3.4.3 Patch Notes

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Phaeded wrote:
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Bex_GGG wrote:
End-game Sulphite acquisition and costs have been rebalanced. You now find a lot more Sulphite in maps (especially higher maps) but the cost of travel within deep Delves has been increased proportionally also. The primary effect of this is that players are encouraged to play the highest map content that they can.

This does not sound good.
Indeed.
"The highest content that they can" will usually mean Tier 10-11 Maps, because I'd have to trade to get the maps that I could do - but I'm confident it won't be balanced around T10 maps -> I will be delving less.
In my opinion they squandered the opportunity to fix map drops through delve. The monster level increases too slowly with depth, making maps from delves pointless. And that while being harder than maps of the corresponding tier. Maps and the mine should me more in sync.
Online delenda est:
When the lifecycle of PoE will draw to an end many years from now,
there needs to be a final patch making it available offline.
Yet again the lazy people who like to exploit mindless shit are outraged. If you are so bad at this game why do you even bother.
With this attitude you will never be even close to the top players.
Delve should be gated the way it is gated due to how rewarding it is.
For me 200 sulphite = a minimum of pure chaos drop. You do get where i'm going with this right.

Stop being lazy by constantly farming one thing. You are killing the enjoyment by yourselves and GGG have nothing to do with your psychological problems.

And last but not least this change is what you actually deserve.

In conclusion i would like to add that due to being a casual in trade league i was only able this league to progress more than ever due to delves being the most rewarding thing after Uber Lab.
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JoeShmo wrote:

Delve League

In each zone you get 1-3 veins ...which could equate to 1/40th to 1 whole delve depending on level of area, length of the delve node and depth.


Absolute nonsense, 1/40 ? ...
1/4 would also be nonsense in case you just typed a 0 too many.

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JoeShmo wrote:
One zone should equal 1 delve, no matter what.


I am going to point at the obvious there, but oh well :
In incursion, the temple level was decide on the incursion's average level, as well as each incursion had the same level at the current area.

In delve ... well, that's where it's obvious : you can't allow somebody to run a delve at depths 150 while running one quarry, or even one a1 ledge.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Sep 19, 2018, 3:28:14 AM
I refuse to believe that the people who say that delves "aren't rewarding" are serious.
There's no way.


As for veins in maps, i hope they're being balanced for zero quant. So that the sulphite you get from a zero quantity map would be proportionally equal to sulphite you get from nodes on maps now.
And every quantity bonus afterwards would be a buff.
That i'd totally be on board with, provided the buff's good enough.
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Raif_Stormcrow wrote:
I hope you increase the drop rate of said "higher level maps" for as it stands now it's at least for me impossible to sustain anything above Tier 10 maps. I suspect you for stealth nerfing the drop rates, pls revert this so we can both delve deep and map....


That's the thing about this league, you need to make 300+ deep delve to drop red tier maps (in cities) because doing maps give you jack shit, but now you will need high end maps to go to delve. It's Kafka all over again.
I farmed Quarry as soon as they posted their patch intention cause i don't want the league to end that soon, but i'm pessimist here, if the patch is as bad as it sound i wont play much longer.
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nskLantash wrote:
As for veins in maps, i hope they're being balanced for zero quant. So that the sulphite you get from a zero quantity map would be proportionally equal to sulphite you get from nodes on maps now.

That's how I am understanding it, I hope that it's at least this amount.
If not ... it's going to suck :x.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
JUST LET US DELVE. Don't destroy this league. Buff sulfate in maps and don't make it cost more in delve! Fun does not mean easy! Don't nerf because we are trying to have fun.
PLEASE increase boss spawn chance !!! so abysmal and annoying beyond reason that there are 5 challenges regarding delve bosses and they never spawn.
Stash tab for fossils and resonators please!
Last edited by JMT#4334 on Sep 19, 2018, 4:16:20 AM
Can we get like a system for buying currency from npc's that will allow us to buy it faster? My hand hurts from clicking the fusing orb so many times. Maybe a system to shift click the currency item to get a whole stack into the inventory or hold cntrl and mouseclick so it automatically gives you the currency faster and faster until it reaches a theshold and gives you 20 /30 per second.

My hand would love you GGG

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