3.5.0d Patch Notes
" >Why should I be punished for playing badly? I want reddit to leave. sigfault
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Nicuuu
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" Maybe get out of the habit of keeping every enemy off screen then? Surprise! These ones have mechanics you need to pay attention to! Get good. sigfault
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so nice of you to fix delve and make it easier for everyone after i spent 2000c getting to 300 and nothing to show for it because ive had to spend everything i own to get that far. Compensation plz
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The great feel when a company listens to her audience. Thank you for all the effort !!!
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No Fix that your whole Atlas, veiled mods and beasts are gone after you transfered from SSF to Trade league?!
That is really sad, im not a streamer who can catch this progress up in a day or two.... Ill not play anymore till this is fixed! |
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Kinda disappointed you decided to nerf Syndicate encounters that hard. I really liked how you had to pay attention which member you are fighting, watching for their slams and whatnot. Most of the deaths felt deserved, because i would notice afterwards i missed some kind huge windup on a guy.
Glad you're rebalancing suphite/azurite things in Delve, didn't feel good to struggle in small level mine at the begging and then suddenly drop to -100% darkness resistance and not being able to keep up on that. |
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STOP NERFING FUN CONTENT. Quit catering to the people whining because their 350% move speed 70IIQ build gets 1 shot.. players may complain but force them to adapt to content otherwise you will only be able to produce clear speed focused content forever and it will be more of the same shit. I want fun and different and to not be punished for making a build that can handle the content the way it was designed. Now i am at a disadvantage to anyone that went clear speed as a leauge starter because i have to reroll to something less defensive for easy mode 3.5.0d
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" Could not agree more. Hard content is good, visual FX overdose is bad. It is as simple as that. This happens way too often, they try to appeal to AAA games players by abusing special effects, which causes the performances to drop significantly and hurt the visibility a lot. Result is everybody is crying in Reddit, so they nerf everything exept the visual clusterfeuck that causes the problems in the first place. But hey, you can now pay to remove aura visual effects, so what's the point of reducing any VFX ? https://www.youtube.com/user/PeipeMasta
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Also disappointed at Syndicate nerfs, those npc's are masters in what they do, they can't be weak. But the nerfs come in favor of ppl complaining cause their fragile characters focused on big dmg and stationary playstyle are getting killed now more than ever.
I agree with decluttering visuals, but dmg should be kept for now at least. |
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