PoE 1 PC servers are restarting in: .
They should be back up in approximately .3.5.0d Patch Notes
" Only 14:30 EST. 11:30 PST, they've got quite a few hours to go... |
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What about Shrine map is bugged for Syndicate encounters and the Syndicate members get trapped in the pile of bodies so the encounter doesn't finish?
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Much appreciated - the betrayal encounter and delve tuning especially for me. Nice turn-around time - strong work!
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As much as I hate nerfs I wouldn't mind a lab traps nerf and trails too and a huge buff for all melee classes. It sucks that you have to choose between either big damage reduction or high damage... Increasing the attack range for some weapons would be nice too, like the T-Rex hands (like someone already mentioned in his build) claws... Anyway no melee class player here, but I wouldn't mind if those who ask for some buffs would actually be heard...
Lab maybe easy for pro players who know it inside out, but for new players or those who hate it (traps) like me it's not... |
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Thanks for adjusting the syndicate damage, was painful. Also the delve changes - I want to do more delving. :) :)
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No testing whatsoever once again, tweaking things COMPLETELY broken mid league.
Where are your testers? When you find them, fire them or the QA manager for that matter. HC is dead, well done. Last edited by sorielle#4718 on Dec 18, 2018, 3:19:52 PM
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" So, find darkshrines - it's often give 50% dmg red from traps/disabling traps at final chamber |
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You guys forgot to fix alva being invisible?
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Any update on ETA of the patch?
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" Thanks for the tip :) Can I find them in any lab or only the last one? Like I said before, I'm a complete noob with labs... |
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