Scorching Ray Totem Damage not Stacking

Damage from multiple totems using scorching ray no longer stacks.
Video evidence:
https://youtu.be/7iGQ7iNCdRk
Last bumped on Mar 8, 2018, 7:55:57 AM
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Experiencing the same issue with my SR totems. Literally makes the build unplayable.
bumping since cant see it in high priority issues yet
this explains why my 3x totem sr hieropahnt feels completley underwhelming... hope we can get a statement soon so i know if i need to switch :(
Confirming this issue is affecting me as well. Scorching Ray totems were stacking dps fine prior to Bestiary, but now do not.
please fix
I hope we get an official statement, whether it was intended nerf, or just a bug
English is not my native. To grammar nazis, feel free to correct me, I appreciate any occasion for improvement
Just tested it out. Confirmed damage not stacking.
Just saw the post about this and tested it myself. I cannot believe this is legit. They really need to get this fixed Asap.

Did General Gavicious with lev 1 SR totem with a buddy.

1 Totem - 21 Seconds to kill

2 Totem from 1 person - 20 seconds to kill

1 Totem from 2 diff people - 8 second to kill

So SR totems stack in party 1 to 1, but multiples do not stack :(.
That fucks my whole build when I start going solo for Guardians.

EDIT: Further Testing

We took off Ancestral Bond to allow for a self cast SR along with a totem SR to see if they could stack from the same person. Had to remove some supports to make the damage of the self cast similar to the totem damage to create an accurate test.

1 Person + 2 SR Totems = 40 Seconds to Kill

1 Person + 1 SR Totem + 1 Selfcast SR = 36 Seconds to kill.

Basically it is nominally faster due to the faster debuff stacking, but self cast damage does not stack with totem damage. That is pretty much utter crap.
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Last edited by koranuso on Mar 5, 2018, 5:36:42 AM
Also tested 3x scorching ray totem damage by myself. It doesn`t stack. Need a fix.

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