A Few Specific Balance Changes in 3.2.0

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Sarevokcz wrote:

Sextants?
they will drop price, so people not using them won't make a buck out of selling them.
less drops and mapdrops with ineffective sextanting = maps will be more expensive


I agree and disagree, Sextant prices might be the same because people can only run 5 of them they'll want to spam sextants more to get good rolls instead of just blocking off bad rolls once in a league and always getting good rolls after that.
I like everything except the Oni changes. I just spent last week researching it, working out a character around it, and practice-farming it just so I'd be in a good place to commit my weekend to some serious boredom in order to eventually enjoy the unique dialogue and play style. Moving the goal post at the last minute feels bad man.
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Breakleg wrote:
Wow held off since Oni-Goroshi's release to do it as a league starter and ofcourse I'll have to go through some bullshit RNG to get it now(even more so than before which took my friend 8 hours of solid farm to get) never mind the fact that you guys already nerfed leveling with it by making the slayer ascendancy for over leech as the 4th node from where it was as the 2nd node and moved the can't be stunned while leeching to some bullshit node no one will ever take, thanks.

Thanks for making Zana easier, guessing it won't be much of a change though because you guys obviously don't play your own game.

Sextant blocking was one of those things I've never used in the game but thought was amazing, really well thought out, and I gave a lot of respect to people who properly blocked their atlas and were rewarded for their effort and game knowledge, thanks for taking it away so that the game can stay nice and simple for the low IQ retarts. I get why it was removed... well done I guess.

Going to wait for the patch notes before I decide what build to league start now that Oni-Goroshi is out of the question. Was thinking of a bow character, oops, didn't say anything, please don't remove arrows from the game.

Oh and good job on Elementalist rework(If I'm any more sarcastic I might drop dead), thanks for finally giving us the spell leech I've been asking for about 3 years to bad it wasn't on the skill tree, and thanks for giving it to us on a summoner ascendancy, because lets be honest, elementalist is anything but it's title.

Looks like you are one of those [Removed by Support] if you think that sextant blocking and narrowing game to 1 FUCKING map was ok with you. And you did not even used that... than how low your iq is than?
Last edited by Sam_GGG#0000 on Feb 27, 2018, 3:20:36 AM
PoE is one of the only games where the developers are extremly aware of their game, the current problems and opinions/desires of players. I really appreciate all of the changes. Keep up the great work!
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Last edited by ggEASYY#7776 on Jan 16, 2020, 3:25:22 AM
You're better off using a shaped IIQ amulet the net loss over biscos is too big so overall what they did to biscos is very very severe.

It was a wonderful chase unique =/
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Last edited by Coconutdoggy#1805 on Feb 27, 2018, 3:27:35 AM
Good changes, with maybe the exception of Breach removal. I never get Zana to 8 in temp. leagues, so it wont impact me, but I think that this rotating mods thing could be replaced by a better system.
When night falls
She cloaks the world
In impenetrable darkness
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Sarevokcz wrote:
It's like the more casual people don't realize the impact of these changes at all...
doesn't sound much like fun to me tbh.

Expecting filthy casual plebs to understand the mechanics of the game? Really, comrade? Those socialist pigs would rather bathe in salty tears, sip booze, attack the dissenting on forums only to please their most glorious leaders! They don't care about improving their own state of affairs as long as 1% struggles too. Let them enjoy their Grinding Gear Gulag...

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Sarevokcz wrote:

GGG should have the balls to change sextants to work similar to leaguestones, remove the shit ones and just adjust base density on maps and also probably boost Breaches to 20% otherwise there won't be much fun in the game anymore...

Yeah, I'd rather see sextants removed altogether and replaced with leaguestones, albeit with a bit tuned down effects.
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seruch wrote:

Looks like you are one of those [Removed by Support] if you think that sextant blocking and narrowing game to 1 FUCKING map was ok with you. And you did not even used that... than how low your iq is than?


If that's how people want to play the game, more power to them.

I went full META slave in Legacy League with Sextant blocking and map shaping to only have one map in each red tier, and had a lot of fun and made a lot of currency. But for me I DIDN'T enjoy it more than just completing the entire atlas and not grinding to have hundreds of exults, I play the game for the builds not currency. BUT there is a lot of people, who have been playing this game for way longer and have spent way more money on the game than I have that really enjoyed sextant blocking and I think that it should stay.
Excellent work! Thank you GGG :)

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