AH ! ! ! ! ! !

"
BlaqWolf wrote:

But sending fifty messages to get one reply, then figuring out which offer that person is replying to of those 50.



newsflash: people who do this (ie: you, apparently) create your own vicious cycle that you're complaining about.

[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
"
vio wrote:
"
MasterTBC wrote:
They are basically saying; Fuck you all, hahaha you have to waste 2 hours to trade because we can't think of a better system


what is trading competing with? yes, it's crafting and finding the item yourself.

would you say a 2h trade is more effective than the other options? if yes, why should it be?
poe is a arpg, not a trading sim.

getting your items by trading needs to be a choice to play the game, not mandatory.


Trading will never get fixed if you compare it to something else that no one really does. How many people actually craft items for themselves to ware? None! maybe 0.000000001% if that.

Just because crafting is stupid as hell. Doesn't mean trade has to also be stupid. Crafting is so bad no one even wants to think about it let alone try and fix it.

Re-rolling a somewhat good item is the only real valid form of crafting. And many people buy stuff only to craft more stuff onto it. That is how bad crafting is. That you literately buy a starting item. Through trade. Before you even craft parts of it.

Your argument is 100% lame. Who cares how bad crafting is? Especially when we are talking about trade. Crafting by itself; at least in it's current form; will never be a reliable, or good source for upgrades. Why hinder trade because crafting is shit? I'm sorry but no.

Dude for real stick to your SSF mode. And let everyone else try and make the game better. Having a better trade system isn't in itself going to make trading mandatory. That is just stupid logic.

And on your point about finding items. I bet you would love everything to be account bound on pickup. Again you comparing unrelated things. As if it is a hindrance to how you want to play the game. It will never stop you from going SSF mode if that's what you really want. If you don't like trade it will never be forced on you.

You just don't get these type of threads on crafting to often. Because most people simply don't even care to to craft. The system has to much random crap to even consider crafting an upgrade as a valid option. And don't care enough to get it fixed. They would rather trade was fixed instead.
Last edited by TheLockedGuy on Aug 23, 2018, 3:55:25 AM
"
TheLockedGuy wrote:


Trading will never get fixed if you compare it to something else that no one really does. How many people actually craft items for themselves to ware? None! maybe 0.000000001% if that.

Just because crafting is stupid as hell. Doesn't mean trade has to also be stupid. Crafting is so bad no one even wants to think about it let alone try and fix it.

Re-rolling a somewhat good item is the only real valid form of crafting. And many people buy stuff only to craft more stuff onto it. That is how bad crafting is. That you literately buy a starting item. Through trade. Before you even craft parts of it.

Your argument is 100% lame.


*facepalm*

it's as if there's this temple thing that drops specialized crafting bases, or something.

it's as if blue/white (insert base type here) drop everywhere, which can be identified with a hard-to-find wisdom scroll or transmuted, or something.

just because you're apparently oblivious about crafting doesn't mean that people have to buy bases just to try it. they drop everywhere.
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
"
TheLockedGuy wrote:


Trading will never get fixed if you compare it to something else that no one really does. How many people actually craft items for themselves to ware? None! maybe 0.000000001% if that.

Just because crafting is stupid as hell. Doesn't mean trade has to also be stupid. Crafting is so bad no one even wants to think about it let alone try and fix it.

Re-rolling a somewhat good item is the only real valid form of crafting. And many people buy stuff only to craft more stuff onto it. That is how bad crafting is. That you literately buy a starting item. Through trade. Before you even craft parts of it.


AH should be introduced and "crafting" is not really a crafting, but gambling. Despite this I always craft (gamble) three kinds of items for my characters. Stygian belts, opal/steel rings and +1 arrow shaped quivers. Reason is simple, with good item base it is really cheaper and more efficient to gamble good stuff with chaos spam, then buy it from "the market", where prices of items I desire starts from 3 ex. Last time I wanted to buy +1 arrow shaped quiver with some specific parameters, prices starts from... 10 ex. It took me 60 c to gamble (craft) better one.
"
Koheleth wrote:
Read the trade thread:

"more fun to slowly and iteratively upgrade a character over time and to have a longer journey to gear a character up" - Yes, now i want to buy something, should not be as hard as it is!

Out of the players who do trade, most only complete a few trades in a league. (what!) This sounds stupid! People trade all the time and who is only doing "a couple of trades a league" WHAT?

"The significant differences in character power and player progression caused by trade has already created a situation where Path of Exile is very hard for some players and quite easy for others. Some people never stand a chance of seeing some of the Atlas of Worlds content, while others can rather quickly defeat it and are looking for new challenges. We're tentatively okay with the degree to which this occurs currently, but it would be much worse if trading were made substantially easier."

(This is crap - rich get richer shit) - The price fixers and elite players LOVE the current system! We need a system that works for EVERYONE!

Another topic is automation. While we work hard to stamp out bots and abusive behaviour, it would be hard to completely eliminate the damage caused by a few trade bots with access to a fast trade system. If they have the ability to search out and buy items without having to talk to another player, then there would be some very large-scale economic consequences that would not be good for regular players.

(this can be stopped by a variety of methods and should not be the cause of a terrible trade system) - Take some time to create a trade system that is indifferent to bots! You have bots on the trade chat all day long already!

So that's where we are today. It's easy to list items for trade, easy to search for items, and is often quite frustrating to complete a trade. This remaining frustration is the only thing standing in the way of trades being basically instant. While we understand that this sounds like a positive thing, we are very concerned regarding what will happen if that does eventuate. We have to prioritise the long-term health of Path of Exile.

(YES YES YES - been playing for years and FRUSTRATION at completing trades SUCKS!) - WHY does it have to be 'quite frustrating to complete a trade'!!!!!

What type of game makes it QUITE FRUSTRATING TO TRADE!


Yes, their "trade manifesto" is full with idiotic "reasons" for having a shitty and annoying trading, that favours scammers and bots over normal players.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
"
MortalKombat3 wrote:


Yes, their "trade manifesto" is full with idiotic "reasons" for having a shitty and annoying trading, that favours scammers and bots over normal players.


...please explain how automation (AH) would be LESS favorable to bots.
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
"
robmafia wrote:
"
MortalKombat3 wrote:


Yes, their "trade manifesto" is full with idiotic "reasons" for having a shitty and annoying trading, that favours scammers and bots over normal players.


...please explain how automation (AH) would be LESS favorable to bots.


Because bots automate it anyway. Players dont.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
"
MortalKombat3 wrote:
"
robmafia wrote:
"
MortalKombat3 wrote:


Yes, their "trade manifesto" is full with idiotic "reasons" for having a shitty and annoying trading, that favours scammers and bots over normal players.


...please explain how automation (AH) would be LESS favorable to bots.


Because bots automate it anyway. Players dont.


please think about that 'explanation.'
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
"
robmafia wrote:
"
MortalKombat3 wrote:


Yes, their "trade manifesto" is full with idiotic "reasons" for having a shitty and annoying trading, that favours scammers and bots over normal players.


...please explain how automation (AH) would be LESS favorable to bots.

For GGG it would be easier to detect bots (and ban/delete account). In current state "trading" bots sits in their hideouts and flipping, pretending they are "living" players. It is quite easy to recognize bot, but to do it you have to trade with him first. And honestly, I like them. Trade is fast nice and clean, without “forced” interaction with potential 11 years old kiddie, not so good in English and math. Anyway, if AH was introduced, bots will make few dozen transaction in few second – easy to seek and destroy from developers point of view. An if bots starts to behave like “normal” player, then… problem solved.
Last edited by postrach_myszy on Aug 23, 2018, 9:47:18 AM
"
TheLockedGuy wrote:


Your argument is 100% lame. Who cares how bad crafting is? Especially when we are talking about trade.



i'm not playing ssf. i also think crafting is nonexistent besides master crafting.
i don't think account bound on drop is a good idea but "after trade" it could work.

all i wanted to say is that crafting, trading and finding an item compete with each other when it comes to gearing your char and should be balanced with each other so all are an option.


currently, farming for currency and buying your stuff is the absolutely best option. trading needs to be much harder and finding items much better.

and please, leave me out of that equation. i'm discussing things in general and not how i would like to change the game to suit my playstyle.
age and treachery will triumph over youth and skill!

Report Forum Post

Report Account:

Report Type

Additional Info