The long-awaited Attack in Place feature is coming in 3.3.0!

Awesome!
(Steam)MickeyDankMouse
(PSN)MickeyDankMouse
(Xbox)MickeyDankMouse
-MickeyDankMouse-
Does it work with Whirling Blades? ;-D
"Metas rotate all the time, eventually the developers will buff melee"
PoE 2013-2018
Well this just seems dandy.
"Let those with infinite free time pave the road with their corpses." - reboticon
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Wazz72 wrote:
Does it work with Whirling Blades? ;-D


Movement skills will not lock onto the target and always move the player in the direction of your cursor.
Nice feature, indeed! Is this a Tencent feature? Got to give them credit, right? Because if something bad happens, they're 'obviously' to blame for that. Should go both ways :D
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
Now we can haz auto-loot currency? :)
Boy, that was hard.
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
AWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW SHIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIET
sigfault
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DrCola wrote:
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iDeeVo wrote:
Lol. Why was this such a problem for so many people? I've always just used the numlock trick.

People shouldn't have to go through this kind of stupid hassle just to have attack in place.


also, the numlock trick only flies if you want attack in place on everything you do. Some people/builds (especially those that don't just spam one skill) only want attack in place on certain skills.
Last edited by Shppy on May 22, 2018, 7:50:40 PM
I love it

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