3.5 Abyssal Summoner guide

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Do you think it's worth spending Regals trying to turn magic Ghastly Eye jewels into useful rare ones?


In short, yes. After yellow maps, when the items get high level, the vendor recipe for turning in a set of unidentified rares will give you regal orbs. This leaves you with lots of regals to play with, so might as well try the rng.
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Do you think it's worth spending Regals trying to turn magic Ghastly Eye jewels into useful rare ones?



In short, yes. After yellow maps, when the items get high level, the vendor recipe for turning in a set of unidentified rares will give you regal orbs. This leaves you with lots of regals to play with, so might as well try the rng.


Ah, good! Will give that a try!

My Betrayal char is level 83 now (I know, nobody levels slower than I do) and struggling in her first yellow maps. By struggling, I mean dying often and thus losing any exp she gains.

However, she's been converting sets of rares to Chaos orbs as much as possible, saving up for a Soulwrest staff, which had come down to around 60 Chaos at best last time I looked. But minutes ago, I found a six-socket Soulwrest for just 30 Chaos. It might not be the most awesome staff of its kind in the game, but it is at least one of its kind, which is about to become populated with gems.

Which leads me to this question: Is the list of skill gems for a six-socket weapon you put on the first page of this thread still what you recommend?

The suggestions there were: Minion Damage, Summon Phantasm on Kill, Faster Projectiles, Faster Casting, Controlled Destruction and Greater Multiple Projectiles.

I'm a bit confused about this, since in PoB, the builds with Soulwrest show it having six blue sockets, which doesn't match the list of gems mentioned above. The only equipped item I've been able to see what gems are equipped in is the boots. Gosh, is that actually correct English?!
binaryreed
Last edited by binaryreed#0535 on Dec 30, 2018, 11:36:23 AM
By now you should have over 100 jewellers orbs. You could buy a cheap soulwrest with 1 socket and use jewellers to get 5 links. This will be enough for now, 6 sockets can come later. You can also buy a cheap 6 link body armour instead of a shroud.

For colours, in the body, you can use other gems if you have the wrong socket colours. Use faster attacks, minion speed, ruthless, melee splash, added cold, chance to flee, knockback, blind, minion life. In other words, use what you can for now until you can afford what you want.

For colours in the staff, it is hard getting 2 greens and 4 blue. That will take about 250 chroma using the crafting bench "at least 2 green sockets". In the meantime, buy a cheap soulwrest and try to get at least 5 sockets, with at least one green. Faster projectiles, minion damage and summon phantasm are the best for quality of life. If you have a red socket, try knockback, added fire damage, increased duration. 2 greens is lovely for mapping as gmp and faster projectiles is great for large mobs.

As for dying, this league is super hard. Try to get life on jewels to get over 5k life. My tip us: avoid all betrayal encounters. They suck, and the rewards for them suck. Just run right past them.

Also, make sure you have phase run or phasing flask up at all times. Only cast offerings when you are alone, and skeletons when you are at distance.

Good luck!
If it weren't for you and other generously pedagogical souls, people like me would remain very lost in this challengingly complex and intriguing game! Thak you!

The six-socket Soulwrest I bought for 30 Chaos had spots for four blue gems and one each of red and green. Rather than mess with the sockets, I have so far left them as is. I put Faster Projectiles in the green socket, thinking that will make the Phantasms' projectiles travel farther, keeping the monsters further away from me. I put Maim in the red socket. The tool tip for that gem doesn't indicate it only effects melee skills. It just says attack and support furthest up. As I understand it, Phantasms do physical damage, so I thought this might increase that. I don't know how to tell if this is the case, though.

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For colours in the staff, it is hard getting 2 greens and 4 blue. That will take about 250 chroma using the crafting bench "at least 2 green sockets".


As I write, I have 280 Chromatic orbs in my stash. Would that be enough to try this, or would it be prudent to gather more Chromas first, just to make sure I don't bork the staff?

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For colours, in the body, you can use other gems if you have the wrong socket colours. Use faster attacks, minion speed, ruthless, melee splash, added cold, chance to flee, knockback, blind, minion life. In other words, use what you can for now until you can afford what you want.


I will probably do this as soon as I can find a rare with six links that I can afford. Saving Chaos orbs again!

A Tabula Rasa dropped from the boss of Arid Lake map, I think it was, on my second or third time there this league, so I equipped it and put all your recommended gems in there. I could sure use body armor with some resists!

Up until yesterday evening, I've been running around with Mon'tregul's Grasp and a decent rare shield. With that setup, I simply couldn't get through rare tier-five maps without dying repeatedly, and tier six was out of the question.

Using the Soulwrest phantasm setup yesterday evening, I ran through a couple of rare tier-five maps and a rare tier six without much effort other than getting used to letting the bony guys and the phanasms do most of the work.

I think I may have to tighten up my loot filter so I don't have to sift through as much junk on the ground. I am not used to clearing maps as quickly as this! I'd guess have my time while clearing was spent chasing after the minions to see what they'd done. I had to go around after clearing everything to pick up loot, and I think that took as long as clearing all the mosters did.

I am now considerably impressed by this build and looking forward to making it more complete on The_Thing_With_Feathers!

Thanks again!

Your binaryreed


binaryreed
I feel stupid asking this, but...

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Weapon: Minion Damage > Summon Phantasm on Kill > Faster Projectiles > Faster Casting > Controlled Destruction > Greater Multiple Projectiles


Given that there's no primary/active attack on the weapon, how does Phantasm ever get triggered?
Last edited by Berfert#6059 on Jan 1, 2019, 12:57:17 AM
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I feel stupid asking this, but...

Weapon: Minion Damage > Summon Phantasm on Kill > Faster Projectiles > Faster Casting > Controlled Destruction > Greater Multiple Projectiles

Given that there's no primary/active attack on the weapon, how does Phantasm ever get triggered?


This is a unique property of soulwrests: they spawn phantasms without an active skill, you just have to destroy a corpse somehow.

Most people use bubonic trail boots. Every time you walk past a corpse, this spawns a new phantasm. However, if you are phasing ahead of your minions, then the corpses are behind you, and you may find it easier to manually cast desecrate + offering.

Other unreliable choices are cast when damage taken + desecrate + offering or kitavas thirst helmet socketed with unearth or something similar.
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I put Maim in the red socket. The tool tip for that gem doesn't indicate it only effects melee skills. It just says attack and support furthest up. As I understand it, Phantasms do physical damage, so I thought this might increase that. I don't know how to tell if this is the case, though.


Maim won't help phantasms, since it only supports attacks and not spells ... the phantasms are casting spells. There is often no easy way to find all this stuff out .. forums, PoB, and reading the fineprint on wiki pages will help sometimes, othertimes you have to test yourself and guess.

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As I write, I have 280 Chromatic orbs in my stash. Would that be enough to try this, or would it be prudent to gather more Chromas first, just to make sure I don't bork the staff?


Yes, wait a bit just to be sure, because it's frustrating getting to the end of your currency and having nothing to show for it. Causes a lot of players to quit this game forever!
Either save more chroma or get a second staff that you can craft as you acquire currency.

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Using the Soulwrest phantasm setup yesterday evening, I ran through a couple of rare tier-five maps and a rare tier six without much effort other than getting used to letting the bony guys and the phanasms do most of the work.

I think I may have to tighten up my loot filter so I don't have to sift through as much junk on the ground. I am not used to clearing maps as quickly as this! I'd guess have my time while clearing was spent chasing after the minions to see what they'd done.


Glad to hear all of this. It's satisfying to lord it over all these monsters and take their wallets!

Yes, definitely get an end game filter setup that is different to your levelling filter, it makes things safer and more enjoyable to have less clutter on screen.

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I had to go around after clearing everything to pick up loot, and I think that took as long as clearing all the monsters did.


Funny you should mention this, but this was the problem I was trying to solve with the old SRS totem build! Fast moving projectiles or fast moving SRS are one of the best ways of 'projecting your damage forward' as a minion build. What I mean by this is killing monsters in front of you, rather than around you or behind you. Doing this is much safer, and allows you to pick up loot as you move forward, rather than having to run back.

I'm currently retesting the old SRS totem idea using doedre's skin.
Something like this: https://pastebin.com/zSZsqNav
I'll let you know if it gets anywhere.
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Yes, wait a bit just to be sure, because it's frustrating getting to the end of your currency and having nothing to show for it. Causes a lot of players to quit this game forever!
Either save more chroma or get a second staff that you can craft as you acquire currency.


Oh, smart thinking!

I meant, of course, to write "half my time", not "have my time"! I'll try not to quit the game or the forum out of embarrassment.

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Maim won't help phantasms


Good to know! Until I get two green sockets in the Soulwrest, I suppose I can just put any red gem in there that might want to be leveled up in the meanwhile.

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I'm currently retesting the old SRS totem idea using doedre's skin.
Something like this: https://pastebin.com/zSZsqNav
I'll let you know if it gets anywhere.


Looks interesting! The ascendancy intrigues me. Lotsa chaos damage! I hope it works out. I've tried a totem build on a templar in the past, but could not get far with it following the guide I'd chosen. If I recall, it used Freezing Pulse and Orb of Storms or some such as main skills. With the gear I was able to gather or buy at the time, it was pretty useless at mapping and curel Labyrinth.

Yr binary
binaryreed
Last edited by binaryreed#0535 on Jan 1, 2019, 9:49:34 AM
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grimlock9999 wrote:
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I feel stupid asking this, but...

Weapon: Minion Damage > Summon Phantasm on Kill > Faster Projectiles > Faster Casting > Controlled Destruction > Greater Multiple Projectiles

Given that there's no primary/active attack on the weapon, how does Phantasm ever get triggered?


This is a unique property of soulwrests: they spawn phantasms without an active skill, you just have to destroy a corpse somehow.


So is the "Summon Phantasm on Kill" in it just to tie to other gems to the phantasm summoned by the staff?
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So is the "Summon Phantasm on Kill" in it just to tie to other gems to the phantasm summoned by the staff?


The gem doubles the phantasm limit to 20 when put in a soulwrest.

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