[3.5] Occult ArcPoet - All Content | Millions+ DPS | ÜElder | Delve 1k+ | Videos

chayulas is 300 base es, which is equal to 1500 es total. You cannot find a better neck for defense / es.
If thats the case then mb sorry. Idk have to wait for them to reply :)
My guess would be the flat ES from chayula is just plain stronk.
Thank you!
Thank you!
crafted 2 hats not sure which to use? end goal for me is deep delving.

I took all mana nodes that you took too and have enlighten 4 as you do, and yet i only have 100 unreserved mana. whats the point of using indigon?
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deinernst123 wrote:
I took all mana nodes that you took too and have enlighten 4 as you do, and yet i only have 100 unreserved mana. whats the point of using indigon?


I don't really know. My experience with indigon was terrible on this build.
Maybe I was doing something wrong but I used anything I could to get the most unreserved mana I could (90% mana multi corrupt on Indigon, 1% less mana reserved corruption on healthy mind...). Even if you don't use an aura and have 600+ unreserved mana, you just run out of mana after a few seconds of attacking unless you're perma leeching on a boss that doesn't move. You are supposed to gain about 200-220 spell damage after 5 consecutive seconds of attacking but I feel that you never get to this point in reality against harder bosses like uber elder or even in maps.
Last edited by OCELOT69350#1550 on Dec 29, 2018, 5:07:03 PM
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deinernst123 wrote:
I took all mana nodes that you took too and have enlighten 4 as you do, and yet i only have 100 unreserved mana. whats the point of using indigon?


All videos posted feature Indigon.

It isn't needed and please read the FAQ regarding Indigon. There is a really fat block of text there that might help you understand its place in this build.

That being said: your milage may very with useing it. Some people feel like it is mandatory and pushes the build really forward - others feel uncomfortable with playing it at all.

The ManaDifference might be the head enchant. (which is also mentioned in the buildguide...)
Just got an exalt infusion a watcher’s eye (thanks Elder!) and re-evaluating my shopping list.

Current status: Killing syndicates and t15 maps deathless, but with even a couple rippy mods on Guardians and my eHP + Regen isn’t enough. Haven’t finished Shaper/Uelder yet, but my ES pool is super low (7.2K with lv20 discipline). I’m still not properly set up with my auras (BM and Enlighten taking too long to level >.<).

Current gear: https://www.pathofexile.com/account/view-profile/thetrickykid/characters/TKoccult

My objectives are to be able to do all the end game content comfortably, which means in order:
1) Finish core gears for QoL and more Regen (from spider+Fen boots)
2) Maximize ES for core build
3) Build Deep delve set (super low priority atm, i haven’t been focusing niko - so my depth is still monster level 78)

Core gear priorities:

-Spider Aura on my Ring and then multimod (got my warlord with 5 empty affix ready just need the portal)
-Fen Spider boots
-4th Poet Pen (for QoL)
-Good belt (dense fossils on Crystal belt until gg?)
-Energy from within (from previous poster -- he says it’s 40% ES but i am only seeing 20% on the tree)

From there, the bonus options appear to be, in my guess at priority:

1) Gem Levels (level 21 Arcs > BL > Auras > Level 4 Enlighten)
2) Craft ES Helm and Boots
3) Jewels (Unnatural Instincts, fill in res+stats, bonus max ES)
4) Watchers eye with Lite Pen
5) Curse on hit double enchant gloves (until then stick with blasph+ele weak instead of Hot or Arctic armour)

Thanks for the discussion-
Last edited by thetrickykid#0408 on Dec 29, 2018, 7:10:49 PM
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rageface1355 wrote:
crafted 2 hats not sure which to use? end goal for me is deep delving.



Deep delve (600+) is about adapting yourself to any situations.
You are in a fire zone with -max rez, you need to run fire potion and purity of fire.
You are in a frosty zone with speedy monsters, you need to slow them.
You are in a nemesis zone => equip speedy flasks and avoid them.

Delve Boss : They deal massive amount of physical damage, you NEED arctic armor, 2x armor potion, correct pantheon, and even determination can yield more EHP than purity+disc (if zone does not have bonus ele damage).

Regarding Delving progress, running some cold damage (either herald of Ice of, Call of the brotherhood like it did) will remove a lot of "on death effect" that can potentialy one shot you after delve 600. It is a must have, running a purity of ice and a cold flask is almost mandatory once you reach those level.

Once you have all of this in Delve, the main problem will be elite, the infamous yellow monster with nemesis affix.

So the question is :

Arc with bonus chaining : no because you will one shot trashs, and the only monster alive will be this horrible nemesis elite that will one shot you. It is either him or you. And once he is alone, arc will do no damage because it is not going to chain.

Ball light with +1 proj : As Engeneering Eternity explained very well in his videos, a single cast of Baal light will only hit once (if you fire 4 balls, only one of the ball will hit, but this ball can hit multiple time), so you will have 0 gain on this nemesis elite. And since delve is a very narrow space, overlaping the same cast of Ball light is useless.

Conclusion : neither of those enchant will help you in deep delve, but arc bonus will slightly help you to one shot trash that you already one shot ...

The best helmet enchant you can get is a +1 power charge corruption. Or a flat increased damage.



Last edited by Meothaku#4701 on Dec 29, 2018, 7:27:20 PM

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