3.4.3 Patch Notes

Can we please get challenge completion sharing in fractured walls challenge while in party? Right now only person destroying it gets the progress, making completion of the challenge very slow for people who only play in party and don't have much time daily to play.
I like the rotation between maps and delve. But map drops are horrible as always. But delve makes it much better. Good patch :) but please leave incursion out of the main game. The temple was realy boring and very underwhelming...
Last edited by Rekill#3893 on Sep 19, 2018, 5:15:41 AM
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Zeleby wrote:
Can you fix the Righteous Fire visual effect? It keeps going off visually or glitching out, specially in the Delve's mines. Thank you!

I had the same problem, "lockstep" or even "auto" for me (instead of "predictive" mode) solves this.
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Talane wrote:
The thing I like with GGG is that they listen to the community and adjust the game accordingly, but they are not here to modify the game system because 50 players don't like the way it is...

Take this thread as a reality check, it is more likely that over 50 percent of players dislike gating delving behind high tier maps...
I play this league for delving.

It takes me 30 minutes to refill my 5k sulphite so I can go back and delve some more. This is already quite a pain in the ass.

If it takes any longer than this going forward I can't see myself playing delve any longer.
Will I be able to shift click portal scrolls any time soon?
Gonna call it now:
GGG created Delve to show Players who where complaining about the Normal Engame Grind that is High Tier maps, that there would be an even more Grindier mechanic for the End Game, so "you all should be enjoying Mapping instead of complaining about it!"
I'm worried about the amount of sulphite needed to travel to deeper delves, which is going to be increased.



Right now it costs a lot at this depth, and you can leave a t12 map with less than 300-350 sulphite gained.

Really hope the 30k cap means that you'll get 1k sulphite or more in a red maps because right now it's ridiculous, i enter the mine every 10+ maps if all of them are red, or else i just don't farm enough to cap 2.5k, if i had 5k cap it would take me like 20 maps to do 20 mins of mining.
And the friggn bug that the delve ignores any shadow settings to OFF on DX9 get ignored. WTF...
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We encourage you to do any encounters that you have been saving up, so that you can get their rewards before those mines are removed.


I was doing it: saving up Delve encounters.

It's nice that you mention it now. But there is one big problem: How should I do it now?!!!

Because of the replace i lost a lot of progress in the Delve. And other people probably even more -.-
If it would be one delve from the beginning it would be no loss.

It would be nice if you announce such things in the patch before. Or atleast 7 days before in main screen of POE. I first read it now. I could have done it the previous days if i had the information.

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