[3.5] Occult ArcPoet - All Content | Millions+ DPS | ÜElder | Delve 1k+ | Videos
" Wat? :( I don't understand. My LW is right there: |
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What about 3 green 3 blue socketed shav with Coc and PoC with arc and ball lightning for mega dmg boost? And since watcher's eye and warlord will give es based on hit count it might give more defence.
Frenzy-Faster Attacks-Coc-PoC-Arc-Ball Lightning can you test it? |
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" I think I may understand the question/confusion. You want to bind a key to swap weapon sets. I'm not sure what the default for that is but in my setup I use 'a'. So, I'm able to quickly case BL/Arc, then press 'a' to use LW/Arc for movement. Then press 'a' again to quickly go back to the BL/Arc for damage. You don't need to click into inventory and click the other set of weapons. I hope that's what you're asking. |
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Is a 5 link offcolour shavs good enough to run indigon? Removing links in POB doesn't show any DPS decrease
Last edited by Jack2789#0147 on Sep 17, 2018, 7:12:39 PM
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" IMO not worth it. Frenzy critchance is fairly low. ~30% or so. It has pretty shitty *hit* chance of 60% to boot. So maybe every 6 Frenzys aka every second and a half we will actually trigger a spell. That spell in turn would have only one support gem and won't get any additional levels from poets pens. Compared to Arcane Surge thats a net loss. Its close - admittedly - but not worth it as it stands. I'd rather have PhaseRuns Arcane Surge and general utility. Feel free to experiment with that. Doesn't sound promising to me though. I would try it out with BallLightning if anything though. Still - not a fan. |
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" You need to check for yourself with the Indigion calculator. Its a start, sure. |
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" Can you give some tips for using the calculator? I've played with it, but I'm not sure where I'm supposed to get all the info for the fields listed. I'm not sure what to input in the "% Increased/ reduced mana cost of skills" category. Also why does the "Increased mana recovery from flasks" (belt/passives category matter if we are not using mana pots? In general, what spell damage increase should I be looking for to be better than the vertex version? I just removed the melee splash from the 6 link in pob, looked at the changed mana cost from 108 -> 67, plugged it into the calculator with your exact parameters, and it showed a damage increase over the 6 link. This has me very confused. |
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" Im using frenzy 1/20 - GMP 2/11 - Faster Attacks 20/20 - Multistrike and Light Pene and im on 80 Mana cost and it looks good. The way i crafted it was the vorici method. 2S 2G - 3S until 3rd green, 4S until 4th red and then just 5S for blue, linked it on 2 fusings :D Interesting fact: with my current unreserved mana (613) and mana cost 80, im getting more spell inc (946% after 7 sec) then with 6th link (melee splash) and 128 mana cost (722% after 9 sec). SO basicly you want to raise your mana cost only to build up that inc spell damage faster, but you also want to increase mana pool at the same time to get any spell damage at all ... tough choices :) |
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" How does that impact your attack speed without quality from culling strike? |
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" In general the Indigion offers always more damage then the vertex - the vertex offers only defensive stuff and some better auras - also defensive. A 5link *can* be better then a 6link for Indigon - it depends on your manapool and how much mana you can leech/regenerate. That's part of the reason I advise everyone to calculate that stuff themself - it depends a lot on were your character currently is, what talenttree choices you have taken, how much %increase are on your voidbringers, what are your rolls on your indigon etc etc. There is also always the tradeoff to consider that a long ramp usually gets you more *average* damage - but only after like 30 seconds. And a fast ramp (with an expensive frenzy) gives you less damage on average but you get to it after 5 seconds. No easy straightforward answer - you really really need to put in the values you have yourself on your character. You can ignore the manaflask stuff - you got that right we don't use one. You *can* however experiment with that yourself. You can start useing a manaflask if you are comfortable doing it and want to get more out of indigon that way. Feel free. Again: It's up to you to calculate that stuff. Indigon is not an item you can just take and slap on a build - it needs a bit of mathing/investment. In general the build works just fine without it. Thats why I put like 20 warnings and explanations regarding that in the OP. :P |
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