order our skills are unlocked. |
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" Hey hey friend.. it wasn't insult in any way and I am sorry if it looks like that. I didn't touch your other arguments because all of them are just opinions in one way or another. But from skill/stat points argument.. I felt you just missed the mark..by miles.. You were talking about permanence and other things which I told you there is no difference between PoE and Diablo 3 .. of course .. skill system scheme is different..and it's ok if you like one over another but for permanency part.. it was just "it should be like that for everyone and that's why I don't like Diablo 3" ..Am I wrong?? Last edited by ManiaCCC#5219 on Apr 20, 2012, 4:54:12 AM
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" in D2 skills had lvl requirements and you couldnt change the order too. gems will give large attributes points to customise your stat points. |
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Sure you could, since you had several locations to place your skill points. I admit I was unaware of the impact gems will have on stats.
And I never mean to speak for anyone but myself, and it certainly is not my intention or my perogative to speak for game players as a whole. |
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" And what I'm trying to tell him is that game design is about setting limits for players, not players limiting themselves. The developers set the boundaries, they make the rules. And they apply to everyone, are not arbitrary. They pose both the challenges and the tools to overcome them. And if free and unlimited respecs are in, the rules will have work with that: They can impose challenges that require you to switch specs since that is the way the game is built. Sure, I can then still impose my own restrictions or goals on me (like the Iron Man challenge in World Of WarCraft). But it is an immense difference if I am bound by outside, "objective" rules or by my own volition, and if others are bound by those rules or not. It's like imposing a penalty on myself in order to enjoy a game that really doesn't stand for anything I want to support. So why would I? I'd rather have a game that caters to my tastes and supports my preferred play style. P.S.: Respecs in Diablo II are in since when? 2011? About ten years AFTER the game's release? And they are neither free nor unlimited. And why are they in? Because in itself, Diablo II's skill system is broken: Too many skills you can acquire before level 30 are seldom worth putting more than one point into it, making at least playing through normal on any toon either a waste of points better spent elsewhere, or playing with underpowered abilities, hoarding points until level 30. 12/12/12 - the day Germany decided boys are not quite human.
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" ok lets see it in another way, for example you wanna build a Bash Barb (a single target skill) with passives and other supporting skills with certain rune choices, to help the Bash, and you are at lvl 40 or 50 with all your gear giving bonuses to Bash and the supporting runed/passive skills, even if you can change your Bash and go for Cleave (a skill that strikes multiply enemies with lesser damage and a different style of play) would you do it? i really dont think so, i would have reroll a Barb to try a Cleave build Last edited by Erevos#3179 on Apr 20, 2012, 5:58:58 AM
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" Exactly..this is the problem with current generation of "hardcore" players. games have tons of boundaries already. And in most cases..these boundaries are for good of the game..(like not putting First person view to Diablo or something like that) But boundaries which are just limiting fun to others ..while not providing any benefits are just bad.. and hindered respec system is one of these systems.. this limitations are not creating anything what is not here already.. With or without respec system, hardcore crowd can enjoy the game in exact same form. But for some reasons, they are not happy, until everyone has to play in their way. Respec system is in Diablo 2 because players were asking for it for years. Since 2004, there were non-stop discussion about respec system in Diablo 2 ... Yea, players developed workaround ... rushing to level 85 in one day... which was tedious, boring and stupidly mandatory .. but that was their response to lack of respec system. How awesome..right? |
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" Just wanted to note one thing: They require you to own a game because then your account is actually worth something. If your account is linked to something you care about you will think more before you troll etc. I think it's actually a great idea, but the sheer size of the community makes it impossible for it to work. ''Stand amongst the ashes of a trillion dead souls and ask the ghosts if honor matters.
The silence is your answer.'' IGN: Vaeralyse |
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