3.5.0d Patch Notes

what about romove map problem in standard ?
I have 2 maps stash from incursion and delve.
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ripnburn69 wrote:
I would like to thank all the reddit whiners that got the syndicate nerfed.

Now they will just be more trivial content to barely pay attention to.

Awesome good job reddit.


You didn't even tested it, you don't know exact numbers yet you already know it will become trivial and barely worth any attention. Go pretending to be "hardcore gamer" somewhere else.
Please dont over nerf !


Please fix it so that if you kill syndicate members quickly as they exit a portal, they dont stack ontop of each other.

I have had this happen loads of times, stoping me from being abel to check and pick options appropriatly.


FeelsRatherGoodMan. And some of those mtx bug fixes are late af, you should better service your one and only income from players.
I'm pissed about that ring craft because I rolled it last night on a ring to level the recipe and vendored it.

"
Bojack wrote:
Please dont over nerf !


Please fix it so that if you kill syndicate members quickly as they exit a portal, they dont stack ontop of each other.

I have had this happen loads of times, stoping me from being abel to check and pick options appropriatly.



Sound like a personal problem...nothing is forcing you to kill them as soon as they spawn...
Last edited by LeetbakaDX#3749 on Dec 18, 2018, 9:46:56 AM
welcomed syndicate nerf and delve buff , ty
I hope u will permanent ban everyone who abused exploit or riot
Also, I play with consecrated path and sometimes i teleport insde the walls when ecountering syndicate "mini-forts" in maps. (Not sure if the consecrated path skill teleport me inside or if I leaplslam in)

And when inside the fort without breaking the door first I can not damage the door at all or kill the boss/bosses. I can bring them down to 1 hp but not kill them. I have to die and then try again when re-entering the map.

Is this a know issue? k thx bye
Thank you for Delve changes!!
"Improved Betrayal encounters by reducing damage dealt by most Syndicate members, improving skill signalling, reducing Syndicate member damage bonuses from some items, reducing skill off-screening, cleaning up residual objects to reduce clutter and reducing additional monster spawns in Fortification encounters."

Thank you for this. Loving this league, but as someone who is not a god level player, or doesn't want to roll yet another THICC JUGG this is great to see. I like a challenge, but getting RIP by Syndicate goons who are significantly more difficult than the boss of the map one is in detracts a bit from the enjoyment.

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