Poll: Should we add Nets that work on Dead Beasts?

Poll: Should we add Nets that work on Dead Beasts?

Yes, but more common
943025.72%
Yes, but more rare
961326.21%
No
1762848.07%
Poll closed
Poll : Why do we play PoE ?!

- Because there is nothing else on the market atm.

- Because I have nearly 20.000$ aside, which I don't know what to do with them..

- Because I love to spend years, money and my life into making a build which is deprecated soon after.

- Because I love the hack and slash games with a few real choices as builds.

- I just bought a XBox guys, and this game is freeeeee !!!!1!!111!

- I don't play PoE since the CI overkill nerf.
I was silenced for telling the name of USA president for 40 days.
I was silenced for stating "I am Jesus" for 5 days.
Maybe it is time the deeds of the moderators to become public, so peoples understand that they hired a cheap mods which enforcing their "woke" agenda on players.
Last edited by BlazeSTX#1437 on Mar 5, 2018, 12:15:18 PM
"
Cursed_Ruin wrote:
Some builds are better at capturing beasts vs all builds are exactly the same. We don't need more cookie cutter.
Git Gud, adapt, change your play style. As a totem player i'm finding decoy totem+spell totem+incinerate with a bit of skill is the only changes i needed to make.
I can see it being difficult for summoners because of lack of control but you just have to time your convocation right.
they added a mechanic that requires a few ounces of skill to use and the right click win crowd loses their damn minds.


^ +1

wouldn't it be possible to make all of the beasts having the new mods (yellow or red mark on the map) be immune to any minion dmg *UNLESS NET'ed*?

That'd solve the -apparently- major issue without ruining the league.

Also to address those smart ass comments of "if you don't like the new net, don't use it" - it's like saying "play without your main hand weapon, it's your own choice". If something that trivializes the league will appear, people will be forced to use it to keep up and not feel stupid for putting OWN RESTRICTIONS on themselves.

Seriously, GGG, are YOU in charge of your own game or this crowd? Listening to the player base is great, you're the best out there in this. But if you fall too far into it, you'll end up handing over the reins, because if you cave in once, you'll have to keep doing it. So please, just don't ...
No. Auto-Target the rarest mob and that's it. Force a bit of build variety by forcing people to try and balance clear-speed and beast capturing or choose between them entirely.
Btw, the poll suggests that the league may be screwed :-) it seems 50% of players don't like it))
I personally think that the flavor is gone if you can capture dead beasts. Having to have skill is something that Path of Exile has always done, as well as different builds not always being equally good at different things. The three second window has been very smooth. You can capture level 1 beasts at max level with that, which is virtually the same as what would be one-shotting. Just disable your skills that would kill without your control if you are concerned about one-shots.
I feel this should be a NO.

Correctly me if I have missed the past 4 days but majority of the feedback was that it is too easy to kill the monsters, i.e deal too much damage.

The 3 second capture mechanic was brought back, this mitigates the issue of killing too fast, you throw a net first then damage it.

If you kill the monster in more than 3seconds then it is simply, not paying attention to the game and it is the player's fault.

The game isnt meant to give you everything served on a silver platter, you will loose some monsters and you should expect to loose some monsters.

The 3 second capture mechanic allows those who deal too much damage to capture.
hi there

great work you do over the years
but i have to admit that i don't really liked the hole capturing concept
so as we are in a capturing league that we will all play even tho we complain about this an that
i would change some things:
just throw a net that marks the enemy permanently(or more than 3 sec)
also no need to be on low life(i personally play blade flurry at the moment and i find it really hard to keep a monster on low life without releasing 6th stage and instant kill the monster and i guess other skills have similar problems)
as for league specific currency i would prefer some currency dropped from captured monsters and just throw a net witch works for any monster that can be captured

i will vote : Yes but more common witch is more fair for all(even tho i don't like any of them choices)

whats the correct answer of these 3 options? : obviously Yes but more rare



p.s we complain cause we care,if we wouldn't care we would't complain


hf and keep it up
"
Fifth2301 wrote:
"
Cursed_Ruin wrote:
Some builds are better at capturing beasts vs all builds are exactly the same. We don't need more cookie cutter.
Git Gud, adapt, change your play style. As a totem player i'm finding decoy totem+spell totem+incinerate with a bit of skill is the only changes i needed to make.
I can see it being difficult for summoners because of lack of control but you just have to time your convocation right.
they added a mechanic that requires a few ounces of skill to use and the right click win crowd loses their damn minds.


^ +1

wouldn't it be possible to make all of the beasts having the new mods (yellow or red mark on the map) be immune to any minion dmg *UNLESS NET'ed*?

That'd solve the -apparently- major issue without ruining the league.

Also to address those smart ass comments of "if you don't like the new net, don't use it" - it's like saying "play without your main hand weapon, it's your own choice". If something that trivializes the league will appear, people will be forced to use it to keep up and not feel stupid for putting OWN RESTRICTIONS on themselves.

Seriously, GGG, are YOU in charge of your own game or this crowd? Listening to the player base is great, you're the best out there in this. But if you fall too far into it, you'll end up handing over the reins, because if you cave in once, you'll have to keep doing it. So please, just don't ...


+1 and +1
To both postings! :)
No
zzZzzzZzzZz
"
CruxMagnum wrote:

To those how are saying "Ah,I play with specters so I can't find the mobs alive when I get to them",or flammeblast,or any other build that instakill any mob,you have to remember that the league is there to you play around it,not the other way.You have to modify your style,not GGG that have to re-think the intire league because of some players.


Your point is valid but wasted. Once a developer folds and accommodates just one time, it becomes the norm. GGG might as well have said "You do not have to modify your style, GGG will rethink the entire league because of some players..." when they came up with the dead capture nets.

I also think, like some others, that maybe there wasn't enough testing done on this mechanic and it's viability with every build available. From what I've seen, that would be a mammoth undertaking. In the end, I think it comes down to the lesser of two evils; rebuild the entire mechanic (league?), or just throw in this dead capture net. Considering time, effort and finances, the choice seems pretty obvious.
"Bury me deep when there's no will to be better than me."

Report Forum Post

Report Account:

Report Type

Additional Info