Where is the Labyrinth poll?

It's on the toilet paper roll at GGG headquarters.
Honestly, we don't even need a poll.

Just a histogram with the number of uber lab completions (not attempts, but completions) on the X axis, and the number of accounts (not characters, but accounts) that have that many completions on the Y axis. Like the challenge completion stats we get each league.

Let the facts speak for themselves. In fact, I hereby double dog dare GGG to post that histogram.
Have to be rude, but there have not been any polls about the Lab because GGG does not have the balls, to admit that Lab [content where they sank much of their assets] is a failure. They did not have balls then, they do not have them now.
Your screen is of course exaggerated, but I am sure the result would be negative towards the lab [or to connecting AP with lab]
"War's over, soldier. You just don't know it yet. Everybody lost."
Last edited by Nishrek#6401 on Mar 8, 2018, 2:06:43 PM
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Nishrek wrote:
Have to be rude, but there have not been any polls about the Lab because GGG does not have the balls, to admit that Lab [content where they sank much of their assets] is a failure. They did not have balls then, they do not have them now.
Your screen is of course exaggerated, but I am sure the result would be negative towards the lab [or to connecting AP with lab]


really?

so you say that poll where question is:

Do you want obscene rewards for no effort: /YES/ /NO/

would have ANY answers in 'NO'? you for real?

(please no BS about 'challenging boss' m'kay? we all know bosses are loot pinatas that we steamroll or cheeze trough and if they happen to be too hard - the outcry would be just the same but with whines about 'i want my power but this big bad boss wont let me, please fix it nao!!')
+1

Definitely add my name to that poll, and everyone I know. I will consider doing sexual favors for GGG if they removed that garbage from the game for good.
"There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~
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sidtherat wrote:
Do you want obscene rewards for no effort: /YES/ /NO/

would have ANY answers in 'NO'? you for real?

Nice strawman. But nothing more.
"War's over, soldier. You just don't know it yet. Everybody lost."
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Nishrek wrote:
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sidtherat wrote:
Do you want obscene rewards for no effort: /YES/ /NO/

would have ANY answers in 'NO'? you for real?

Nice strawman. But nothing more.


Sidtherat is like a broken record, repeating the same silliness over and over.

_________________________________________

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Marinxar wrote:
+1

Definitely add my name to that poll, and everyone I know. I will consider doing sexual favors for GGG if they removed that garbage from the game for good.


Marinxar, thank you for voicing your opinion on the labyrinth. I note that this is Marinxar's 71st post to the forums.

J33bus has made the false assertion that the list, Over 370 threads discussing labyrinth problems with over 980 posters in support proves that only 25,000 in the total player base dislikes labyrinth. He makes this assertion based on a very false assumption. There's some studies that indicate that only 1 in 25 consumers complain about a product that they are dissatisfied with. His whole argument is based on this. There's a number of major flaws in this thinking.

First, the 1 in 25 figure is based on all complaints coming in from all sources, letters, in-person, store returns, phone calls, emails, etc. The forum is just a single source.

Second, the 1 in 25 figure is based on complaints about consumer goods that people have paid for. PoE is free to play and there's zero chance that anyone complaining is ever going to see any refund and so far fewer than 1 in 25 should be expected to ever complain.

Third, the forum does not function as a conduit for random complaints, like the complaint desk, letters, store return desk, etc.. Instead the forum functions like a subset sample of the total player base. The reason we know this to be true is that Marinxar is a typical example of someone on the list. That is he/she has made many other posts on the forum prior to complaining about labyrinth. If the forum behaved as a simple conduit for complaints then one would expect the people on the list whose first post to the forum would be fairly close to the overall ratio of forum posters to total populations, maybe 2% or 3% I'll guess. Whereas, the reality is that people posting other stuff before their complaint about labyrinth like Marinxar is more like 98% or 99%.

This proves beyond a reasonable doubt that J33bus's assertion that only 25,000 in the total play base dislikes labyrinth is totally false.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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EnjoyTheJourney wrote:
You are at least trying to be helpful, instead of demoralizing, which is good.

But, you're writing as an experienced player when you frame lab as "insanely easy." Lab and Izaro are easiest for those with extensive platform game experience and not so much for those without. Izaro is a hard fight to learn because you can't just jump right back in the fray and put what you just learned about telegraphs to use; instead you run lab all over again before you take on his crucial third phase, where most of the challenge lies.

More generally, people don't have to only hate lab because they struggle with it. They can hate the aesthetics. They can hate platform games in general and be annoyed that kind of mini-game was dropped right into the middle of the character progression process in an ARPG, which is not a place you'd usually expect to see platform mini-games. So, while your response tries to deal with making the fight easier (or at least conveying the idea that it can be made easier), it really doesn't deal with the variety of reasons that are out there for hating lab.


Yeah, I mean, Usually with platforms games they still don't feel as punishing as doing the lab is. I can't DC from a Hardcore Player Created Mario level, I can keep trying till I get it. I can die as many times as I like there, whereas Lab only gives you one death, and not just a death, but a death that either pushes you out of HC or punishes you with exp loss, and of course, both DC'ing and dieing once costs you the offering, which is never cheap to get if you've not managed to find a trial in a map. I want to Learn to do lab better, but that's hard to do when one mistake that leads to a death, means you have to not only spend a lot of chaos on a repeat...

But also run back through everything you just did earlier, and depending on how far you got, that's a rather time consuming process. Even a middle ground of them letting you have at least one death in there or allowing you to log back in there after a DC would do wonders for it.

Lab "could" be fun content if they did it better. As of the post I made earlier, I already ran it again and completed the lab, because you have to do it to really play the game. Its forced content that honestly.. it already has been proven that many dislike the place. Can still keep it for the people that like it, just either do something about it or stop making it forced <3

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