A Few Specific Balance Changes in 3.2.0
C'mon. Sextant nerf was needed. Once initial investment was Done, sergeants were 100% pure bonus every time. You can still achieve this level of sexted maps, but now it will take more than 4 sextants to get 4 beneficial sextants on maps. I say , as someone who would be willing to sell sextants, this is pure buff. Sextants go up in value.
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" Endgame content like shaper is supposed to be hard. You're most certainly correct in assuming less than 50% of accounts can do shaper. I don't know the actual numbers of course but just from guessing I'd say it's maybe 20% of the active players? Anyway, there should always be a difficult boss you work towards defeating. If you can easily do shaper, uber atziri and uber elder, long term motivation won't be as big. uwu
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So you'll only sextant block 1 map or will we get only good sextant mods?
Simply removing them would be a lot better, why enforce a hardcap and kill the 1% if you could boost ways that relate to casual players. |
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" Woohoo! " Woohoo! " Woohoo! -- This league is going to be amazing :) retired from forum because of censorship and discrimination Last edited by DivineChampion#3546 on Feb 26, 2018, 7:43:02 PM
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" There are no bosses worth farming anymore. Super early temp shaper/uber atziri. If you want to compete as a racer you need a team, you wont solo compete with a group of players that have a dedicated 4-6 person team. So that leaves you with casual racing which is whatever, get a build of the net test it out and enjoy it for what it's worth. " That's not how they do it, mob density is going to be shit. Now you'll have to spam sextants if you want to have a decent amount of density. " They wont reward you with good mods because zana got an xp nerf. You'll get some 3 chaos pleb mod now at level 8 that you pay 6 chaos for. |
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rip bisco 2k18
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Soooooooo HAppy with these changes!
As a full atlas unlocker and non sextant blocker, I was at a serious disadvantage this league and could not compete or even keep up with the rapidly inflating prices in the trade market. I was playing 3-4 hours a day and full weekends but the prices of 20/21 gems for example was at 3-5 EX only a week or so in and stayed high throughout the league... |
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OMG!
Zana nerf... no breach mod... biscos nerf... sextant nerf... all the things who ppl used that are not casual gamers to get huge currency... and who are crying about to remove sextant blocking, zana getting to 8 and so on?! casual gamer... sextant blocking was the best thing to make currency with breach... getting zana to 8 takes u half a day when u have some currency by buying zanas from other ppl... so whats the problem?! ppl that arnt be able to get zana to in a league should just think about what the are doing wrong instead of crying... and now we can sextant spam and get 50% of the time stupid mods... nice! bullshit changes...rly poe goes casual..- GG(G) |
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Hm, I'm not sure what to think about the oni nerf. Sure it is a very strong item and I can understand all the balancing issues.
The main reason for me for getting this sword wasn't the stats but the altered character dialogue. I really, really love those comments and I was planning on farming it again just for those altered dialogue. I think I will even after the nerf. This is something that gets far less love than it should be, imho. Every aspect of the game is subject to constant improvement (for which I'm really grateful btw) but the characters themselves. The characters characters so to speak. The Oni was a really welcome change in that direction. After playing league after league (most times with the same character), I know pretty much every comment they say. So please take into consideration, that by nerfing the dropchance of the sword, you're also nerfing something that really contributes to the games atmosphere. Thanks |
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" ^Whats wrong with this world. No clue, but makes grand claims. "Once initial investment was Done, sergeants were 100% pure bonus every time." What are you talking about? Do u know how many mods there are on sextants? Do you know how blocking works? You understand if you block slipstream on the east side of a map, you can still get it on the west side and north/south depending. If you block slipstream on all sides of your map you've used up 1 block. There are 12 horrible sextant rolls that give you no density +- physical mobs. So you'd need to block 22 maps just to make sure you never got those mods on the east/west north/south sides. Before you make comments you should, do your research, think, then respond. |
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