Announcing Private Leagues
" Commenting on the way i write?. That's just immature. Stick to the topic, thanks. You clicked register before i did..doesn't mean you know any more about the game than i do..so please get off your high horse. :) |
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GGG, you poor thing. Everybody loves you, everybody! But still, you keep getting so much hate after each announcement. And people still loves you after that! And still giving you hate after...
Smile! <3
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" ^This was my initial reaction. After having had some time to think about it, I'd like to provide some more constructive feedback. My main concerns are: Pricing Scheme: After having spent literally thousands of dollars on this game I don't want to ever pay a "subscription fee" or use points on any kind of consumable mtx(skin transfer). I will only spend money on the game if what I get in return is something permanent(or at least until the game servers inevitably shut down in the distant future). I'd be willing to pay a larger, but ONE-TIME sum to permanently unlock 1 private league slot on my account, allowing me to edit it, start it and end it any time I choose. I don't mind having to pay for additional player slots for the league, though. Duration of the league: 10 days is really not enough time for me to get anything done. 2 months is better, but still too short. I was hoping to be able to do long term leagues, across multiple temporary leagues, giving me time to do SSF, engage with league mechanics, but not lose my progress when the league ends. Essentially like Standard league, but with the mechanics of whichever league is running at the time, and the ability to complete challenges. Only "challenge" mods, no fun mods: I don't understand GGG's obsession with the Standard League economy. It's already broken beyond recognition, so why even bother? When I fantasized about custom leagues in the past I thought we'd have the ability to add multiple FUN league mods to our leagues, like permanent Beyond. You could restrict those to be unable to migrate to the temporary leagues to preserve those economies, and just feed them into Standard league which is silly to care about anyway. Hell, you could even prevent migration altogether, essentially making it a Voided league. " Why is that important? I don't see the harm in allowing players to run customized leagues that have their favorite league mods. Flashback, Turmoil and Mayhem are all too short for me to get anything meaningful done before the leagues end. In summary, I don't think I'll use private leagues in their current form. A lot of the challenging league mechanics you could just do on a regular league using the honor system with your trusted friends if you wanted to anyway. This is essentially like paying a fee to enter an esports tournament that has no prizes. Last edited by carkasjak#7673 on Nov 5, 2018, 11:46:30 AM
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How do player slots work... unlimited characters per player slot? Play HC, die as many times as you want with your slot?
Are invites on a per-account basis? Will you have private leagues on mobile? P2 (SSF): 85 Infernalist (retired);
PoE character archive: view-thread/963707 SC: 95 97 96 100 95 96 97 98 95 97 HC: 96 (dead) |
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After reading through the comments, I have to retract my previous comment. I think the price is justified. As we can see, not a lot of people agree to the price, which is actually a good thing because fewer people having a private league means more people in all the other league. They're meant for some sort of a challenge or a small private server for whatever purpose that's suited for a niche. I think GGG will implement this regardless of most people 'disagreeing' with it, which for me, makes sense.
Also, this is not a cash grab. It is not for everybody and you don't get any benefits from having a private league other than more * material for masochist kink. I kinda feel bad because it's a bad timing that is out of control. Who would have thought Activision Blizzard would mess up this badly. Most of the frustrations then carried over to many other fields, related or not. Other than that, I'm still excited to see what the new league mechanic would be. Hopefully, Delve gets carried over to Standard, it's a really good mechanic. Cheers. |
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lol stash tabs are already pay to win so it has always been in the game why u mad now about this
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" sure thing! they planned to monetize it from the very beginning - not! this clearly is Tencent's GGG. all the fanboys who pick on anyone who says they don't like this "innovation" don't understand that it's less about the private leagues and more about having to pay for them. |
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How nice of you to dedicate time and money on a rather complex feature to, like, 3% or so of your playerbase!
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" They did plan to monetize from the very beginning, that's the point. https://web.archive.org/web/20101126015453/http://pathofexile.com/leagues/ " That clear enough ? That's 8 years old, which i think is pre-Tencent ? -Morbeis |
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Well, I don't like it soo much. The problem with this game is the almost "single player" style. I'll be glad if GGG work on multiplayer, but this new mode now is a bit predictable... The standard will be completely empty now and the season league system wouldn't exist anymore.
I'm almost sure that this reply will be ignored or even seen. |
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