[3.5] Occult ArcPoet - All Content | Millions+ DPS | ÜElder | Delve 1k+ | Videos

Real fast question:
What would you prefer you prefer 70% crit multi or -30% elemental weakness?

Chance to crit: 50%
Crit multi: 470% with the 70% amy


Asking this because im not sure if i should go chayula + 2 curse ascendancy OR use 70% multi + 100 int + 50str+50dex amy with cannot be stunned ascendancy

The thing is i use warlords mark atm only, and everything just melts without elemental weakness so i just thought second curse is not worth it for me?

Like i would need to buy new gear with strength and dexterity, lose 70% crit multiplier(i would be at 400%) and lose 100 int(20% increased ES and 50 flat mana)

But i would gain an extra curse and almost 300 flat ES (much more ES than the 100 int ES would yield me, but i would lose vile bastion so not that big ES boost).


And that's why i asked it on the first paragraph, same defences i think, but what about damage? It seems i would lose damage, right (maybe against bosses it would increase with the elemental weakness curse but since curses are nerfed to the ground... I guess it won't make a difference)?


So... chayula or legacy crit + lots of attributes?

TLDR: -30% ele resistances VS 70% increased critical multiplier damage (having 470%) (i would do the Tests myself but it would cost me a lot of exalts and also a lot time I don't have)



Edit: it seems i get more defence with chayula, but that amy puts me on 40k arc tooltip dps, 30k without it (so 25% damage)
Last edited by sanleon#0371 on Nov 11, 2018, 10:10:22 AM
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sanleon wrote:
Real fast question:
What would you prefer you prefer 70% crit multi or -30% elemental weakness?

Chance to crit: 50%
Crit multi: 470% with the 70% amy


Asking this because im not sure if i should go chayula + 2 curse ascendancy OR use 70% multi + 100 int + 50str+50dex amy with cannot be stunned ascendancy

The thing is i use warlords mark atm only, and everything just melts without elemental weakness so i just thought second curse is not worth it for me?

Like i would need to buy new gear with strength and dexterity, lose 70% crit multiplier(i would be at 400%) and lose 100 int(20% increased ES and 50 flat mana)

But i would gain an extra curse and almost 300 flat ES (much more ES than the 100 int ES would yield me, but i would lose vile bastion so not that big ES boost).


And that's why i asked it on the first paragraph, same defences i think, but what about damage? It seems i would lose damage, right (maybe against bosses it would increase with the elemental weakness curse but since curses are nerfed to the ground... I guess it won't make a difference)?


So... chayula or legacy crit + lots of attributes?

TLDR: -30% ele resistances VS 70% increased critical multiplier damage (having 470%) (i would do the Tests myself but it would cost me a lot of exalts and also a lot time I don't have)



Edit: it seems i get more defence with chayula, but that amy puts me on 40k arc tooltip dps, 30k without it (so 25% damage)


Just use PoB? Those kinda questions are exactly what it is there for?
And nothing stops you to use Vile Bastion while wearing a Presence of Chayula if you want the ES.

€dit: just in case this is unclear: You always take Malediction, whether you have a second curse or not.
Last edited by Cyrix1337#4098 on Nov 11, 2018, 12:28:38 PM
So I had an ArcPoet elementalist from Incursion league sitting in standard. I took advantage of the free passive tree reset to switch to this one, and I must say at first hand it seems incredibly more powerful (and more expensive :-)) than my initial character. Still have to test harder content, but I'm very optimistic.

As a side note, I spent quite a lot of currency on a crappy (meaning no good suffix/prefix) elder ring with warlord's mark on hit, before realising I could have had the same effect with the new Mark of Submission unique ring, with a higher level curse. That could maybe be added to the OP as a cheap alternative, although it then requires also changing the Mark of the Shaper ring with any good rare.
OK, so I am transitioning over from the Elementalist version (wish I saw this version first).

I am a Path of Building newb so I have some questions. I imported a league rich PoB. I was able to see an incredible amount about the build tree, items, jewels, and gems. I could see the item socket colors and links and the gem Lvl/Qual….but what I couldn’t figure out how to do was see what gems were placed in what item. These items were listed with the following sockets/color so I think I figured out most by process of elimination, but the Sin Trek’s were listed as quad Greens.

Indigon B=B=B=R (Enlighten, Discipline, Purity of Elements, Blood Magic)
Shavronnes’s G=G=G=G=B=B (?)
Voidbringer B=B=B=G (Enlighten, Wrath, Herald of Thunder, Arctic Armor)
Sin Trek G=G=G=G (Is this supposed to be R=R, B=G for CwDT + Immortal Call & Phase Run + Arcane Surge?)

Also listed in the skill gems section was easy to see were the 2 x Poets Pens (and the swaps), but was there a 5th?

PP1A (w/ Lightning Warp)
PP1B (w/ Arc)
PP2A (w/ Ball Lightning)
PP2B w/ Arc)

PP3? (Vaal Arc?)
"
thomzon wrote:
So I had an ArcPoet elementalist from Incursion league sitting in standard. I took advantage of the free passive tree reset to switch to this one, and I must say at first hand it seems incredibly more powerful (and more expensive :-)) than my initial character. Still have to test harder content, but I'm very optimistic.

As a side note, I spent quite a lot of currency on a crappy (meaning no good suffix/prefix) elder ring with warlord's mark on hit, before realising I could have had the same effect with the new Mark of Submission unique ring, with a higher level curse. That could maybe be added to the OP as a cheap alternative, although it then requires also changing the Mark of the Shaper ring with any good rare.


Hey, cool beans that you enjoy the Build. :) Yeah, I never played the Elementalist Build much but I hear quite often that it is a lot weaker. I kinda want to recommend everyone to just switch to this build here if they enjoy this particular playstyle - but I always feel its kinda rude.
On the note of being expensive: I think they both don't give each other a lot in terms of cost when you are starting out. Inpulsa got really expensive; same as the Headpiece. I kinda feel like though that with the Elementalist you hit a wall quite early on and need massive gear investment to get a rather mediocore return for it. And that's where this build imo is miles away from the Elementalist Build - You get a lot more out of investing 10EX here on this build then on the other one.

Yeah, Mark of Submission got mentioned a couple times here in this thread.I added this stuff to the OP. Thanks.


Would u bother trying to anull this?
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BertilFalukorv wrote:


Would u bother trying to anull this?


No, there are not many good Prefixes anyhow. The Value in our Rings are in the Suffixes and you got decent ones. Keep it.
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Meothaku wrote:
I finaly did it !! Delve 1.2K

https://imgur.com/a/FhH1eVS


Those 200 last levels from 1K to 1.2K were quite hard and forced me to do a new setup because having 7/8K ES was not enought.
So i first started with the dual curse sertup enfeeble + temp chain on the helmet, but i was very hard with heavy affix zone, i was beeing deleted too many times :(

So the new setup has much more ES (11.5k with my gear), and can achieve a bit more dps if min/max, i'm still missing the glove corruption and the helmet enchant, so if you can manage to get both, i'm almost certain you can reach delve 1.5K+ with this kind of setup.

*** Warning Regarding Regen ***
This setup has NO SHAVRONNE, NO CI, NO GHOST RIVER, NO ZEALOT'S OATH => Despit not having any of this, the regen is totaly incredible with the use of cwdt and the pantheon "soul of Arakaali" that boost your regen by 50% and scales with "Vile Bastion". It can be further boosted by Vaal Discipline and it provide almost instant 10K ES/s. A classic Ghost river even with Vaal pact, warlord mark and boots enchant will never reach those numbers. Watcher's eye also gives a solid regen, but spider aura is too slow to setup up, so i will not recommend using it for deep delve.


You only encounter chaos damage in the Fungal Cavern zone (use a Coruscating in this zone and you will be fine). A good shaper chest gives more ES, more utility slot and much more dps with crit. It's insane, try it ! (DO NOT use this in maps, ONLY FOR DELVE)



- Gloves => Min/Max with same ES + corruption with Elemental Weakness. Ultra expensive
- Boots => Insane boost of resistances, extremly expensive...
- Helmet => Min/Max with same ES, bonus to nearby ennemy, a free suffix to craft a res + good lab enchant.


Double pen... Currency eater...


My standard rings setup for delve. I was switching to "Mark of the Shaper" when zone had "Monsters can not be slowed"


A good shaper crystal belt would be better, especialy with flask bonus, the reduced cooldown it not realy necessary in delve. Too much expensive ...


- Corrupted blood immune is mandatory after delve 1K because it's auto insta kill if you get it, saves a potion slot also :)
- Unnatural Instinct gives a solid dps boost, some move speed, some dex, it's perfect !
- Watcher's eye with bonus crit or pen if you can afford it :D


- Max dps here, no more cold, no more light flask, if you get hit after delve1K it's byby so it's pretty much useless. Armor potion is here to help a bit. I was swapping it quite a lot.

A last note regarding gems :
Auras are :


Swap those 2 gems in the chest depending on zone (frost wall is insane for delve):


If you love this build, if you love delve, if you love min/max and if you have a lot of currency, try it, it's totaly cool (budget is 100+ex POG)

That is it for me, league is over, see you next league, i'm going to play some divinity HEHE !! byyy



Hi, I am using a CI MF version for standard mapping. Why blasphemy? I Use Herald of Thunder - Curse on Hit - Ele weakness
"
Vornado71 wrote:
OK, so I am transitioning over from the Elementalist version (wish I saw this version first).

I am a Path of Building newb so I have some questions. I imported a league rich PoB. I was able to see an incredible amount about the build tree, items, jewels, and gems. I could see the item socket colors and links and the gem Lvl/Qual….but what I couldn’t figure out how to do was see what gems were placed in what item. These items were listed with the following sockets/color so I think I figured out most by process of elimination, but the Sin Trek’s were listed as quad Greens.

Indigon B=B=B=R (Enlighten, Discipline, Purity of Elements, Blood Magic)
Shavronnes’s G=G=G=G=B=B (?)
Voidbringer B=B=B=G (Enlighten, Wrath, Herald of Thunder, Arctic Armor)
Sin Trek G=G=G=G (Is this supposed to be R=R, B=G for CwDT + Immortal Call & Phase Run + Arcane Surge?)

Also listed in the skill gems section was easy to see were the 2 x Poets Pens (and the swaps), but was there a 5th?

PP1A (w/ Lightning Warp)
PP1B (w/ Arc)
PP2A (w/ Ball Lightning)
PP2B w/ Arc)

PP3? (Vaal Arc?)


Hey Vornado, the question you had about the gem sockets in the gear is pretty straight forward. The quad green (Sin Trek) boots is for the non-Indigon setup. The fact that the boots show up as quad green was just an error when putting the PoB's together. Pay attention to the skill section to figure out gem colours.

As for the "was there a 5th?", I believe you might be taking the Vaal Arc, and Arc as two separate setups when you mouse over the skill, but that is in fact just one Poet's Pen. Because Vaal gems can also be used as regular skill gems, PoB will display both when you mouse over the ability.
"
reimbowl wrote:
Hi, I am using a CI MF version for standard mapping. Why blasphemy? I Use Herald of Thunder - Curse on Hit - Ele weakness


Hey Reimbowl,

My assumption about why he used Blasphemy is because in Delves it is almost entirely close combat with enemies coming from all directions, even spawning on top of you. This is different than maps where you can keep most enemies at a distance, and in front of you.

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