Poll: Should we add Nets that work on Dead Beasts?
Poll: Should we add Nets that work on Dead Beasts?
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" Actually, they just don't play a summoner or totems, so they are just ignorant. If they don't like the dead beast capturing net, just don't use it. It's very simple. |
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I've never logged in to the forums before, but i did it for this.
No. This league requires you to drastically alter your playstyle if you want to succeed - it forces players to play smart. I think it's better this way. If we can capture dead monsters, then this is no different from any other dungeon crawler. Just mindlessly kill everything that moves. |
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" They make decisions on their own and then people like you complain about them anyway, so. |
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No.
The three second window is way more than enough time to capture. |
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ill vote no.
The actual mechanic goes well.. i think it dont need changes |
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3 second is nice how it is. Capturing dead beast kind of defeats the whole integrity of the league. I appreciate the community deciding.
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No.
Capturing is something that's done on living things. |
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" I'm playing ED Contagion which suffers from similar problems, the point is if theres a net for dead monsters you have 0 chance to fail capturing anything. It becomes a totally thoughtless mechanic, you can't screw up, you don't have to think about anything. At that point why even have nets be consumable, or have nets at all. Just give us the monsters we beat. And if thats how the league plays out, its a stupid mechanic that adds nothing interesting to the game. There are solutions that solve totem and minion problems without making the mechanic brainless. |
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I don't want to capture dead beasts, but even with the change to 3s the capturing mechanic is still awful esp in groups.
This whole league feels like it wasnt actually play tested *at all* |
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POE is a "hack and slay" game. I clear half a map while the rest of the partymembers are capuring beasts.
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